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Posted

so probably a basic this that I'm forgetting or something simple that I'm doing wrong but I'm having an issue with removing an Item from the players inventory again in 1.18 and here's the code

 

if(event.getEntityLiving() instanceof Player)
            {
                Player player = ((Player)event.getEntityLiving());
                player.getInventory().removeItem(new ItemStack(ItemInit.SCYTHE.get()));
            }

Posted

In future, please put your code on github where we can see everything in context.

Random snippets of code are normally useless unless the error is obvious.

Most questions like the one you posted above, will normally just get ignored as unanswerable.

 

However, I can tell you in this case, that Inventory.removeItem() does an == (instance equality) check on the ItemStack.

There is no possible way an ItemStack newly created will be the same object instance as one in the player's inventory.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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