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Rendering like a cake


Ablaze

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Hi!

    I made a pizza block. It can be eaten like a cake. But the textures aren't working like I want them to. Have a look at the screenshot:-

 

QL8oAbS.png.

 

How can I reduce the block height, so that the top and the side of the pizza meet?

 

Regards,

Ablaze.

 

Tell me if you need any files.

Add me on Skype: AblazeTheBest. Send a message saying "#HeyAblaze"

 

Currently: Making a mod!

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So setRenderBounds is the method I need, but where do I place it? Also, do you have a tutorial on proxies on your website? You explain it really well so I want to learn from you. Because soon enough I'll need them for a universal mod, and I don't have them.

 

Regards,

Ablaze.

 

P.S. I hope the method doesn't go in my proxy, because then I'll have to look for a proxy tutorial :'(.

Add me on Skype: AblazeTheBest. Send a message saying "#HeyAblaze"

 

Currently: Making a mod!

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Hi

 

Like GotoLink said, BlockCake is a good clue.

 

If you have a custom renderer, you can use setRenderBounds before your call to renderStandardBlock.

 

Otherwise, an easier way is just to override

Block.setBlockBoundsBasedOnState()

 

   /**
     * Updates the blocks bounds based on its current state. Args: world, x, y, z
     */
    public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    {
        this.setBlockBounds(MIN_X, MIN_Y, MIN_Z, MAX_X, MAX_Y, MAX_Z);
    }

 

Choose the min and max based on the example pictures in the link I pasted earlier...

 

Re proxies: :-) thanks

Actually it's funny you ask about proxies because I'm just investigating that myself now and I'll probably put it up on the website in a week or two (depending how long it takes me to figure all the details out!)

 

-TGG

 

 

 

 

 

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