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Posted (edited)

Hellow good days 

 

Im remaking this item for 19.4  and this particular item has 3 types or states i store to a capability 

ih.type = 0 suspension normal unactivated

ih.type = 1 suspension shaking 

ih.type = 3 suspension activated 


im storing the value of type in the capability on the server side
to later retrieve that value in the client side to define what json texture the item gonna use 

 i notice than the values form the capability in the server side are not updating immediately to client side sometimes it does after a while sometimes not ,
but if close the game and open it again then the values appears as expected in both server and client side 

this is whats i see in the console 
 

	//client side
this.comment => 0
this.start_time => 0
this.time => 0
this.type => 0
	//server side
this.comment => 0
this.start_time => 136810
this.time => 21
this.type => 1
	


 

 


##############################

sooo :
* could be than capabilities declaration way has been change and just dont mark as error in mi intellij  installation but still works coze hooked right to the item NBTtag 

* in the capability file some flag must be turned on to make it send the data to client side and that flag is missing 

* Capabiities has violently change whit 19.4 and as this is just copy paste from 19.2 code .

 

i set the capability to the item this way and use a function to get the object and test it using a print function inside on entity swing 
 

Spoiler
				
			@Nullable
		@Override
		public ICapabilityProvider initCapabilities(ItemStack container, @Nullable CompoundTag nbt)
		{
		    return new item_c_provider(container);
		}
		
		// ########## ########## ########## ##########
		public static item_handler get_itemhandler(ItemStack helditem) {
		    // item_handler ih = get_itemhandler(helditem);
		
		    item_handler ih = ((item_handler) helditem.getCapability(ForgeCapabilities.ITEM_HANDLER)
		        .orElseThrow(() -> new RuntimeException("O_O")));
		
		    return ih;
		}				
			 				
			// ########## ########## ########## ##########
		@Override
		public boolean onEntitySwing(ItemStack helditem, LivingEntity le) {
		
		    Level warudo = le.level;
		    item_handler ih = get_itemhandler(helditem);
		
		    //on crounch change the value and save it to capability
		    if( !warudo.isClientSide && le.isCrouching())
		    {
		        ih.comment = (int)(Math.random() * 10) ;
		    }
		
		    ih.print();
		
		    return true;
		}				
			

 

 

the capability 

Spoiler
				
			package mercblk.items.classes;
		
		
		import net.minecraft.core.NonNullList;
		import net.minecraft.nbt.CompoundTag;
		import net.minecraft.nbt.ListTag;
		import net.minecraft.nbt.Tag;
		import net.minecraft.world.item.ItemStack;
		import net.minecraftforge.items.ItemStackHandler;
		import org.jetbrains.annotations.NotNull;
		
		public class item_handler extends ItemStackHandler
		{
		
		ItemStack container = null;				
			public int comment = 0;
		public Long start_time = 0L;
		public int time = 0;
		public int type = 0;
		
		public item_handler(ItemStack container)
		{
		super(0);
		this.container = container;
		}
		
		@Override
		public CompoundTag serializeNBT()
		{
		CompoundTag nbt = new CompoundTag();
		
		nbt.putInt("comment", this.comment );
		nbt.putLong("start_time", this.start_time );
		nbt.putInt("time", this.time );
		nbt.putInt("type", this.type );
		
		return nbt;
		}
		
		@Override
		public void deserializeNBT(CompoundTag nbt)
		{
		this.comment = nbt.getInt("comment" );
		this.start_time = nbt.getLong("start_time" );
		this.time = nbt.getInt("time" );
		this.type = nbt.getInt("type");
		
		onLoad();
		}
		
		public void print()
		{
		System.out.println( "this.comment => " + this.comment );
		System.out.println( "this.start_time => " + this.start_time );
		System.out.println( "this.time => " + this.time );
		System.out.println( "this.type => "+ this.type );
		}
		
		}
		 				
			

 

full item 

Spoiler
				
			package mercblk.items.classes;
		
		import com.google.gson.Gson;
		import com.google.gson.reflect.TypeToken;
		import mercblk.util.Item_helper;
		import net.minecraft.client.renderer.item.ItemProperties;
		import net.minecraft.nbt.CompoundTag;
		import net.minecraft.resources.ResourceLocation;
		import net.minecraft.sounds.SoundEvents;
		import net.minecraft.world.InteractionHand;
		import net.minecraft.world.InteractionResult;
		import net.minecraft.world.InteractionResultHolder;
		import net.minecraft.world.entity.Entity;
		import net.minecraft.world.entity.LivingEntity;
		import net.minecraft.world.entity.item.ItemEntity;
		import net.minecraft.world.entity.player.Player;
		import net.minecraft.world.item.Item;
		import net.minecraft.world.item.ItemStack;
		import net.minecraft.world.item.UseAnim;
		import net.minecraft.world.item.context.UseOnContext;
		import net.minecraft.world.level.Level;
		import mercblk.mercblk;
		import net.minecraftforge.common.capabilities.ForgeCapabilities;
		import net.minecraftforge.common.capabilities.ICapabilityProvider;
		
		import javax.annotation.Nullable;
		import java.io.File;
		import java.io.FileWriter;
		import java.io.FileReader;
		import java.io.IOException;
		import java.nio.file.Path;
		import java.util.HashMap;
		
		public class Solution_Item extends Item {
		//########## ########## ########## ########## ########## ##########
		//########## ########## ########## ########## ########## ##########
		//########## ########## ########## ########## ########## ##########
		//########## ########## ########## ########## ########## ##########
		
		private String json = "{}";
		
		public Solution_Item(Item.Properties propiedades, String json, Boolean crear_archivos) {
		super(propiedades);
		
		try {
		if(crear_archivos) {
		this.test_this(json);
		}
		} catch (IOException e) {
		e.printStackTrace();
		}
		
		
		}
		
		
		//###### ###### ###### ###### ###### ######
		public static void make_solution_shake(Item item) {
		ItemProperties.register(item, new ResourceLocation("pull"), (helditem, warudo, le, p_174638_) -> {
		//ItemModelsProperties.register(item, new ResourceLocation("pull"), (helditem, warudo, le) -> {
		
		if (le == null) {
		return 0.0F;
		} else {
		
		item_handler ih = get_itemhandler(helditem);
		
		return ih.type;
		}
		});
		
		ItemProperties.register(item, new ResourceLocation("pulling"), (helditem, warudo, le, p_174638_) -> {
		//ItemModelsProperties.register(item, new ResourceLocation("pulling"), (helditem, warudo, le) -> {
		return (le != null && le.getUseItem() == helditem) ? 1.0F : 0.0F;
		});
		}
		
		// ########## ########## ########## ##########
		public int getContainerSize() {
		return 9;
		}
		
		@Nullable
		@Override
		public ICapabilityProvider initCapabilities(ItemStack container, @Nullable CompoundTag nbt)
		{
		return new item_c_provider(container);
		}
		
		// ########## ########## ########## ##########
		public static item_handler get_itemhandler(ItemStack helditem) {
		// item_handler ih = get_itemhandler(helditem);
		
		item_handler ih = ((item_handler) helditem.getCapability(ForgeCapabilities.ITEM_HANDLER)
		.orElseThrow(() -> new RuntimeException("O_O")));
		
		return ih;
		}
		
		
		
		
		
		
		
		// ########## ########## ########## ##########
		// @Override
		public static float getPowerForTime(int p_40662_) {
		float f = (float) p_40662_ / 20.0F;
		f = (f * f + f * 2.0F) / 3.0F;
		if (f > 1.0F) {
		f = 1.0F;
		}
		
		return f;
		}
		
		public int getUseDuration(ItemStack helditem) {
		return 80;
		}
		
		public UseAnim getUseAnimation(ItemStack helditem) {
		return UseAnim.BOW;
		}
		
		// ########## ########## ########## ##########
		// ON RIGHT CLICK
		public InteractionResultHolder<ItemStack> use(Level warudo, Player pe, InteractionHand mano) {
		ItemStack helditem = pe.getItemInHand(mano);
		item_handler ih = get_itemhandler(helditem);
		Long wtick = warudo.dayTime();
		
		if( !warudo.isClientSide && ih.type < 2 ) {
		ih.type = 1;
		
		//inicializar tiempo
		ih.start_time = wtick;
		
		pe.playSound(SoundEvents.AMBIENT_UNDERWATER_ENTER, 2.0F, 2.0F);
		pe.startUsingItem(mano);
		return InteractionResultHolder.success(helditem);
		}
		
		return InteractionResultHolder.pass(helditem);
		}
		
		
		// ########## ########## ########## ##########
		@Override
		public boolean onEntitySwing(ItemStack helditem, LivingEntity le) {
		
		Level warudo = le.level;
		item_handler ih = get_itemhandler(helditem);
		
		//on crounch change the value and save it to capability
		if( !warudo.isClientSide && le.isCrouching())
		{
		ih.comment = (int)(Math.random() * 10) ;
		}
		
		ih.print();
		
		return true;
		}
		
		// ########## ########## ########## ##########
		//@Override
		public void inventoryTick(ItemStack helditem, Level warudo, Entity en, int slot_index, boolean p_77663_5_) {
		// System.out.println( String.format( "inventoryTick (%1$s)" , slot_index ) );
		}
		
		// ########## ########## ########## ##########
		public int usedtime(ItemStack helditem, int time) {
		return (getUseDuration(helditem) - time);// war
		}
		
		
		// ########## ########## ########## ##########
		@Override
		public void onUseTick(Level warudo, LivingEntity le, ItemStack helditem, int timeleft) {
		int tick = usedtime(helditem, timeleft);
		
		//System.out.println( "onUseTick = " + tick );
		
		if ((tick % 5 == 0) && le != null) {
		// PlayerEntity pe = (PlayerEntity) le;
		
		le.playSound(SoundEvents.AMBIENT_UNDERWATER_ENTER, 0.5F, 0.5F);
		}
		
		// util.showthis("tick=" +tick , le);
		
		}
		
		
		
		// ########## ########## ########## ##########
		
		// ########## ########## ########## ##########
		@Override
		public void releaseUsing(ItemStack helditem, Level warudo, LivingEntity le, int p_40670_) {
		finishUsingItem(helditem, warudo, le);
		}
		
		@Override
		public ItemStack finishUsingItem(ItemStack helditem, Level warudo, LivingEntity le) {
		System.out.println( "finishUsingItem");
		
		if (!warudo.isClientSide)
		{
		if (helditem.getItem() instanceof Solution_Item) {
		InteractionHand mano = le.getUsedItemHand();
		Long wtick = warudo.dayTime();
		item_handler ih = get_itemhandler(helditem);
		
		ih.time = (int) ( wtick - ih.start_time );
		int tick = ih.time;
		
		if( ih.time > 40 ){
		ih.type = 2;
		}
		else
		{
		ih.type = 0;
		}
		
		//helditem = new ItemStack(ItemInit.SOLUTION_REDSTONE_ACTIVATED.get(), 1);
		//le.setItemInHand(mano, helditem);
		
		// helditem = MItems.SOLUTION_REDSTONE_ACTIVATED;
		}
		}
		
		return helditem;
		}
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		//########## ########## ##########
		//escribir un archivo de texto
		public static void test_this(String json) throws IOException {
		
		HashMap<String, String> datamap = new Gson().fromJson(json,
		new TypeToken<HashMap<String, String>>() {
		}.getType());
		
		datamap.put("mod_id", mercblk.MOD_ID);
		
		String src_path_string = Item_helper.get_src_path_string();//path to the src folder
		System.out.println("string dir_path: " + src_path_string);
		
		File src_path = new File(src_path_string); //
		
		for (File file : src_path.listFiles()) {
		if (file.isDirectory()) {
		//System.out.println("Directory: " + file.getAbsolutePath());//list all folder inside src
		}
		}
		
		//%MOD_ID%
		//%NAME%
		//%LAYER0% //item/surface/acero-clear
		//%LAYER1%
		//%LAYER2%
		//%LAYER3%
		//%LAYER4%
		//%LAYER5%
		//%PARTICLE%
		
		String item_json = "";
		String file_path_string = "";
		
		//Modelo para el item
		item_json =
		"""
		{
		"overrides": [
		{
		"predicate": {
		"pulling": 0
		},
		"model": "%MOD_ID%:item/redstone/solution_redstone_deactivated"
		},
		{
		"predicate": {
		"pulling": 1
		},
		"model": "%MOD_ID%:item/redstone/solution_redstone_shaking"
		
		},
		{
		"predicate": {
		"pulling": 2
		},
		"model": "%MOD_ID%:item/redstone/solution_redstone_activated"
		
		}
		]
		}
		
		""";
		
		if( datamap.containsKey("layer0") ) {
		file_path_string = src_path_string + "/src/main/resources/assets/" + datamap.get("mod_id") + "/models/item/";
		
		//crear el archivo
		Item_helper.crear_archivo(file_path_string,
		datamap.get("name") + ".json",
		Item_helper.replace_in_json(datamap, item_json)
		);
		}
		
		
		//Modelo para el item desactivado
		item_json =
		"""
		{
		"parent": "minecraft:item/handheld",
		"textures": {
		"layer0": "%MOD_ID%:%LAYER0%",
		"particle": "%MOD_ID%:%PARTICLE%"
		}
		}
		""";
		
		if( datamap.containsKey("layer0") ) {
		file_path_string = src_path_string + "/src/main/resources/assets/" + datamap.get("mod_id") + "/models/item/redstone/";
		
		//crear el archivo
		Item_helper.crear_archivo(file_path_string,
		"solution_redstone_deactivated.json",
		Item_helper.replace_in_json(datamap, item_json)
		);
		}
		
		//Modelo para el item sacudiendo
		item_json =
		"""
		{
		"parent": "minecraft:item/handheld",
		"textures": {
		"layer0": "%MOD_ID%:%LAYER1%",
		"particle": "%MOD_ID%:%PARTICLE%"
		}
		}
		""";
		
		if( datamap.containsKey("layer1") ) {
		file_path_string = src_path_string + "/src/main/resources/assets/" + datamap.get("mod_id") + "/models/item/redstone/";
		
		//crear el archivo
		Item_helper.crear_archivo(file_path_string,
		"solution_redstone_shaking.json",
		Item_helper.replace_in_json(datamap, item_json));
		}
		
		//Modelo para el item sacudiendo
		item_json =
		"""
		{
		"parent": "minecraft:item/handheld",
		"textures": {
		"layer0": "%MOD_ID%:%LAYER2%",
		"particle": "%MOD_ID%:%PARTICLE%"
		}
		}
		""";
		
		if( datamap.containsKey("layer2") ) {
		file_path_string = src_path_string + "/src/main/resources/assets/" + datamap.get("mod_id") + "/models/item/redstone/";
		
		//crear el archivo
		Item_helper.crear_archivo(file_path_string,
		"solution_redstone_activated.json",
		Item_helper.replace_in_json(datamap, item_json));
		}
		
		
		
		
		
		
		
		//Item Forge tag
		item_json = """
		{
		"replace": false,
		"values": [
		"%MOD_ID%:%NAME%"
		]
		}
		""";
		
		if( datamap.containsKey("minecraft_tag") ) {
		file_path_string = src_path_string + "/src/main/resources/data/forge/tags/items/solutions/";
		
		//crear el archivo
		Item_helper.crear_archivo(file_path_string,
		datamap.get("minecraft_tag") + ".json",
		Item_helper.replace_in_json(datamap, item_json));
		
		}
		
		
		
		//Lang file Ingles
		if( datamap.containsKey("en_us_lang") ) {
		
		file_path_string = src_path_string + "/src/main/resources/assets/" + datamap.get("mod_id") + "/lang/";
		
		HashMap<String, String> lang_data = Item_helper.leer_archivo_map(file_path_string, "en_us.json");
		
		//"item.mercblk.ingot_steel" : "Steel Ingot"
		
		String key = "item." + datamap.get("mod_id") + "." + datamap.get("name");
		
		lang_data.put( key, datamap.get("en_us_lang") );
		
		Item_helper.escribir_archivo_map(file_path_string, "en_us.json", lang_data);
		
		}
		
		//Lang file Ingles
		if( datamap.containsKey("es_es_lang") ) {
		
		file_path_string = src_path_string + "/src/main/resources/assets/" + datamap.get("mod_id") + "/lang/";
		
		HashMap<String, String> lang_data = Item_helper.leer_archivo_map(file_path_string, "es_es.json");
		
		//"item.mercblk.ingot_steel" : "Steel Ingot"
		
		String key = "item." + datamap.get("mod_id") + "." + datamap.get("name");
		
		lang_data.put( key, datamap.get("es_es_lang") );
		
		Item_helper.escribir_archivo_map(file_path_string, "es_es.json", lang_data);
		
		}
		
		
		
		
		
		
		}
		
		
		
		
		
		//########## ########## ########## ########## ########## ##########
		//########## ########## ########## ########## ########## ##########
		//########## ########## ########## ########## ########## ##########
		//########## ########## ########## ########## ########## ##########
		}				
			

 

 

thanks for your time 

Edited by perromercenary00
Solved
Posted

https://forge.gemwire.uk/wiki/Capabilities/Attaching#Synchronizing_Data_with_Clients

The game will synchronize items to the client as part of other operations, e.g. opening your inventory or a container

But it you want it immediately, you will need to do it yourself.

 

If you look at vanilla, instead of sending network packets, the code will often try to predict what the new value should be on the client.

e.g. if you look at EggItem.use() it shrinks the ItemStack count on both the server and client.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

We are not a human search engine. Please do your own research.

https://forge.gemwire.uk/wiki/Capabilities/Attaching

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

Im currently believing is some kind of bug
fireup old 19.2 version and there the capability get the values synced immediately on every change 


anyway i find a workaround  a hacky one 

if in the capability.class manually force it to save the nbtdata to the item It gets immediately updated to the client side looks like no side effect and brings an opening to made a working  onUseTick() function inside the capability 

	    // ########## ########## ########## ##########
    public void save() {
        if (this.container == null) {
            System.out.println("\n#this.container is Null at save()#\n");
            return;
        }
    this.container.setTag(serializeNBT());
    }
	

 

Spoiler

				
			package mercblk.items.classes;
		
		import net.minecraft.core.NonNullList;
		
		import net.minecraft.nbt.CompoundTag;
		import net.minecraft.nbt.ListTag;
		import net.minecraft.nbt.Tag;
		import net.minecraft.world.item.ItemStack;
		import net.minecraft.world.level.Level;
		import net.minecraftforge.items.ItemStackHandler;
		import org.jetbrains.annotations.NotNull;
		
		// ########## ########## ########## ########## ########## ##########
		// ########## ########## ########## ########## ########## ##########
		// ########## ########## ########## ########## ########## ##########
		public class item_handler extends ItemStackHandler {
		public ItemStack container = null;
		
		private Long t0 = 0L;
		private Long t1 = 0L;
		private int t = 0;
		
		
		public long start_time = 0L;
		public int time = 0;
		public int action = 0;
		public int limit = 40;
		
		
		public float fuel = 0;
		public int munition = 0;
		public int type = 0;
		
		public int tick = 0;
		
		// ########## ########## ########## ##########
		public item_handler(ItemStack container) {
		super(0);
		this.container = container;
		}
		
		// ########## ########## ########## ##########
		public void start_time() {
		this.start_time = System.currentTimeMillis();
		}
		
		// ########## ########## ########## ##########
		public void stop_time() {
		this.start_time = 0L;
		}
		
		public Level getLevel(){
		//Minecraft mc = new Minecraft();
		//Blocks.ACACIA_LEAVES.getName();
		
		
		
		return null;
		}
		
		// ########## ########## ########## ##########
		public void print(Level warudo) {
		System.out.println("<!-- -->"); //<!-- -->
		System.out.println("world => " + ((warudo.isClientSide) ? "Mundo Local" : "Mundo Servidor"));
		print();
		}
		
		public void print() {
		
		System.out.println("this.start_time = " + this.start_time);
		System.out.println("this.time = " + this.time);
		System.out.println("this.action = " + this.action);
		System.out.println("this.limit = " + this.limit);
		
		System.out.println("this.fuel = " + this.fuel);
		System.out.println("this.munition = " + this.munition);
		System.out.println("this.type = " + this.type);
		System.out.println("this.tick = " + this.tick);
		
		}
		
		// ########## ########## ########## ##########
		@Override
		public int getSlotLimit(int slot) {
		return 64;
		}
		
		// ########## ########## ########## ##########
		@Override
		public boolean isItemValid(int slot, @NotNull ItemStack stack) {
		if (stack == null || stack.isEmpty()) // || stack.getItem() instanceof BasketBlockItem
		{
		return false;
		} else {
		return super.isItemValid(slot, stack);
		}
		}
		
		// ########## ########## ########## ##########
		@Override
		public void setStackInSlot(int slot, @NotNull ItemStack stack) {
		
		//// System.out.println("setStackInSlot(" + slot + ")");
		validateSlotIndex(slot);
		this.stacks.set(slot, stack);
		onContentsChanged(slot);
		
		if (this.container != null) {
		// write_item_to_slot(this.container, slot, stack);
		}
		}
		
		// ########## ########## ########## ##########
		// @Override
		public static NonNullList<ItemStack> read_items_from(ItemStack itemstack) {
		
		NonNullList<ItemStack> contained_items = NonNullList.withSize(9, ItemStack.EMPTY);// this.getContainerSize()
		
		if (itemstack.hasTag()) {
		CompoundTag compoundtag = itemstack.getTag();
		ListTag listtag = null;
		int size = 0;
		
		if (compoundtag.contains("Items")) {
		// ListTag listtag = new ListTag();
		listtag = compoundtag.getList("Items", 10);
		size = listtag.size();
		// contained_items = NonNullList.withSize(size, ItemStack.EMPTY);
		
		for (int i = 0; i < listtag.size(); ++i) {
		CompoundTag itemstacktag = listtag.getCompound(i);
		int j = compoundtag.getByte("Slot") & 255;
		if (j >= 0 && j < contained_items.size()) {
		contained_items.set(j, ItemStack.of(itemstacktag));
		}
		}
		}
		}
		return contained_items;
		}
		
		// ########## ########## ########## ##########
		// @Override
		public void write_item_to_slot(ItemStack container, int slot, @NotNull ItemStack stack) {
		// , NonNullList<ItemStack> contained_items
		
		CompoundTag compoundtag = null;
		
		if (container.hasTag()) {
		compoundtag = container.getTag();
		} else {
		compoundtag = new CompoundTag();
		}
		
		ListTag listtag = null;
		if (compoundtag.contains("Items")) {
		listtag = compoundtag.getList("Items", 10);
		} else {
		listtag = new ListTag();
		}
		
		CompoundTag itemstacktag = null;
		
		if (slot < listtag.size()) {
		itemstacktag = listtag.getCompound(slot);
		} else {
		itemstacktag = new CompoundTag();
		}
		
		itemstacktag.putByte("Slot", (byte) slot);
		stack.save(itemstacktag);
		listtag.add(itemstacktag); // aqui tengi una duda, se sobreescrive o crea otra ??
		
		compoundtag.put("Items", listtag);
		container.setTag(compoundtag);
		}
		
		// ########## ########## ########## ##########
		public void save() {
		if (this.container == null) {
		System.out.println("\n#this.container is Null at save()#\n");
		return;
		}
		this.container.setTag(serializeNBT());
		}
		
		// ########## ########## ########## ##########
		@Override
		public CompoundTag serializeNBT() {
		
		
		if (this.start_time > 0L) {
		this.t1 = System.currentTimeMillis();
		
		if (this.t1 > this.t0) {
		//System.out.println( this.t1 + " > " + this.t0 );
		this.t0 = this.t1;
		
		this.t = (int) (t1 - this.start_time) / 50;
		if (this.t > this.time) {
		//System.out.println( this.t + " > " + this.time );
		this.time = this.t;
		onUseTick();
		if (this.time >= this.limit) {
		this.time = this.limit;
		finishUsingItem();
		this.stop_time();
		}
		}
		}
		}
		
		ListTag nbtTagList = new ListTag();
		for (int i = 0; i < stacks.size(); i++) {
		if (!stacks.get(i).isEmpty()) {
		CompoundTag itemTag = new CompoundTag();
		itemTag.putInt("Slot", i);
		stacks.get(i).save(itemTag);
		nbtTagList.add(itemTag);
		}
		}
		CompoundTag nbt = new CompoundTag();
		nbt.put("Items", nbtTagList);
		nbt.putInt("Size", stacks.size());
		
		nbt.putLong("start_time", this.start_time);
		nbt.putInt("time", this.time);
		nbt.putShort("action", (short) this.action);
		nbt.putShort("limit", (short) this.limit);
		
		nbt.putInt("munition", this.munition);
		nbt.putInt("type", this.type);
		nbt.putFloat("fuel", this.fuel);
		//this.tick = 0;
		
		//print("serializeNBT()");
		//System.out.println("\n#serializeNBT()#\n");
		
		//onSave();
		
		return nbt;
		}
		
		// ########## ########## ########## ##########
		public void read() {
		if (this.container == null) {
		System.out.println("\n#this.container is Null at read()#\n");
		return;
		}
		deserializeNBT(this.container.getTag());
		}
		
		// ########## ########## ########## ##########
		@Override
		public void deserializeNBT(CompoundTag nbt) {
		setSize(nbt.contains("Size", Tag.TAG_INT) ? nbt.getInt("Size") : stacks.size());
		ListTag tagList = nbt.getList("Items", Tag.TAG_COMPOUND);
		for (int i = 0; i < tagList.size(); i++) {
		CompoundTag itemTags = tagList.getCompound(i);
		int slot = itemTags.getInt("Slot");
		
		if (slot >= 0 && slot < stacks.size()) {
		stacks.set(slot, ItemStack.of(itemTags));
		}
		}
		
		this.start_time = nbt.getLong("start_time");
		this.time = nbt.getInt("time");
		this.action = nbt.getShort("action");
		this.limit = nbt.getShort("limit");
		
		this.munition = nbt.getInt("munition");
		this.fuel = nbt.getFloat("fuel");
		this.type = nbt.getInt("type");
		
		//System.out.println( "DeserializeNBT()" );
		//print("DeserializeNBT()");
		onLoad();
		}
		
		// ########## ########## ########## ##########
		public void onUseTick() {
		System.out.println("this.time = " + this.time);
		
		this.tick ++;
		}
		
		// ########## ########## ########## ##########
		public void finishUsingItem() {
		System.out.println("onlimit = " + this.time);
		}
		
		
		// ########## ########## ########## ########## ########## ##########
		// ########## ########## ########## ########## ########## ##########
		// ########## ########## ########## ########## ########## ##########
		// ########## ########## ########## ########## ########## ##########
		}				
			

 

 




 

  • perromercenary00 changed the title to [WorkArounded][1.19.4] Capability not syncing to local world

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