Posted November 13, 201311 yr I have made a new weapon but the texture isn't loading. I have the file structure correct and the file named but it wont load, where am I going wrong? I'm using minecraft 1.6.4 and recommended forge version 9.11.1.916. Here is my code to load my texture: @SideOnly(Side.CLIENT) public void registerIcons(IconRegister par1IconRegister) { this.itemIcon = par1IconRegister.registerIcon("IronClaymore"); }
November 14, 201311 yr Hmm... where to start? First, where IS your file? Second, if you're putting it in any of the following: - Straight into the project folder - (default package) You have the wrong file structure! And Third: Are you putting them in 1.6.4.jar? Option A) If 2 or 3 apply to you, you're putting them in the wrong place! Make a new package called "assets.minecraft.textures.items" and put the texture in there. Option B) If you want them in a folder of just YOUR mod's textures, put change: this.itemIcon = par1IconRegister.registerIcon("IronClaymore"); to this.itemIcon = par1IconRegister.registerIcon("(insertModId):IronClaymore"); -Mitchellbrine Minecraft can do ANYTHING, it's coded in Java and you got the full power of Java behind you when you code. So nothing is impossible. It may be freaking fucking hard though, but still possible If you create a topic on Modder Support, live by this motto: I don't want your charity, I want your information
November 14, 201311 yr Awesome, glad I could help! -Mitchellbrine Minecraft can do ANYTHING, it's coded in Java and you got the full power of Java behind you when you code. So nothing is impossible. It may be freaking fucking hard though, but still possible If you create a topic on Modder Support, live by this motto: I don't want your charity, I want your information
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