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Motion Blur on Player Teleport


irludure

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Basically, I was wondering if it was possible to make it so that if I teleport somewhere, then on everyone else's screen, I don't just instantly teleport, but I have kind of like a motion blur effect on the character so that it looks like I just go somewhere very fast, rather than teleporting? Kind of like how the flash goes so fast that you can see the motion blur.

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This event lets you trap when an entity teleports:

https://github.com/MinecraftForge/MinecraftForge/blob/1.19.x/src/main/java/net/minecraftforge/event/entity/EntityTeleportEvent.java

What you do with it is up to you. We don't write or design your mod for you.

 

There is however a limit of of 3.9 blocks per tick when the server tries to send entity motion changes to the client. See ClientBoundSetEntityMotionPacket.

You might be able to go faster with custom network packets, but what issues that would cause with the game I don't know?

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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