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Posted (edited)

There is no error in that log. The console probably has the error.

The last thing in the log is

Quote

[22May2023 13:50:17.340] [main/DEBUG] [mixin/]: Mixing inject.MixinItem from architectury-common.mixins.json into net.minecraft.world.item.Item

so I would guess this is probably crashing the game without logging the error?

 

Quote

[22May2023 13:50:12.484] [main/INFO] [optifine.OptiFineTransformationService/]: OptiFine ZIP file: /server/mods/OptiFine-1.19.2_HD_U_I1.jar

You don't want or need Optifine (a client side mod) on the server.

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

There are 3 errors i guess 

Quote

[22May2023 13:50:15.790] [main/ERROR] [mixin/]: Mixin config epicsamurai.mixins.json does not specify "minVersion" property

1684[22May2023 13:50:16.605] [main/ERROR] [net.minecraftforge.fml.loading.RuntimeDistCleaner/DISTXFORM]: Attempted to load class net/minecraft/client/gui/screens/Screen for invalid dist DEDICATED_SERVER

1690[22May2023 13:50:16.620] [main/ERROR] [net.minecraftforge.fml.loading.RuntimeDistCleaner/DISTXFORM]: Attempted to load class net/minecraft/client/renderer/PostChain for invalid dist DEDICATED_SERVER

 

Posted

No. Those errors are directly followed by warnings which means the mod handled the error.

 

What you want is the error that a mod didn't handle (and in this case didn't even add to the log).

 

That will be on the console where you started the server.

e.g. if you started the server from the command line it will be there.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted (edited)

You need to ask exaroton how you can look at the console for the server so you can see the error.

 

You could also install the server on your PC and start it from the command line.

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted (edited)

Don't exaroton provide a way to see the console after the game crashes?

 

The thing you keep posting is the log.

The log is not the console. Though the console will show some parts of the log.

As I have said many times already, your problem is something is crashing the game without logging the error.

The only way you can see the error is by looking at the console.

 

As I said, I suggest you install the server on your local PC. Then start it from the command line using run.bat

That should show the error crashing the game.

 

I can only repeat myself so many times.

If you don't understand what I am saying, ask a friend who knows computers for help.

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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MountableWolfEntity package com.vals.valscraft.entity; import com.vals.valscraft.network.MountSyncPacket; import com.vals.valscraft.network.NetworkHandler; import net.minecraft.client.Minecraft; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.animal.Wolf; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.Entity; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; 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