Posted May 1, 20232 yr As the title, I'm trying to send message to all players (Not a specific player) after something triggered. I just want to know the methods.
May 1, 20232 yr As the title of this forum says, this is a support forum. That is, it is for people with real problems. It is not a way for you to use us as a search engine. Research how Mojang does this, e.g. the SayCommand and if you really are stuck instead of just lazy, you can ask again here. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
May 2, 20232 yr Author Share. This is a possible way. PlayerList list = player.getServer().getPlayerList(); List<ServerPlayer> list1 = list.getPlayers(); ListIterator<ServerPlayer> iterator = list1.listIterator(); while(true) { if(iterator.hasNext()) { Player TmpPlayer = iterator.next(); TmpPlayer.sendSystemMessage(Component.literal(" ")); } else break; }
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