Posted October 5, 201312 yr Hello everyone, I have a small problem but I can't figure how I can fix it. In the 1.5.2 version I used the "bindTexturegetname" to get custom model texture from a location. But in the 1.6.2 version I can't use it. bindTexturegetname("/mods/InnoCraft/textures/blocks/Table.png"); Thanks.
October 5, 201312 yr in 1.6.X ( You should be using 1.6.4 by now... ) you need a resource location in your class ex: public static final ResourceLocation TEXTURE = new ResourceLocation("carbon", "textures/model/CompressionChamber.png"); and you bind the texture like this FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE); also if you want to you can check out my Modder support thread, I'm having a bit of trouble D:
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