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Out of bounds glitch after you die


TinoyTisoy

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I made a custom mod pack for 1.18.2 with a lot of mods and in my survival world after I died the game would just not render any chunks and not let me move.

I tried deactivating many of them but it would just keep not rendering anything can someone help me? Here is the list of mods:

 

TL skin and cape

Optifine

JEI (Just Enough Items)

Traveler's Backpack

Journey's Map

Framework

MrCrayfish's Gun Mod

GraveStone Mod

Terrablender

Biomes O' Plenty

Regions Unexplored

Citadel

Alex's Mobs

Balm 

Waystones

Expandability

CuriosAPI

Cloth ConfigAPI

Artifacts

Sooty Chimneys

Nosiphus Furniture Mod

Decoration and Furniture

MrCrayfish's Furniture Mod

Macaw's Furniture

ApexCore

Fantasy's Furniture

Fish of Thieves

Farmer's Delight

Farmer's Respite

Raven Brews Core

Raven Coffee

Some Assembly Required

When Dungeons Arise - Forge

Small Ships

Exotic Birds

CreativeCore

EnhancedVisuals

OpenBlocks Elevator

Immersive Portals

Guard Villagers

ArchitecturyAPI

Epic knights, shields, armor and weapons

Realistic Blood Physics

Tough As Nails

Dynamic Surroundings Resurrected

Collective

Village Spawn Point

Connectible Chains

playerAnimator

Better Combat

Library Ferret

Better Villages

Eating Animations

Incendium

Unusual Drill

NoCube's Villagers sell animals

SimplySwords

 

I know its a lot of mods but I have been trying to make this modpack work and I dont want to lose my survival world could someone help me out please?

Edited by TinoyTisoy
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You need to provide your logs/debug.log so we can see what error (if any) you are getting.

 

Otherwise, make a copy of your world as a test world.

Using that test world experiment with removing mods until the problem goes away.

I would start with optifine and any other "optimisation" mods you have. They are always the first candidates for strange bugs.

Immersive portals would be another candidate since this seems to be incompatible with a large number of mods.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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