Posted October 6, 20232 yr I defined a block : public static final RegistryObject<Block> BROWN_DIAMOND_PATIO_BLOCK= BLOCKS.register("single_brown_diamond", () -> new Block(BlockBehaviour.Properties.copy(Blocks.STONE).strength(1.5f, 6.0f))); the strength is the same from Blocks.STONE. But in the game the BROWN_DIAMOND_PATIO_BLOCK is MUCH harder to destroy with a pickaxe then a mindcraft STONE block
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