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Posted (edited)

Hello there,

So while I was trying to make my mod I encountered a simple yet pretty difficult problem. How do you get a block (server side perhaps?) from a blockPosition? The particular problem i'm having is getting a World class which then allows you to get a block. Here are the pieces of code I need to use this for:

package net.hasanchik.neutroneum.util;

import net.minecraft.core.BlockPos;
import net.minecraft.world.level.block.Block;
import org.jetbrains.annotations.NotNull;
import net.minecraft.world.level.;

public class BasicUtils {
    public static class BlockUtils {
        public static BlockPos divideBlockPos(@NotNull BlockPos position, int divisor) {
            return new BlockPos(position.getX()/divisor, position.getY()/divisor, position.getZ()/divisor);
        }
        public static Block[] getAllBlocksInRectangle(BlockPos position, BlockPos size, @NotNull Boolean centered) {
            BlockPos startingPosition = position;
            if (centered) {
                startingPosition.subtract(divideBlockPos(size, 2));
            }
            for (int x = position.getX(); x <= size.getX(); x++) {
                for (int y = position.getY(); y <= size.getY(); y++) {
                    for (int z = position.getZ(); z <= size.getZ(); z++) {
                        World.world.getBlockState(new BlockPos(x, y, z)).getBlock();
                    }
                }
            }
        }
        public static Block getAllBlocksInBox() {

        }
    }
}
package net.hasanchik.neutroneum.item.custom;

import net.hasanchik.neutroneum.util.BasicUtils;
import net.minecraft.core.BlockPos;
import net.minecraft.network.chat.Component;
import net.minecraft.util.RandomSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResultHolder;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;

import java.util.HashMap;

public class MetalDetectorItem extends Item {
    //TODO: find better way of storing detectable blocks
    public static final int animationFrames = 31;
    protected static HashMap<String, String> detectableBlocks = new HashMap<>();
    protected Integer closestOreDistance = 0;
    protected int

    public MetalDetectorItem(Properties properties) {
        super(properties);
    }

    private void print(String message, Player player) {
        player.sendSystemMessage(Component.literal(message));
    }
    public InteractionResultHolder<ItemStack> use(Level level, Player player, InteractionHand hand) {
        if(!level.isClientSide() && hand == InteractionHand.MAIN_HAND) {
            BlockPos playerBlockPos = BlockPos.containing(player.getPosition(1));
            BlockPos[] blocks = BasicUtils.BlockUtils.getAllBlocksInRectangle();

            this.closestOreDistance = RandomSource.createNewThreadLocalInstance().nextInt(animationFrames);
            print("test " + this.getClosestOreDistance(), player);
        }

        return  super.use(level, player, hand);
    }

    public int getClosestOreDistance() {
        System.out.println(this.closestOreDistance);
        return this.closestOreDistance;
    }
}

Please keep in mind that the code isn't finished yet

Edited by hasanchik
Posted

Level.getBlockState(BlockPos)

You should also first check Level.isLoaded(BlockPos) to avoid unnecessary loading of chunks  - or crashing if you try to do that on that client.

 

If you don't have access to a Level, (either directly or from a player/entity) then you are probably doing something wrong.

  • Thanks 1

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

  • hasanchik changed the title to [SOLVED] How to get a block from a blockposition

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