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Posted

Hello, I would like to ask for advice regarding the server I am creating. This is a local server for version 1.16.5 with mods. The problem is that the server starts and works normally, it lets me in but it doesn't acknowledge that there are mods on it. For example, the Adorn mod when he tries to place a block disappears, when he tries to shoot a bow from another mod, it won't shoot from twilight forest, when he tries to dig with a pickaxe, the block moves back. The server treats these mods as if they did not exist even though they are on the server. Please help.

Posted

And I would also like to ask if it may be related to the fact that I started the server using the minecraft_server.1.16.5.jar file instead of the start.bat file. Start.bat doesn't work for me, when I try to run it I get the message "Unable to access jarfile server.jar"

Posted (edited)

Start.bat doesn't work and when I try to turn it on, it says in the console: "Unable to access jarfile server.jar"

 

 

 

 

Edited by P4x94j
Posted

start.bat
 


C:\Users\User\Desktop\Serwer>java -Xms8GB -Xmx8G -jar server.jar nigue
Error: Unable to access jarfile server.jar

C:\Users\User\Desktop\Serwer>PAUSE
Press any key to continue . . .

Posted

Install Java 8:
https://www.azul.com/downloads/?version=java-8-lts&os=windows&architecture=x86-64-bit&package=jre&show-old-builds=true
Scroll down to 8u302b08 and install this build


Then open your start.bat and use:
 

"C:\Program Files\Zulu\zulu-8-jre\bin\javaw.exe" -Xmx8G -jar forge-server.jar
pause

Keep the quotation marks and make sure the forge server jar file name is matching

Try my Modpack

spacer.png

>>Link to Curseforge<<

Posted

In the logs I only have the last 3 entries to the debug log server and the last log has nothing else there

Could I try it on another engine that supports mods, for example Mohist?

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