Jump to content

Rendering help


Stormageddon

Recommended Posts

Okay so I have a new throwable weapon that I created (item, entity, and render classes as well) but I don't know how to make it render in the Minecraft world so that after I throw it I can see it fly through the air.  I've included my code, although most of it is basically the same as the snowball code; I just changed a few words/lines so that it would all work together for the spear instead of a snowball.

 

ItemSpear.java

package agathalands.item;

import net.minecraft.item.EnumToolMaterial;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import agathalands.entity.projectile.EntitySpear;
import net.minecraft.world.World;

public class ItemSpear extends Item {

public ItemSpear(int id) {
	super(id);
	this.maxStackSize = 8;
	this.setCreativeTab(CreativeTabs.tabCombat);
	this.setUnlocalizedName("itemSpear");
	this.setFull3D();
	this.setTextureName("agathalands:item_spear");
}

/**
     * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
     */
    public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
    {
        if (!par3EntityPlayer.capabilities.isCreativeMode)
        {
            --par1ItemStack.stackSize;
        }

        par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

        if (!par2World.isRemote)
        {
            par2World.spawnEntityInWorld(new EntitySpear(par2World, par3EntityPlayer));
        }

        return par1ItemStack;
    }

}

 

EntitySpear.java

package agathalands.entity.projectile;

import java.util.Map;

import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.projectile.EntityThrowable;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;

public class EntitySpear extends EntityThrowable {

public EntitySpear(World par1World) {
	super(par1World);
}

public EntitySpear(World par1World, EntityLivingBase par2EntityLivingBase) {
	super(par1World, par2EntityLivingBase);
}

public EntitySpear(World par1World, double par2, double par4, double par6) {
	super(par1World, par2, par4, par6);
}

@Override
protected void onImpact(MovingObjectPosition movingobjectposition) {

	if (movingobjectposition.entityHit != null)
        {
            byte b0 = 6;

            movingobjectposition.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), (float)b0);
        }

        for (int i = 0; i < 8; ++i)
        {
            this.worldObj.spawnParticle("snowballpoof", this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D);
        }

        if (!this.worldObj.isRemote)
        {
            this.setDead();
        }
}

}

 

RenderSpear.java

package agathalands.client.renderer.entity;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.Entity;
import net.minecraft.entity.projectile.EntityPotion;
import net.minecraft.item.Item;
import net.minecraft.item.ItemPotion;
import net.minecraft.potion.PotionHelper;
import net.minecraft.util.Icon;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;

@SideOnly(Side.CLIENT)
public class RenderSpear extends Render
{
    private Item field_94151_a;
    private int field_94150_f;

    public RenderSpear(Item par1Item, int par2)
    {
        this.field_94151_a = par1Item;
        this.field_94150_f = par2;
    }

    public RenderSpear(Item par1Item)
    {
        this(par1Item, 0);
    }

    /**
     * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
     * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
     * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
     * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
     */
    public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
    {
        Icon icon = this.field_94151_a.getIconFromDamage(this.field_94150_f);

        if (icon != null)
        {
            GL11.glPushMatrix();
            GL11.glTranslatef((float)par2, (float)par4, (float)par6);
            GL11.glEnable(GL12.GL_RESCALE_NORMAL);
            GL11.glScalef(0.5F, 0.5F, 0.5F);
            this.bindEntityTexture(par1Entity);
            Tessellator tessellator = Tessellator.instance;

            if (icon == ItemPotion.func_94589_d("bottle_splash"))
            {
                int i = PotionHelper.func_77915_a(((EntityPotion)par1Entity).getPotionDamage(), false);
                float f2 = (float)(i >> 16 & 255) / 255.0F;
                float f3 = (float)(i >> 8 & 255) / 255.0F;
                float f4 = (float)(i & 255) / 255.0F;
                GL11.glColor3f(f2, f3, f4);
                GL11.glPushMatrix();
                this.func_77026_a(tessellator, ItemPotion.func_94589_d("overlay"));
                GL11.glPopMatrix();
                GL11.glColor3f(1.0F, 1.0F, 1.0F);
            }

            this.func_77026_a(tessellator, icon);
            GL11.glDisable(GL12.GL_RESCALE_NORMAL);
            GL11.glPopMatrix();
        }
    }

    /**
     * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
     */
    protected ResourceLocation getEntityTexture(Entity par1Entity)
    {
        return TextureMap.locationItemsTexture;
    }

    private void func_77026_a(Tessellator par1Tessellator, Icon par2Icon)
    {
        float f = par2Icon.getMinU();
        float f1 = par2Icon.getMaxU();
        float f2 = par2Icon.getMinV();
        float f3 = par2Icon.getMaxV();
        float f4 = 1.0F;
        float f5 = 0.5F;
        float f6 = 0.25F;
        GL11.glRotatef(180.0F - this.renderManager.playerViewY, 0.0F, 1.0F, 0.0F);
        GL11.glRotatef(-this.renderManager.playerViewX, 1.0F, 0.0F, 0.0F);
        par1Tessellator.startDrawingQuads();
        par1Tessellator.setNormal(0.0F, 1.0F, 0.0F);
        par1Tessellator.addVertexWithUV((double)(0.0F - f5), (double)(0.0F - f6), 0.0D, (double)f, (double)f3);
        par1Tessellator.addVertexWithUV((double)(f4 - f5), (double)(0.0F - f6), 0.0D, (double)f1, (double)f3);
        par1Tessellator.addVertexWithUV((double)(f4 - f5), (double)(f4 - f6), 0.0D, (double)f1, (double)f2);
        par1Tessellator.addVertexWithUV((double)(0.0F - f5), (double)(f4 - f6), 0.0D, (double)f, (double)f2);
        par1Tessellator.draw();
    }
}

Link to comment
Share on other sites

You need to register the renderer with the Render....(RenderManager?  RenderEngine?  One sec...oh, right the RenderingRegistry)

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

And...how do I do that? I looked in the RenderingRegistry class and the only method I see that seems like it might be right is public static void registerEntityRenderingHandler(Class <? extends Entity > entityClass, Render renderer) but I keep getting an error.

 

RenderingRegistry.registerEntityRenderingHandler(NameOfYourEntityClass.class, new NameOfYourRenderer());

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Even if it doesn't have a texture, you should be able to see it with the MISSING TEXTURE texture. :\

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Hm...then I don't know what's wrong. ._. The item itself has a texture, and it does everything it's supposed to do (I can throw it and it causes damage), I just can't see it fly through the air. I can't see anything fly through the air.  That method is supposed to go in my ClientProxy class right?

 

From what you say, it almost seems as though when it gets thrown, it acquires a completely transparent texture.

Link to comment
Share on other sites

Hi

 

Have you tried putting a breakpoint or System.out.println("doRender"); in RenderSpear.doRender, to see if it's actually being called?

 

-TGG

 

So I just tried that...and apparently it's NOT being called.  Although, I'm not sure where to call it, or HOW to call it (the method signature requires 3 doubles and 2 floats and I don't know what those values are supposed to be.

Link to comment
Share on other sites

Hi

 

If it's not being called, that means you almost certainly haven't registered the renderer properly.

 

Show us the part of your code where you do this?  :

 

RenderingRegistry.registerEntityRenderingHandler(NameOfYourEntityClass.class, new NameOfYourRenderer());

 

Once you have registered your handler, the vanilla code will call it whenever it needs to draw your Entity.  You don't call it yourself (that's what "handler" means).

 

-TGG

 

PS    /**

    * Renders the specified entity with the passed in position, yaw, and partialTickTime. Args: entity, x, y, z, yaw,

    * partialTickTime

    */

    public void doRender(Entity entityToRender, double x, double y, double z, float yaw, float partialTickTime)

 

 

Link to comment
Share on other sites

package agathalands.client;

import cpw.mods.fml.client.registry.RenderingRegistry;
import agathalands.AgathaLands;
import agathalands.CommonProxy;
import agathalands.client.renderer.entity.RenderSpear;
import agathalands.entity.projectile.EntitySpear;

public class ClientProxy extends CommonProxy
{
    @Override
    public void registerRenderers()
    {
        //This is for rendering entities and so forth later on
    	
    	RenderingRegistry.registerEntityRenderingHandler(EntitySpear.class, new RenderSpear(AgathaLands.itemSpear));
    }
    
}

 

The constructor for my RenderSpear method requires an item so that's why I pass that in.  I don't get any errors from it, but at the same time, the constructor doesn't call the doRender method.  (I'm not sure if it's supposed to)

Link to comment
Share on other sites

Hi

 

Hmmm I don't see anything obviously wrong with that.

 

I've always registered my handlers in

  @EventHandler
  public void load(FMLInitializationEvent event) {

}

so it might be worth trying that. (Have no idea about ClientProxy.registerRenderers.  Try a breakpoint there?).

 

It's fine to have an argument for your RenderSpear constructor (see RenderManager eg

        this.entityRenderMap.put(EntityPig.class,

                                                new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F)  );

 

And no, the constructor doesn't call doRender.

 

That happens in RenderManager.renderEntityWithPosYaw

    public void renderEntityWithPosYaw(Entity entityToRender, double x, double y, double z, float yaw, float partialTickTime)
    {
        Render render = null;

        try
        {
            render = this.getEntityRenderObject(entityToRender);     // retrieves your custom renderer here

            if (render != null && this.renderEngine != null)
            {
// snip
                try
                {
                    render.doRender(entityToRender, x, y, z, yaw, partialTickTime);
                }
                catch (Throwable throwable1)
                {
                    throw new ReportedException(CrashReport.makeCrashReport(throwable1, "Rendering entity in world"));
                }

 

If you're feeling up to it, you could put a breakpoint on the getEntityRenderObject above, then trace into it and examine the entityRenderMap to see if your entity has been properly registered in it or not.

Other useful spots for breakpoints:

(1) RenderingRegistry.registerEntityRenderingHandler

and

(2) RenderingRegistry.loadEntityRenderers    (copies your registered handlers into the vanilla rendering map.)

 

Perhaps your code never makes it to (1).  Or alternatively, it gets to (2) before (1) because your handler is registering too late

 

-TGG

Link to comment
Share on other sites

Hi

 

Hmmm I don't see anything obviously wrong with that.

 

I've always registered my handlers in

  @EventHandler
  public void load(FMLInitializationEvent event) {

}

so it might be worth trying that. (Have no idea about ClientProxy.registerRenderers.  Try a breakpoint there?).

 

It's fine to have an argument for your RenderSpear constructor (see RenderManager eg

        this.entityRenderMap.put(EntityPig.class,

                                                new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F)  );

 

And no, the constructor doesn't call doRender.

 

That happens in RenderManager.renderEntityWithPosYaw

    public void renderEntityWithPosYaw(Entity entityToRender, double x, double y, double z, float yaw, float partialTickTime)
    {
        Render render = null;

        try
        {
            render = this.getEntityRenderObject(entityToRender);     // retrieves your custom renderer here

            if (render != null && this.renderEngine != null)
            {
// snip
                try
                {
                    render.doRender(entityToRender, x, y, z, yaw, partialTickTime);
                }
                catch (Throwable throwable1)
                {
                    throw new ReportedException(CrashReport.makeCrashReport(throwable1, "Rendering entity in world"));
                }

 

If you're feeling up to it, you could put a breakpoint on the getEntityRenderObject above, then trace into it and examine the entityRenderMap to see if your entity has been properly registered in it or not.

Other useful spots for breakpoints:

(1) RenderingRegistry.registerEntityRenderingHandler

and

(2) RenderingRegistry.loadEntityRenderers    (copies your registered handlers into the vanilla rendering map.)

 

Perhaps your code never makes it to (1).  Or alternatively, it gets to (2) before (1) because your handler is registering too late

 

-TGG

 

My code registers the renderer inside of the registerRenderers method in ClientProxy, and then calls that method inside the load method of the main mod class; so it does it the same way you do, just takes an extra step.  Also...I have no idea how to implement a breakpoint or "trace into it."

 

Did you register the spear entity ?

EntityRegistry.registerModEntity(EntitySpear.class, ...);

 

The entity itself is registered (otherwise it wouldn't be able to hit and cause damage to mobs), I just can't see it. Unless you meant something else by registering it?

 

EDIT: After a little testing, I've figured out that my problem is either in my RenderSpear class or in my use of the registerEntityRenderingHandler method.  The method itself is certainly called, it just doesn't seem to be doing what it's supposed to do.

Link to comment
Share on other sites

Hi

 

Hmmm I don't see anything obviously wrong with that.

 

I've always registered my handlers in

  @EventHandler
  public void load(FMLInitializationEvent event) {

}

 

In which case, your mod is not SMP compatible. :)

 

You'll get classNotFound errors when you install it into a server. :D

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

@Draco

Really?  I haven't tested my mod on a server build yet, guess I should try that before I release it..!  Thanks for the heads up! :-)

 

@Storm

Dude, breakpoints and watchpoints are awesome, you absolutely have to learn how to use them, you'll wonder how you even managed without them

try

http://www.vogella.com/articles/EclipseDebugging/article.html

 

In the meantime, you could use System.out.println("I got here"); to see what the vanilla code is doing when it tries to render your Entity:

 

eg

 

RenderManager.renderEntityWithPosYaw
    public void renderEntityWithPosYaw(Entity entityToRender, double x, double y, double z, float yaw, float partialTickTime)
    {
System.out.println("RenderManager.renderEntityWithPosYaw");
        Render render = null;

        try
        {
            render = this.getEntityRenderObject(entityToRender);     // retrieves your custom renderer here

            if (render != null && this.renderEngine != null)
            {
// snip
                try
                {
System.out.println("render.doRender");
                    render.doRender(entityToRender, x, y, z, yaw, partialTickTime);
                }

 

Based on what you've said so far, it sounds like the vanilla code is not properly mapping your EntitySpear to RenderSpear, but I can't tell why.

 

Oh, and I'd suggest you add @Override just before your RenderSpear.doRender, just in case there is some subtle mistake there (doesn't look like it, but good practice anyway...)

 

-TGG

Link to comment
Share on other sites

@Draco

Really?  I haven't tested my mod on a server build yet, guess I should try that before I release it..!  Thanks for the heads up! :-)

 

Server code does not have any class found in net.minecraft.client.*

 

Which includes all rendering classes.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Yeah so I definitely don't know what's wrong with it. >.< It's definitely calling my registerEntityRenderingHandler method, and that method is definately calling the constructor in my RenderSpear class...but the doRender method is never being called, and I can't figure out why. :/ Should I try to call the method myself? And if so, where/how should I get the three doubles and the two floats that I need in order to call it? And where should I call it at?

Link to comment
Share on other sites

Hi

 

Sorry dude, I'm at a loss now.

If I were running this on my machine, I would put a breakpoint here in RenderManager.renderEntityWithPosYaw:

 

      render = this.getEntityRenderObject(entityToRender);    // retrieves your custom renderer here

 

then trace into getEntityRenderObject and see why my entityToRender is not matching any of the classes registered in RenderManager.entityRenderMap.

 

-TGG

 

Link to comment
Share on other sites

Are you calling the registerRenderers() method?

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Hi, i'm getting this error when trying to start a modded minecraft server with a personal modpack. Also getting a simmilar error when trying to create a singleplayer world. Can someone help me find which mod is causing this error? Forge: 47.2.0 Minecraft: 1.20.1   This is the crash report: Also have this link to the log, if you prefer it: https://mclo.gs/3fRVwOj
    • I was trying to play minecraft modded with my friend it worked yesterday until today we added new mods and now i cant load the world here is the crash log: ---- Minecraft Crash Report ---- // This doesn't make any sense! Time: 2024-04-28 15:34:36 Description: Exception in server tick loop java.lang.VerifyError: Bad local variable type Exception Details:   Location:     net/minecraft/server/level/ChunkMap.wrapOperation$zfm000$pehkui$convertToFullChunk$lambda$loadEntities$mixinextras$bridge$136(Lnet/minecraft/world/level/chunk/LevelChunk;Lcom/llamalad7/mixinextras/injector/wrapoperation/Operation;)V @3: aload_3   Reason:     Type top (current frame, locals[3]) is not assignable to reference type   Current Frame:     bci: @3     flags: { }     locals: { 'net/minecraft/server/level/ChunkMap', 'net/minecraft/world/level/chunk/LevelChunk', 'com/llamalad7/mixinextras/injector/wrapoperation/Operation' }     stack: { 'net/minecraft/server/level/ChunkMap', 'net/minecraft/world/level/chunk/LevelChunk', 'com/llamalad7/mixinextras/injector/wrapoperation/Operation' }   Bytecode:     0000000: 2a2b 2c2d b90b eb01 00c0 001f b70b edb1     0000010:                                             at net.minecraft.server.level.ServerChunkCache.<init>(ServerChunkCache.java:77) ~[client-1.20.1-20230612.114412-srg.jar%23313!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:pehkui.mixins.json:compat117plus.compat1201minus.ServerChunkManagerMixin,pl:mixin:A}     at net.minecraft.server.level.ServerLevel.<init>(ServerLevel.java:209) ~[client-1.20.1-20230612.114412-srg.jar%23313!/:?] {re:computing_frames,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:betterendisland.mixins.json:ServerLevelMixin,pl:mixin:APP:citadel.mixins.json:ServerLevelMixin,pl:mixin:APP:zombieawareness.mixins.json:MixinPlaySound,pl:mixin:APP:zombieawareness.mixins.json:MixinLevelEvent,pl:mixin:APP:betterdeserttemples.mixins.json:ServerLevelMixin,pl:mixin:APP:ars_elemental.mixins.json:ServerLevelMixin,pl:mixin:APP:betterendisland.mixins.json:EndergeticExpansionMixins,pl:mixin:A}     at net.minecraft.server.MinecraftServer.m_129815_(MinecraftServer.java:337) ~[client-1.20.1-20230612.114412-srg.jar%23313!/:?] {re:mixin,pl:accesstransformer:B,xf:fml:xaerominimap:xaero_minecraftserver,re:classloading,pl:accesstransformer:B,xf:fml:xaerominimap:xaero_minecraftserver,pl:mixin:APP:citadel.mixins.json:MinecraftServerMixin,pl:mixin:APP:mixins.essential.json:feature.sps.Mixin_IntegratedServerResourcePack,pl:mixin:APP:mixins.essential.json:server.MinecraftServerMixin_PvPGameRule,pl:mixin:APP:mixins.essential.json:server.Mixin_PublishServerStatusResponse,pl:mixin:A}     at net.minecraft.server.MinecraftServer.m_130006_(MinecraftServer.java:308) ~[client-1.20.1-20230612.114412-srg.jar%23313!/:?] {re:mixin,pl:accesstransformer:B,xf:fml:xaerominimap:xaero_minecraftserver,re:classloading,pl:accesstransformer:B,xf:fml:xaerominimap:xaero_minecraftserver,pl:mixin:APP:citadel.mixins.json:MinecraftServerMixin,pl:mixin:APP:mixins.essential.json:feature.sps.Mixin_IntegratedServerResourcePack,pl:mixin:APP:mixins.essential.json:server.MinecraftServerMixin_PvPGameRule,pl:mixin:APP:mixins.essential.json:server.Mixin_PublishServerStatusResponse,pl:mixin:A}     at net.minecraft.client.server.IntegratedServer.m_7038_(IntegratedServer.java:83) ~[client-1.20.1-20230612.114412-srg.jar%23313!/:?] {re:mixin,xf:OptiFine:default,re:classloading,xf:OptiFine:default,pl:mixin:APP:mixins.essential.json:server.integrated.Mixin_FixDefaultOpPermissionLevel,pl:mixin:APP:mixins.essential.json:server.integrated.MixinIntegratedServer,pl:mixin:A}     at net.minecraft.server.MinecraftServer.m_130011_(MinecraftServer.java:634) ~[client-1.20.1-20230612.114412-srg.jar%23313!/:?] {re:mixin,pl:accesstransformer:B,xf:fml:xaerominimap:xaero_minecraftserver,re:classloading,pl:accesstransformer:B,xf:fml:xaerominimap:xaero_minecraftserver,pl:mixin:APP:citadel.mixins.json:MinecraftServerMixin,pl:mixin:APP:mixins.essential.json:feature.sps.Mixin_IntegratedServerResourcePack,pl:mixin:APP:mixins.essential.json:server.MinecraftServerMixin_PvPGameRule,pl:mixin:APP:mixins.essential.json:server.Mixin_PublishServerStatusResponse,pl:mixin:A}     at net.minecraft.server.MinecraftServer.m_206580_(MinecraftServer.java:251) ~[client-1.20.1-20230612.114412-srg.jar%23313!/:?] {re:mixin,pl:accesstransformer:B,xf:fml:xaerominimap:xaero_minecraftserver,re:classloading,pl:accesstransformer:B,xf:fml:xaerominimap:xaero_minecraftserver,pl:mixin:APP:citadel.mixins.json:MinecraftServerMixin,pl:mixin:APP:mixins.essential.json:feature.sps.Mixin_IntegratedServerResourcePack,pl:mixin:APP:mixins.essential.json:server.MinecraftServerMixin_PvPGameRule,pl:mixin:APP:mixins.essential.json:server.Mixin_PublishServerStatusResponse,pl:mixin:A}     at java.lang.Thread.run(Thread.java:833) ~[?:?] {re:mixin} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details:     Minecraft Version: 1.20.1     Minecraft Version ID: 1.20.1     Operating System: Windows 10 (amd64) version 10.0     Java Version: 17.0.8, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 1154564648 bytes (1101 MiB) / 3254779904 bytes (3104 MiB) up to 17850957824 bytes (17024 MiB)     CPUs: 16     Processor Vendor: AuthenticAMD     Processor Name: AMD Ryzen 7 5700G with Radeon Graphics              Identifier: AuthenticAMD Family 25 Model 80 Stepping 0     Microarchitecture: Zen 3     Frequency (GHz): 3.79     Number of physical packages: 1     Number of physical CPUs: 8     Number of logical CPUs: 16     Graphics card #0 name: NVIDIA GeForce RTX 3060     Graphics card #0 vendor: NVIDIA (0x10de)     Graphics card #0 VRAM (MB): 4095.00     Graphics card #0 deviceId: 0x2504     Graphics card #0 versionInfo: DriverVersion=31.0.15.5222     Memory slot #0 capacity (MB): 16384.00     Memory slot #0 clockSpeed (GHz): 2.13     Memory slot #0 type: DDR4     Memory slot #1 capacity (MB): 16384.00     Memory slot #1 clockSpeed (GHz): 2.13     Memory slot #1 type: DDR4     Virtual memory max (MB): 46381.31     Virtual memory used (MB): 24323.54     Swap memory total (MB): 13824.00     Swap memory used (MB): 522.00     JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx17024m -Xms256m     Server Running: true     Player Count: 0 / 8; []     Data Packs: vanilla, mod:dynamiclightsreforged (incompatible), mod:additionalentityattributes (incompatible), mod:geckolib, mod:jei, mod:graveyard (incompatible), mod:pehkui (incompatible), mod:soulbound (incompatible), mod:caelus (incompatible), mod:obscure_api (incompatible), mod:apoli (incompatible), mod:neat, mod:enlightened_end, mod:citadel (incompatible), mod:travelersbackpack, mod:zombieawareness (incompatible), mod:mixinextras (incompatible), mod:cave_dweller (incompatible), mod:depthcrawler, mod:iceandfire, mod:inventorypets (incompatible), mod:jeresources, mod:spelunkers_charm, mod:twilightforest, mod:ironchest, mod:sons_of_sins, mod:lucky (incompatible), mod:terrablender, mod:ambientsounds, mod:biomesoplenty (incompatible), mod:creativecore, mod:watching, mod:calio, mod:cataclysm (incompatible), mod:curios (incompatible), mod:ars_nouveau (incompatible), mod:origins (incompatible), mod:xaerominimap (incompatible), mod:man, mod:rats, mod:forge, mod:ars_elemental (incompatible), mod:gh, mod:ftbultimine (incompatible), mod:tombstone, mod:coroutil (incompatible), mod:architectury (incompatible), mod:ftblibrary (incompatible), mod:ftbteams (incompatible), mod:ftbchunks (incompatible), mod:ftbquests (incompatible), mod:voidscape (incompatible), mod:infiniverse (incompatible), mod:phantasm (incompatible), mod:aquamirae (incompatible), mod:essential (incompatible), mod:betterdungeons, mod:betterwitchhuts, mod:betteroceanmonuments, mod:epicfight (incompatible), mod:wom (incompatible), mod:yungsapi, mod:betterdeserttemples, mod:dixtas_armory (incompatible), mod:betterfortresses, mod:nyfsspiders (incompatible), mod:yungsbridges, mod:born_in_chaos_v1, mod:arphex, mod:yungsextras, mod:betterstrongholds, mod:yungsmenutweaks, mod:deeperdarker, mod:betterendisland, mod:deep_dark_regrowth, mod:fight_or_die, mod:bettermineshafts, mod:betterjungletemples     Enabled Feature Flags: minecraft:vanilla     World Generation: Stable     Type: Integrated Server (map_client.txt)     Is Modded: Definitely; Client brand changed to 'forge'; Server brand changed to 'forge'     Launched Version: forge-47.2.20     OptiFine Version: OptiFine_1.20.1_HD_U_I6     OptiFine Build: 20231221-120401     Render Distance Chunks: 6     Mipmaps: 4     Anisotropic Filtering: 1     Antialiasing: 0     Multitexture: false     Shaders: null     OpenGlVersion: 4.6.0 NVIDIA 552.22     OpenGlRenderer: NVIDIA GeForce RTX 3060/PCIe/SSE2     OpenGlVendor: NVIDIA Corporation     CpuCount: 16     ModLauncher: 10.0.9+10.0.9+main.dcd20f30     ModLauncher launch target: forgeclient     ModLauncher naming: srg     ModLauncher services:          mixin-0.8.5.jar mixin PLUGINSERVICE          eventbus-6.0.5.jar eventbus PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar slf4jfixer PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar object_holder_definalize PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar runtime_enum_extender PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar capability_token_subclass PLUGINSERVICE          accesstransformers-8.0.4.jar accesstransformer PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar runtimedistcleaner PLUGINSERVICE          modlauncher-10.0.9.jar mixin TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar OptiFine TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar essential-loader TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar fml TRANSFORMATIONSERVICE      FML Language Providers:          [email protected]         lowcodefml@null         javafml@null     Mod List:          dynamiclightsreforged-1.20.1_v1.6.0.jar           |Rubidium Dynamic Lights       |dynamiclightsreforged         |1.20.1_v1.6.0       |DONE      |Manifest: NOSIGNATURE         YungsBetterDungeons-1.20-Forge-4.0.4.jar          |YUNG's Better Dungeons        |betterdungeons                |1.20-Forge-4.0.4    |DONE      |Manifest: NOSIGNATURE         YungsBetterWitchHuts-1.20-Forge-3.0.3.jar         |YUNG's Better Witch Huts      |betterwitchhuts               |1.20-Forge-3.0.3    |DONE      |Manifest: NOSIGNATURE         additionalentityattributes-forge-1.4.0.5+1.20.1.ja|Additional Entity Attributes  |additionalentityattributes    |1.4.0.5+1.20.1      |DONE      |Manifest: NOSIGNATURE         geckolib-forge-1.20.1-4.4.4.jar                   |GeckoLib 4                    |geckolib                      |4.4.4               |DONE      |Manifest: NOSIGNATURE         jei-1.20.1-forge-15.3.0.4.jar                     |Just Enough Items             |jei                           |15.3.0.4            |DONE      |Manifest: NOSIGNATURE         The_Graveyard_3.1_(FORGE)_for_1.20.1.jar          |The Graveyard                 |graveyard                     |3.1                 |DONE      |Manifest: NOSIGNATURE         Pehkui-3.8.0+1.20.1-forge.jar                     |Pehkui                        |pehkui                        |3.8.0+1.20.1-forge  |DONE      |Manifest: NOSIGNATURE         YungsBetterOceanMonuments-1.20-Forge-3.0.4.jar    |YUNG's Better Ocean Monuments |betteroceanmonuments          |1.20-Forge-3.0.4    |DONE      |Manifest: NOSIGNATURE         Soulbound-Forge-0.8+1.20.1.jar                    |Soulbound                     |soulbound                     |0.8                 |DONE      |Manifest: NOSIGNATURE         caelus-forge-3.2.0+1.20.1.jar                     |Caelus API                    |caelus                        |3.2.0+1.20.1        |DONE      |Manifest: NOSIGNATURE         obscure_api-15.jar                                |Obscure API                   |obscure_api                   |15                  |DONE      |Manifest: NOSIGNATURE         apoli-forge-1.20.1-2.9.0.6.jar                    |Apoli                         |apoli                         |1.20.1-2.9.0.6      |DONE      |Manifest: NOSIGNATURE         Neat-1.20-35-FORGE.jar                            |Neat                          |neat                          |1.20-35-FORGE       |DONE      |Manifest: NOSIGNATURE         enlightend-5.0.14-1.20.1.jar                      |Enlightend                    |enlightened_end               |5.0.14              |DONE      |Manifest: NOSIGNATURE         EpicFight-20.7.4.jar                              |Epic Fight                    |epicfight                     |20.7.4              |DONE      |Manifest: NOSIGNATURE         WeaponsOfMiracles-20.1.7.40.jar                   |Weapons of Minecraft          |wom                           |20.1.7.40           |DONE      |Manifest: NOSIGNATURE         citadel-2.5.4-1.20.1.jar                          |Citadel                       |citadel                       |2.5.4               |DONE      |Manifest: NOSIGNATURE         TravelersBackpack-1.20.1-9.1.12.jar               |Traveler's Backpack           |travelersbackpack             |9.1.12              |DONE      |Manifest: NOSIGNATURE         zombieawareness-1.20.1-1.13.1.jar                 |Zombie Awareness              |zombieawareness               |1.20.1-1.13.1       |DONE      |Manifest: NOSIGNATURE         YungsApi-1.20-Forge-4.0.4.jar                     |YUNG's API                    |yungsapi                      |1.20-Forge-4.0.4    |DONE      |Manifest: NOSIGNATURE         mixinextras-forge-0.2.0-beta.8.jar                |MixinExtras                   |mixinextras                   |0.2.0-beta.8        |DONE      |Manifest: NOSIGNATURE         YungsBetterDesertTemples-1.20-Forge-3.0.3.jar     |YUNG's Better Desert Temples  |betterdeserttemples           |1.20-Forge-3.0.3    |DONE      |Manifest: NOSIGNATURE         cave_dweller-1.20.1-1.6.4.jar                     |cave_dweller                  |cave_dweller                  |1.6.4               |DONE      |Manifest: NOSIGNATURE         deep-1.05b.jar                                    |depthcrawler                  |depthcrawler                  |1.0.0               |DONE      |Manifest: NOSIGNATURE         iceandfire-2.1.13-1.20.1-beta-4.jar               |Ice and Fire                  |iceandfire                    |2.1.13-1.20.1-beta-4|DONE      |Manifest: NOSIGNATURE         dixtas_armory-1.1.7-1.20.1-beta.jar               |dixta's Armory                |dixtas_armory                 |1.1.4-1.20.1-beta   |DONE      |Manifest: NOSIGNATURE         inventorypets-1.20.1-2.1.1.jar                    |Inventory Pets                |inventorypets                 |2.1.1               |DONE      |Manifest: NOSIGNATURE         JustEnoughResources-1.20.1-1.4.0.247.jar          |Just Enough Resources         |jeresources                   |1.4.0.247           |DONE      |Manifest: NOSIGNATURE         YungsBetterNetherFortresses-1.20-Forge-2.0.6.jar  |YUNG's Better Nether Fortresse|betterfortresses              |1.20-Forge-2.0.6    |DONE      |Manifest: NOSIGNATURE         SpelunkersCharm-3.5.9-1.20.1.jar                  |Spelunker's Charm             |spelunkers_charm              |3.5.9               |DONE      |Manifest: NOSIGNATURE         twilightforest-1.20.1-4.3.2145-universal.jar      |The Twilight Forest           |twilightforest                |4.3.2145            |DONE      |Manifest: NOSIGNATURE         ironchest-1.20.1-14.4.4.jar                       |Iron Chests                   |ironchest                     |1.20.1-14.4.4       |DONE      |Manifest: NOSIGNATURE         nyfsspiders-forge-1.20.1-2.1.1.jar                |Nyf's Spiders                 |nyfsspiders                   |2.1.1               |DONE      |Manifest: NOSIGNATURE         client-1.20.1-20230612.114412-srg.jar             |Minecraft                     |minecraft                     |1.20.1              |DONE      |Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f         sons-of-sins-1.20.1-2.1.6.jar                     |Sons of Sins                  |sons_of_sins                  |2.1.6               |DONE      |Manifest: NOSIGNATURE         lucky-block-forge-1.20.1-13.0.jar                 |Lucky Block                   |lucky                         |1.20.1-13.0         |DONE      |Manifest: NOSIGNATURE         TerraBlender-forge-1.20.1-3.0.1.4.jar             |TerraBlender                  |terrablender                  |3.0.1.4             |DONE      |Manifest: NOSIGNATURE         AmbientSounds_FORGE_v5.3.9_mc1.20.1.jar           |AmbientSounds                 |ambientsounds                 |5.3.9               |DONE      |Manifest: NOSIGNATURE         BiomesOPlenty-1.20.1-18.0.0.592.jar               |Biomes O' Plenty              |biomesoplenty                 |18.0.0.592          |DONE      |Manifest: NOSIGNATURE         CreativeCore_FORGE_v2.11.27_mc1.20.1.jar          |CreativeCore                  |creativecore                  |2.11.27             |DONE      |Manifest: NOSIGNATURE         From-The-Fog-1.20-v1.9.2-Forge-Fabric.jar         |From The Fog                  |watching                      |1.9.2               |DONE      |Manifest: NOSIGNATURE         YungsBridges-1.20-Forge-4.0.3.jar                 |YUNG's Bridges                |yungsbridges                  |1.20-Forge-4.0.3    |DONE      |Manifest: NOSIGNATURE         born_in_chaos_[Forge]1.20.1_1.2.jar               |Born in Chaos                 |born_in_chaos_v1              |1.0.0               |DONE      |Manifest: NOSIGNATURE         calio-forge-1.20.1-1.11.0.3.jar                   |Calio                         |calio                         |1.20.1-1.11.0.3     |DONE      |Manifest: NOSIGNATURE         L_Enders_Cataclysm-1.90 -1.20.1.jar               |Cataclysm Mod                 |cataclysm                     |1.0                 |DONE      |Manifest: NOSIGNATURE         curios-forge-5.9.0+1.20.1.jar                     |Curios API                    |curios                        |5.9.0+1.20.1        |DONE      |Manifest: NOSIGNATURE         ars_nouveau-1.20.1-4.10.0-all.jar                 |Ars Nouveau                   |ars_nouveau                   |4.10.0              |DONE      |Manifest: NOSIGNATURE         origins-forge-1.20.1-1.10.0.7-all.jar             |Origins                       |origins                       |1.20.1-1.10.0.7     |DONE      |Manifest: NOSIGNATURE         Xaeros_Minimap_24.1.1_Forge_1.20.jar              |Xaero's Minimap               |xaerominimap                  |24.1.1              |DONE      |Manifest: NOSIGNATURE         The-Man-From-The-Fog-1.2.4a-1.20.1.jar            |The Man From The Fog          |man                           |1.2.4               |DONE      |Manifest: NOSIGNATURE         Rats-1.20.1-8.1.2.jar                             |Rats                          |rats                          |1.20.1-8.1.2        |DONE      |Manifest: NOSIGNATURE         forge-1.20.1-47.2.20-universal.jar                |Forge                         |forge                         |47.2.20             |DONE      |Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90         ArPhEx_1.8.12_1.20.1.jar                          |Arthropod Phobia Expansions   |arphex                        |1.8.12              |DONE      |Manifest: NOSIGNATURE         ars_elemental-1.20.1-0.6.5.jar                    |Ars Elemental                 |ars_elemental                 |1.20.1-0.6.5        |DONE      |Manifest: NOSIGNATURE         YungsExtras-1.20-Forge-4.0.3.jar                  |YUNG's Extras                 |yungsextras                   |1.20-Forge-4.0.3    |DONE      |Manifest: NOSIGNATURE         Gods-and-Heroes-1.6.1.jar                         |Gods and Heroes               |gh                            |1.6.1_Forge&Fabric  |DONE      |Manifest: NOSIGNATURE         ftb-ultimine-forge-2001.1.4.jar                   |FTB Ultimine                  |ftbultimine                   |2001.1.4            |DONE      |Manifest: NOSIGNATURE         YungsBetterStrongholds-1.20-Forge-4.0.3.jar       |YUNG's Better Strongholds     |betterstrongholds             |1.20-Forge-4.0.3    |DONE      |Manifest: NOSIGNATURE         tombstone-1.20.1-8.6.5.jar                        |Corail Tombstone              |tombstone                     |8.6.5               |DONE      |Manifest: NOSIGNATURE         YungsMenuTweaks-1.20.1-Forge-1.0.2.jar            |YUNG's Menu Tweaks            |yungsmenutweaks               |1.20.1-Forge-1.0.2  |DONE      |Manifest: NOSIGNATURE         coroutil-forge-1.20.1-1.3.7.jar                   |CoroUtil                      |coroutil                      |1.20.1-1.3.7        |DONE      |Manifest: NOSIGNATURE         deeperdarker-forge-1.20.1-1.2.1.jar               |Deeper and Darker             |deeperdarker                  |1.2.1               |DONE      |Manifest: NOSIGNATURE         architectury-9.2.14-forge.jar                     |Architectury                  |architectury                  |9.2.14              |DONE      |Manifest: NOSIGNATURE         ftb-library-forge-2001.1.5.jar                    |FTB Library                   |ftblibrary                    |2001.1.5            |DONE      |Manifest: NOSIGNATURE         ftb-teams-forge-2001.1.4.jar                      |FTB Teams                     |ftbteams                      |2001.1.4            |DONE      |Manifest: NOSIGNATURE         ftb-chunks-forge-2001.2.7.jar                     |FTB Chunks                    |ftbchunks                     |2001.2.7            |DONE      |Manifest: NOSIGNATURE         ftb-quests-forge-2001.3.5.jar                     |FTB Quests                    |ftbquests                     |2001.3.5            |DONE      |Manifest: NOSIGNATURE         YungsBetterEndIsland-1.20-Forge-2.0.6.jar         |YUNG's Better End Island      |betterendisland               |1.20-Forge-2.0.6    |DONE      |Manifest: NOSIGNATURE         Deep Dark Regrowth 1.2.5.1 - 1.20.1.jar           |Deep Dark: Regrowth           |deep_dark_regrowth            |1.2.5.1             |DONE      |Manifest: NOSIGNATURE         Voidscape-1.20.1-1.5.389.jar                      |Voidscape                     |voidscape                     |1.20.1-1.5.389      |DONE      |Manifest: NOSIGNATURE         infiniverse-1.20.1-1.0.0.5.jar                    |Infiniverse                   |infiniverse                   |1.0.0.5             |DONE      |Manifest: NOSIGNATURE         fight_or_die-1.20.1-1.1.4.jar                     |Fight or Die Mutations        |fight_or_die                  |1.20.1-1.1.4        |DONE      |Manifest: NOSIGNATURE         YungsBetterMineshafts-1.20-Forge-4.0.4.jar        |YUNG's Better Mineshafts      |bettermineshafts              |1.20-Forge-4.0.4    |DONE      |Manifest: NOSIGNATURE         phantasm-forge-0.1.jar                            |End's Phantasm                |phantasm                      |0.1                 |DONE      |Manifest: NOSIGNATURE         aquamirae-6.API15.jar                             |Aquamirae                     |aquamirae                     |6.API15             |DONE      |Manifest: NOSIGNATURE         Essential (forge_1.20.1).jar                      |Essential                     |essential                     |1.3.1.3+g88238d7752 |DONE      |Manifest: NOSIGNATURE         YungsBetterJungleTemples-1.20-Forge-2.0.4.jar     |YUNG's Better Jungle Temples  |betterjungletemples           |1.20-Forge-2.0.4    |DONE      |Manifest: NOSIGNATURE     Crash Report UUID: 093f2885-caf5-4a87-965d-511fd2c9d9ae     FML: 47.2     Forge: net.minecraftforge:47.2.20
    • I get a death message in chat every time I take damage example: [16:29:13] [Render thread/INFO]: [System] [CHAT] fall,Syndrick hit the ground too hard. I didn't die from that fall. I remember the exact moment it started happening, and what mods I had added. I have since removed said mods trying to fix it, and nothing has worked. I have also disabled a bunch of other mods that could be the cause, but that hasn't worked either. I've gone through the logs with chatgpt, and that hasn't helped either. This is my last resort, so if anyone can help me, that'd be insanely appreciated. Thank You.
    • The error is due to being unable to setup the server on the IP address or port number you specified in the server settings. (Failed to bind to port)  I usually get this myself when i have a VPN turned on, or if the server is already open in the background. If you do not have a VPN turned on then try changing the port number in the server.config file to use something other than the default 25565 port. Also check your firewall settings to make sure Minecraft is not blocked in any way Hope this helps!   
    • Crash log and latest.txt https://paste.ee/p/7t93I
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.