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Posted

Hi there everyone.

 

I'm trying to make a model for my item,i made it using Techne and i loaded it in minecraft.

 

The problem is that Texture doesn't load,becoming invisibile or purple-black checkers.

 

My texture.png file is in /assets/modid/textures/texture3d.png

 

I use THIS in my main class

MinecraftForgeClient.registerItemRenderer(dubGun.itemID, (IItemRenderer)new ItemRendererWubGun());

 

 

And THIS as Renderer

@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data)
{
  switch(type)
  {
  case EQUIPPED:
   {
        GL11.glPushMatrix();
   
        Minecraft.getMinecraft().renderEngine.func_110577_a(new ResourceLocation("mac_dubgun:textures/items/dubguntex.png"));

 

Any help will be appreciated :)

Posted

Or better yet, look at the path you told the renderer to look in, and then look at where you said the file is stored. Then tell us whats wrong  :P:D

I am Mew. The Legendary Psychic. I behave oddly and am always playing practical jokes.

 

I have also found that I really love making extremely long and extremely but sometimes not so descriptive variables. Sort of like what I just did there xD

Posted

I changed it to see if something would happen.

 

Now the texture3d.png file is in \assets\mac_dubstepgun\textures\models

 

In the code i changed it to :

@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data)
{
	switch(type)
	{
	case EQUIPPED:
		{
			GL11.glPushMatrix();

			Minecraft.getMinecraft().renderEngine.func_110577_a(new ResourceLocation("mac_dubstepgun:textures/models/texture3d.png"));

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