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Posted (edited)

 

      Spent the better part of 2 hours making sure all the mods where the correct version as the server. Tried connecting said it was loading world then saving world and then crashes. here is the end of the crash report with uuid redacted. Anyone one have any idea on a fix?

Edit: should also mention this is a steam deck I am trying to get it to work on. Singleplayer works fine just having problems connecting to a server.

 

https://paste.ee/e/XKjW7/0

 

Mekanistics |appmek |1.4.2 |DONE |Manifest: NOSIGNATURE

megacells-forge-2.2.3-1.20.1.jar |MEGA Cells |megacells |2.2.3-1.20.1 |DONE |Manifest: NOSIGNATURE

expandability-forge-9.0.0.jar |ExpandAbility |expandability |9.0.0 |DONE |Manifest: NOSIGNATURE

Flywheel Backend: GL33 Instanced Arrays

Crash Report UUID: [Redacted]

FML: 47.1

Forge: net.minecraftforge:47.1.3

[09:32:13] [Render thread/FATAL] [ne.mi.co.ForgeMod/]: Preparing crash report with UUID [Redacted]

#@!@# Game crashed! Crash report saved to: #@!@# /home/deck/.var/app/org.polymc.PolyMC/data/PolyMC/instances/All the Mods 9 - ATM9/minecraft/crash-reports/crash-2023-11-15_09.32.13-client.txt

Process exited with code 255.

 

Edited by Shade1121
added paste crash report embed
Posted

Remove it from my client or from the server? Other people don't have a problem connecting to the server and on my PC I don't have a problem connecting to it. It's just when I try to connect with the steamdeck that I can't connect.

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