Posted May 22, 20232 yr How would I make it so when a specific item is in the inventory fall damage is removed but if it is removed from the inventory the fall damage comes back... Edited May 22, 20232 yr by Fennx1000 error
May 22, 20232 yr https://github.com/MinecraftForge/MinecraftForge/blob/1.19.x/src/main/java/net/minecraftforge/event/entity/living/LivingHurtEvent.java Then apply whatever logic you like. e.g. check the entity is a player, the damage source is DamageSources.fall() and the item is in the inventory then cancel the event. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
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