American2050 Posted October 26, 2013 Posted October 26, 2013 Well, first of all, let me say hello to everyone in the forum. And, as always, usually the first post of someone is asking help (but what can we do?) Well, I have read the forum a lot already, and thanks to the forum and some tutorials I have my "First Mod" done (Meaning, it only does one thing at the moment, at it does work from Eclipse, but when I pack it to work in Minecraft, I get a crash) Name of the package holding my mod in Eclipse is "ame.minecraftchef" Let me point first what things I can see are "wrong" I notice that after compiling and "reobfuscating" what I do is go into "reobf/minecraft/ame" and there I select "minecraftchef" folder and I add it to a .zip file using winRar. What I can see there, is that I'm not including the textures files in the pack (so there is an error already) The crash report is here "http://paste.minecraftforge.net/view/454d33e4" Please let me know what other information you need, and if you need the .java files of my code. I'm sure this is a very basic error, but I'm not very good with Java, so, that's why I ask you for help. (PS: The mod adds Tomato seeds, you can plant them and when it's done you get Tomato. I know, it's nothing new, it's not much, but it's the first step of my project) Thanks for your time guys. Quote
American2050 Posted October 26, 2013 Author Posted October 26, 2013 Thanks a lot man. My error was that (I was just following a tutorial) but yes, I also thought it was weird that I was not including the "ame" folder in my zip. And another error was that in my CommonProxy file, I was making reference to "ame.letscook" the first package I made for my mod that I left there and changed to start in this one been much cleaner and more detailed. Once I deleted all the ame.letscook related packages I saw that error and correct it as well. Once again, thanks for your tip I finally can see in mod (in a .zip) and working in game. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.