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Posted (edited)

So I am trying to install this popularMMOS modpack that I found. I first made a custom modpack on curse forge and its worked perfectly fine. I'm able to run it and everything. However when I try to add the same files to my forge server, there's an issue and the server doesn't run.

 

Side Note; This is all done in Minecraft 1.6.4

Website where I got my modpack: https://www.technicpack.net/modpack/custommodchallenge-works.1651456

 

Crash report when running the modpack:

https://paste.ee/p/8o5yt#s=0

Edited by FunGold132
I didn't add the crash report properly on my post
Posted
20 minutes ago, TileEntity said:

There are client-side-only mods in your server

Start with removing DamageIndicators

For mods that are client-side-only like DamageIndicators, Is there a way to set up them to work for a server?

Posted

These have no function on a server - mods adding HUD elements, Minimaps or new options are client-side-only

A server has no Interface/HUD/options menu etc.

Remove client-side-only mods from the server and keep these in your client - DamageIndicators will still work

Try my Modpack

spacer.png

>>Link to Curseforge<<

Posted
14 hours ago, TileEntity said:

These have no function on a server - mods adding HUD elements, Minimaps or new options are client-side-only

A server has no Interface/HUD/options menu etc.

Remove client-side-only mods from the server and keep these in your client - DamageIndicators will still work

There are a lot of mods in this pack, is there a way to tell which mods are client only from the crash report?

Posted
On 10/10/2023 at 10:37 PM, TileEntity said:

After removing DamageIndicators, add the new crash-report 

I just slowing removed and added each mod to find the problems ones, thanks a lot I didn't know they were client ones only

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