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Pretty much I want to be able to call a tick method on a custom block when an event is fired. To give some background, I am making a stardew valley like game, I have an event when the next day occurs, but I want the crops to grow a stage when this event is called.

I know I could loop through all the crop blocks per chunk but that's very inefficient. 

Anyone know of any way this would be possible? Thank you!

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