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Posted

I'm using WorldSavedData to store a player's stat for a world, but I have no clue how to get/load to the world's NBTTagCompound.

 

PlayerStatsUtil:

 

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Kain

Posted

Sorry to sound dumb but, I've never really touched on Entities or TileEntities.

 

I'm confused on the 2 read/write NBT methods. Do I do something like this:

 

NBTTagCompound nbt = new NBTTagCompoind();

 

readFromNBT(nbt);

 

 

I don't know how I would store any data in that.

Kain

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