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Posted

So i was wondering how to add a kill counter to a tool anyone have any ideas? I just want it so that when you hover the cursor over it, it will show how many kills the sword has

The best way, in my opinion, is to:

 

1. Make an NBT tag for the kills to be stored in

2. Detect when the tool successfully kills the mob and add to the NBT tag

3. Use the addInformation method to display the kills

Kain

addInformation is a method belonging to the Item class, so you need to implement/override it in your custom Item class.

 

In the method, you will need to check if the Item NBT tag is null and if so, create a new tag first, otherwise you will crash your game when you mouse over your Item in the Creative Tab.

  • Author

Here Is A Screenshot of the code I have for the word that I want to have the kill counter. can either of you tell me what else I should do?

 

 

vRnCdUB.png

Your UltimateGemSword class should look more like this:

 

package yourpackage.examplemod

 

import net.minecraft.everything.*;

 

public class UltimateGemSword extends ItemSword

{

 

public UltimateGemSword(yourparams)

{

 

super(par1, par2Material);

 

}

 

@Override

public void doStuff()

{

 

//example stuff

 

}

 

public void addInformation()

{

 

//example stuff

 

}

 

}

 

 

To my knowledge, I don't think you should be placing methods inside of other methods.

Kain

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