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Posted

I'm using WorldSavedData to store a player's stat for a world, but I have no clue how to get/load to the world's NBTTagCompound.

 

PlayerStatsUtil:

 

 

package terramagna.utils;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.*;
import net.minecraftforge.event.ForgeSubscribe;
import net.minecraftforge.event.entity.EntityJoinWorldEvent;

public class PlayerStatsUtil extends WorldSavedData
{

public PlayerStatsUtil(String par1Str){super(par1Str);}

private static int gold;
private static String playerN;

@ForgeSubscribe
public void onEntityJoinWorld(EntityJoinWorldEvent event)
{

	if (!event.entity.worldObj.isRemote && event.entity instanceof EntityPlayer)
	{

		EntityPlayer player = (EntityPlayer) event.entity;
		World world = player.getEntityWorld();



	}

}

@Override
public void readFromNBT(NBTTagCompound nbttagcompound)
{



}

@Override
public void writeToNBT(NBTTagCompound nbttagcompound)
{



}

}

 

 

Kain

  • Author

Sorry to sound dumb but, I've never really touched on Entities or TileEntities.

 

I'm confused on the 2 read/write NBT methods. Do I do something like this:

 

NBTTagCompound nbt = new NBTTagCompoind();

 

readFromNBT(nbt);

 

 

I don't know how I would store any data in that.

Kain

check how he stores and retrives data here from NBT:

www.minecraftforge.net/wiki/Item_nbt

If you guys dont get it.. then well ya.. try harder...

  • Author

I have no idea where to go from here: http://pastebin.com/YuR3FJHB

 

 

How would I write to the NBTTagCompound? I know how to get the world from the player, but no clue how to get the NBTTagCompound from the world.

Kain

world.getworldinfo().X, check what cool stuff X could be ^^

If you guys dont get it.. then well ya.. try harder...

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