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Placing/removing blocks depending on redstone state


Flenix

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Hey guys.

 

What would be the best way for me to do the above?

 

I have a metadata-based rotation block; it can face one of four directions (N/E/S/W).

What I want to be able to do, is when it has redstone power, it places a block above. When the power is removed, it deletes that block and places one to the right.

 

I can do the "if meta is 1 place it here" parts etc just fine. What I'm having trouble with is actually changing between powered and unpowered. Do I need to change the metadata when I power it or anything? If so, how would I do that?

 

I dislike redstone -_-

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My mods (Links coming soon)

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Yes.  Use a bitflag (as metadata) to save its powered/unpowered state.

 

All you should need to do is check for power in the onNeighborBlockChanged function, if it has it, set its powered flag (if not, clear it) then schedule an updateTick (which is where the code you have should be already)

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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