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You can't have both jei and rei

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If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted
Quote

[14:37:19] [main/INFO]: Found mod file REIPluginCompatibilities-forge-9.0.48.jar of type MOD with provider {mods folder locator at C:\Users\Admin\curseforge\minecraft\Instances\Enlightenment\mods}

 

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted
Quote

Caused by: java.lang.IllegalArgumentException: No model for layer midnight-hats:witch_hat#main

https://forums.minecraftforge.net/topic/123806-i-need-help-i-cant-load-up-minecraft-due-to-some-sort-of-hat-problem/?do=findComment&comment=537778

 

FYI. You are doing this wrong.

It takes a team of experienced modpack developers weeks or months to stabilise a "kitchen sink" modpack with 200 mods.

They do it by building their modpack incremently so they know which mod(s) cause problems. i.e. add mods one at a time or in small groups and test it.

 

Also ,just dumping 200 mods in your mods folder and then expecting us to debug/fix it for you, is not how this forum works.

Let's say In 20 questions time when the modpack has stopped crashing, we or you will have little clue which of the those 200 mods is causing a problem that doesn't make the game crash.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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