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Posted

So I am currently making a mob where whenever it sees a specific type of block it goes on to "mine" it. I was thinking how can I create such functionality etc when zombies egg destroying AI came to my mind,

 

I did implement it etc so it does work on my mob but the only issue I have is that my mob will mine the block only if it is out in the open, meaning all sides of the block (north,west,south,east) is touching air and above as well. I'm using coal ore for example, so say you're in the caves and you know how coal ore spawns, my mobs will obviously not mine it since not all sides are facing/touching air

 

Where should I be mainly looking and playing around at, is it the isValidTarget method or the getPosWithBlock? any ideas etc thx in advance

Posted

Bots or the technology used to write them (even if you are not writing a bot) are not supported in this forum.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted
2 hours ago, warjort said:

Bots or the technology used to write them (even if you are not writing a bot) are not supported in this forum.

 

You mean like the goal of the entities are not supported? Do you have a suggestion where I should ask for help from then?

Posted

Of course AI goals are supported. Asking how to automine blocks is not.

We don't want to help people write bots and cheats.

 

If you really are doing this legit, you wouldn't need to mine the block.

You would (on the server) just replace the block with air and generate loot from the block's loot table.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted
3 hours ago, warjort said:

Of course AI goals are supported. Asking how to automine blocks is not.

We don't want to help people write bots and cheats.

 

If you really are doing this legit, you wouldn't need to mine the block.

You would (on the server) just replace the block with air and generate loot from the block's loot table.

 

 

Yes of course there was misunderstanding I explained it bad, I basically have a miner human mob the point was if player dropped him a material it would go find and mine that block

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