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Posted

Hello. I am trying to setup a behavior for a custom block called "foundry bricks" wherein if you click on the block it checks if the same type of block is located within 7 blocks from the block you clicked. Once I have all the blocks I would like to check, how would I actually check if there is a foundry brick located at that coordinate? I am trying to use pLevel.getBlockState(pos).is(), where pos is a BLockPos at the coordinate I am checking. However, I have no idea what to put in the is(). I have tried using the class for my block and its name but both give either an expression expected error or it says cannot resolve method 'is(registryobject<Block>)'. Apologies if there is a really simple fix for this, I am very new to both Java/Minecraft Modding but I've been searching for a solution for hours without luck. Thank you for any help!

Posted

RegistryObject.get() gets you the Block

I would suggest you use one the static helpers in the BlockPos class, e.g. Look at AnimalPanic.lookForWater() which looks for the nearest water block.

Besides that, this forum is for support. We don't teach java or modding here.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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