Posted January 12, 20232 yr Hello. I'm writing my first mod. It must be installed on both sides (server and client). But when I install it on server and then try to connect without the mod on client it let me connect to server. Yes, Forge is installed to server and client. For example, I can't do the same with Industrial Craft 2 Classic or "Iron Chests" mod (it not let me connect to server without client-side part). Why is it happening? What I do wrong? How to force client to install my mod? I was googling about 6 hours yesterday with no result.
January 12, 20232 yr Author Okay, I got it. My code was like: INSTANCE = NetworkRegistry.newSimpleChannel(new ResourceLocation(Mod.MOD, "main"), () -> "1.1", s -> true, s -> true); But it should be like: private static final String PROTOCOL_VERSION = "1.1"; // ... INSTANCE = NetworkRegistry.newSimpleChannel(new ResourceLocation(Mod.MOD, "main"), () -> PROTOCOL_VERSION, PROTOCOL_VERSION::equals, PROTOCOL_VERSION::equals); So the answer is: 1) You have to have networking in your mod. Even if you dont use it; 2) It should be written as example above. Edited January 16, 20232 yr by Roland More information added
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.