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Posted

sorry my english could be bad, i'm 

Hello there !! (add Kenobi voice here)

I'm working on a Modpack since January this year. I cummulate over 100 hour in the making of this and i'm getting tired of a bug i din't notice before now.

I can't craft any item.

Even the Crafting Table from basic oak wood is unavaible and the only Tab avaible (with JEI) is the Anvil, even the other arent showing up.

The issue here is i've got 272 mods (261 mod and library and 24 ressource pack) and i don't know wich one is causing the issue.

I'll provid the Latest log i've got since this is the only thing i have:

https://gist.github.com/xd4rkzghost01/7ea714f0ad9234ce2a688a7e1c963b0a

If somebody could help me or pinpoint any mod that can cause the issue it would be awesome because going down 200+ mod is gonna kill me 🙃

Spoiler

also can someone help me delete this spoiler tab 🥲

Posted

Looks like some issue with kubejs, your log is full of messages like this:

Quote

[15:57:31] [Render thread/WARN]: Failed to parse recipe 'superiorshields:electrum_shield[forge:conditional]'! Falling back to vanilla: java.lang.IllegalStateException: Tags have not been loaded yet.

[15:57:31] [Render thread/WARN]: Failed to parse recipe superiorshields:electrum_shield[forge:conditional]: [15:57:31] [Render thread/ERROR]: java.lang.NullPointerException [15:57:31] [Render thread/ERROR]: at java.base/java.util.Objects.requireNonNull(Objects.java:208) [15:57:31] [Render thread/ERROR]: at TRANSFORMER/[email protected]/dev.latvian.mods.kubejs.recipe.RecipesEventJS.post(RecipesEventJS.java:240)

 

But before that there are a lot of errors relating to tag loading. Which might be the cause of the kubejs problems?

e.g. taking a short one:

Quote

[15:56:56] [Worker-Main-6/ERROR]: Couldn't load tag [enlightened_end:repulsium_block (from enlightend-1.19.2-v5.0.0.1.jar), enlightened_end:repulsium_cluster (from enlightend-1.19.2-v5.0.0.1.jar), enlightened_end:atractonite_block (from enlightend-1.19.2-v5.0.0.1.jar), enlightened_end:atractonite_cluster (from enlightend-1.19.2-v5.0.0.1.jar)] as it is missing following references: enlightened_end:repulsium_block (from enlightend-1.19.2-v5.0.0.1.jar), enlightened_end:repulsium_cluster (from enlightend-1.19.2-v5.0.0.1.jar), enlightened_end:atractonite_block (from enlightend-1.19.2-v5.0.0.1.jar), enlightened_end:atractonite_cluster (from enlightend-1.19.2-v5.0.0.1.jar)

and then unknown recipe types

Quote

[15:56:57] [Render thread/WARN]: Failed to parse recipe 'create:crushing/sculk_stone_diamond_ore[create:crushing]'! Falling back to vanilla: java.lang.NullPointerException: Unknown recipe type: create:crushing

[15:56:57] [Render thread/WARN]: Failed to parse recipe create:crushing/sculk_stone_diamond_ore[create:crushing]: com.google.gson.JsonSyntaxException: Invalid or unsupported recipe type 'create:crushing' [15:56:57] [Render thread/WARN]: Failed to parse recipe 'sculked:vibestone_mill[create:milling]'! Falling back to vanilla: java.lang.NullPointerException: Unknown recipe type: create:milling [15:56:57] [Render thread/WARN]: Failed to parse recipe sculked:vibestone_mill[create:milling]: com.google.gson.JsonSyntaxException: Invalid or unsupported recipe type 'create:milling' [15:56:57] [Render thread/WARN]: Failed to parse recipe 'mekanism:crushing/gloomslate/cut_slabs_to_polished[mekanism:crushing]'! Falling back to vanilla: java.lang.NullPointerException: Unknown recipe type: mekanism:crushing [15:56:57] [Render thread/WARN]: Failed to parse recipe mekanism:crushing/gloomslate/cut_slabs_to_polished[mekanism:crushing]: com.google.gson.JsonSyntaxException: Invalid or unsupported recipe type 'mekanism:crushing' [15:56:57] [Render thread/WARN]: Failed to parse recipe 'immersiveengineering:sawmill/echo_log[immersiveengineering:sawmill]'! Falling back to vanilla: java.lang.NullPointerException: Unknown recipe type: immersiveengineering:sawmill

etc.

 

Given so many errors in the datapack parsing, it's impossible to say what is the root cause. There are literally pages and pages of these errors.

But there is this funny message

Quote

[15:56:57] [Render thread/INFO]: Hello KubeJS, this is your 'friend', HammerLib! I injected 8 recipes in your flawed recipe registration system! :)

 

Quote

If somebody could help me or pinpoint any mod that can cause the issue it would be awesome because going down 200+ mod is gonna kill me 🙃

If you do the math, 200 mods means 200 * 199 / 2 = 19,000 possible broken mod interactions. You are never going to work that out.

You need to rebuild the modpack one mod at a time or in small groups, so you will have more chance at spotting which mod(s) is the real cause. You have at most 200 of those. 

Or you can use the more optimised "binary chop": https://en.wikipedia.org/wiki/Binary_search_algorithm if you can keep track it.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

Ooooooh my baaaaad.

It was KubeJS and seriously.... i dont know why i download it. I saw that i can use it for FTB Quest but since im so bad add script and code, i dint use it anyway.

Thx you buddy, you save my life ahaha

Problem Solved (for the moment 🙃)

 

 

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