FoxBox Posted February 3, 2023 Share Posted February 3, 2023 Is there a way to create a custom map marker for a custom structure/biome (same as a vanilla mansion)? Quote Link to comment Share on other sites More sharing options...
ChampionAsh5357 Posted February 4, 2023 Share Posted February 4, 2023 Currently no, MapDecoration$Type is a non-extended enum. You could attempt to make a PR for it, but that would require a lot of work since the value is essentially hardcoded into a specific texture with only bytes to represent some amount of data. Quote Link to comment Share on other sites More sharing options...
FoxBox Posted February 4, 2023 Author Share Posted February 4, 2023 2 hours ago, ChampionAsh5357 said: Currently no, MapDecoration$Type is a non-extended enum. You could attempt to make a PR for it, but that would require a lot of work since the value is essentially hardcoded into a specific texture with only bytes to represent some amount of data. Then another question - can I generate a map pointing to a custom structure but with a vanilla icon? Quote Link to comment Share on other sites More sharing options...
ChampionAsh5357 Posted February 4, 2023 Share Posted February 4, 2023 30 minutes ago, FoxBox said: Then another question - can I generate a map pointing to a custom structure but with a vanilla icon? Sure, that's how the treasure maps for buried treasure work. Take a look at the shipwreck_map loot table or the TreasureMapForEmeralds villager trade for an example on how to create them. Quote Link to comment Share on other sites More sharing options...
FoxBox Posted February 4, 2023 Author Share Posted February 4, 2023 4 hours ago, ChampionAsh5357 said: Sure, that's how the treasure maps for buried treasure work. Take a look at the shipwreck_map loot table or the TreasureMapForEmeralds villager trade for an example on how to create them. Thanks, I figured out how to generate maps Quote Link to comment Share on other sites More sharing options...
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