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Posted

I have an entity that stores an itemstack in nbt and when it renders it uses that stack. However, when I unload and reload the world, the read/write to nbt is only called server side so according to the entity it's stack is null and it doesn't render. How would I fix this?

Welcome to client-server disparity.

 

You'll want this:

 

public Packet getDescriptionPacket() {
	NBTTagCompound nbtTag = new NBTTagCompound();
	this.writeToNBT(nbtTag);
	return new Packet132TileEntityData(this.xCoord, this.yCoord, this.zCoord, 1, nbtTag);
}

public void onDataPacket(INetworkManager net, Packet132TileEntityData packet) {
	readFromNBT(packet.data);
}

 

Assuming your read/write functions handle your TE's item contents.  If it doesn't, it should.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • Author

It's not a tile entity though =P

Just plain entity. Is there anything like it for them?

There's onItemPickup for EntityLivingBase...

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • Author

It's not an entity living either =P

Just a plain entity. It's a projectile that renders as it's itemstack and when the player collides they pick up that itemstack.

  • Author

Ok, can someone please tell me how to use packets? I've been told they're very easy to do and almost every problem I've encountered in my modding adventures seems to be fixable by packets, but I have no idea how to use them and the post on the wiki is unhelpful. If someone could slowly walk my through them I would be very much appreciative.

The wiki basically explain everything you need to know.

For practical examples, look at any open source mod. There is a high chance they use packets.

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