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Posted

Hello everyone, I have a small problem but I can't figure how I can fix it. In the 1.5.2 version I used the "bindTexturegetname" to get custom model texture from a location. But in the 1.6.2 version

I can't use it.

 

bindTexturegetname("/mods/InnoCraft/textures/blocks/Table.png");

 

Thanks.  :)

Posted

in 1.6.X ( You should be using 1.6.4 by now... ) you need a resource location in your class ex:

public static final ResourceLocation TEXTURE = new ResourceLocation("carbon", "textures/model/CompressionChamber.png");

and you bind the texture like this

FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE);

:D also if you want to you can check out my Modder support thread, I'm having a bit of trouble D:

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