Posted November 23, 201311 yr I don't know why the custom lore of my items don't load from the .xml file, but it load the items name. https://dl.dropboxusercontent.com/u/184200482/img/2013-11-23_17.54.11.png[/img] https://dl.dropboxusercontent.com/u/184200482/img/2013-11-23_17.54.24.png[/img] LoreLoader.class package SackCastellon.betterwood.library.loader; import net.minecraft.util.StatCollector; public class LoreLoader { public static String HeadSword = StatCollector.translateToLocal("lore.head.sword"); public static String HandleSword = StatCollector.translateToLocal("lore.handle.sword"); public static String HeadShovel = StatCollector.translateToLocal("lore.head.shovel"); public static String HandleShovel = StatCollector.translateToLocal("lore.handle.shovel"); public static String HeadPickaxe = StatCollector.translateToLocal("lore.head.pickaxe"); public static String HandlePickaxe = StatCollector.translateToLocal("lore.handle.pickaxe"); public static String HeadAxe = StatCollector.translateToLocal("lore.head.axe"); public static String HandleAxe = StatCollector.translateToLocal("lore.handle.axe"); public static String HeadHoe = StatCollector.translateToLocal("lore.head.hoe"); public static String HandleHoe = StatCollector.translateToLocal("lore.handle.hoe"); public static String Oak = StatCollector.translateToLocal("lore.oak"); public static String Spruce = StatCollector.translateToLocal("lore.spruce"); public static String Birch = StatCollector.translateToLocal("lore.birch"); public static String Jungle = StatCollector.translateToLocal("lore.jungle"); public static String Acacia = StatCollector.translateToLocal("lore.acacia"); public static String DarkOak = StatCollector.translateToLocal("lore.darkOak"); public static String Stone = StatCollector.translateToLocal("lore.stone"); public static String Iron = StatCollector.translateToLocal("lore.iron"); public static String Gold = StatCollector.translateToLocal("lore.gold"); public static String Diamond = StatCollector.translateToLocal("lore.diamond"); public static String EBXL_Acacia = StatCollector.translateToLocal("lore.ebxl.acacia"); public static String EBXL_BaldCypress = StatCollector.translateToLocal("lore.ebxl.baldCypress"); public static String EBXL_Cypress = StatCollector.translateToLocal("lore.ebxl.cypress"); public static String EBXL_Fir = StatCollector.translateToLocal("lore.ebxl.fir"); public static String EBXL_JapaneseMaple = StatCollector.translateToLocal("lore.ebxl.japaneseMaple"); public static String EBXL_RainbowEucalyptus = StatCollector.translateToLocal("lore.ebxl.rainbowEucalyptus"); public static String EBXL_Redwood = StatCollector.translateToLocal("lore.ebxl.redwood"); public static String EBXL_Sakura = StatCollector.translateToLocal("lore.ebxl.sakura"); public static String EBXL_Autumn = StatCollector.translateToLocal("lore.ebxl.autumn"); public static String Material = StatCollector.translateToLocal("lore.material"); public static String BowlMaterial = StatCollector.translateToLocal("lore.material.bowl"); } Main class package SackCastellon.betterwood; import java.io.File; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.ItemStack; import SackCastellon.betterwood.proxy.*; import SackCastellon.betterwood.api.*; import SackCastellon.betterwood.library.handler.*; import SackCastellon.betterwood.library.helper.*; import SackCastellon.betterwood.library.loader.*; import SackCastellon.betterwood.library.reference.*; import SackCastellon.core.library.helper.Version; import cpw.mods.fml.common.Loader; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.*; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.registry.GameRegistry; @Mod(modid=Reference.MODID, name=Reference.NAME, version=Reference.VERSION, dependencies=Reference.DEPENDENCIES) @NetworkMod(clientSideRequired=true, serverSideRequired=true) public class BetterWood { @Instance(Reference.MODID) public static BetterWood instance; public static CreativeTabs tabBW; public static CreativeTabs tabEBXL; public static CreativeTabs tabBoP; @SidedProxy(clientSide=Reference.CLPROXY, serverSide=Reference.CMPROXY) public static CommonProxy proxy; @EventHandler public void preInit(FMLPreInitializationEvent event) { ConfigHandler.loadConfig(new File(event.getModConfigurationDirectory(), "/SackCastellon Mod's/" + Reference.MODID + ".cfg")); LanguageRegistry.instance().loadLocalization("/assets/betterwood/lang/en_US.xml", "en_US", true); if (ConfigHandler.CheckVersion == true) { Version.check(Reference.NAME, Reference.VERSION, Reference.URL); } TabLoader.init(); } @EventHandler public void init(FMLInitializationEvent event) { // Items LogHelper.info("Loading items."); try { ItemLoader.vanilla(); if (Loader.isModLoaded("ExtrabiomesXL")) { ItemLoader.ebxl(); } if (Loader.isModLoaded("BiomesOPlenty")) { ItemLoader.bop(); } LogHelper.info("Items succesfully loaded"); } catch(Exception e) { LogHelper.severe("Could not load items"); } // Blocks LogHelper.info("Loading blocks."); try { BlockLoader.vanilla(); BlockRegister.vanilla(); if (Loader.isModLoaded("ExtrabiomesXL")) { BlockLoader.ebxl(); BlockRegister.ebxl(); } if (Loader.isModLoaded("BiomesOPlenty")) { BlockLoader.bop(); BlockRegister.bop(); } LogHelper.info("Blocks succesfully loaded"); } catch(Exception e) { LogHelper.severe("Could not load blocks"); } // Recipes LogHelper.info("Loading recipes."); try { RecipeLoader.remove(); RecipeLoader.vanilla(); if (Loader.isModLoaded("ExtrabiomesXL")) { RecipeLoader.ebxl(); } if (Loader.isModLoaded("BiomesOPlenty")) { RecipeLoader.bop(); } GameRegistry.registerFuelHandler(new FuelHandler()); LogHelper.info("Recipes succesfully loaded"); } catch(Exception e) { LogHelper.severe("Could not load recipes"); } } @EventHandler public void postInit(FMLPostInitializationEvent event) {} } en_US.xml <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd"> <properties version="1.0"> <comment>English (en_US) Localization File By SackCastellon</comment> <entry key="tile.Bookshelf.Oak.name">Oak Bookshelf</entry> <entry key="tile.Bookshelf.Spruce.name">Spruce Bookshelf</entry> <entry key="tile.Bookshelf.Birch.name">Birch Bookshelf</entry> <entry key="tile.Bookshelf.Jungle.name">Jungle Bookshelf</entry> <entry key="tile.Bookshelf.Acacia.name">Acacia Bookshelf</entry> <entry key="tile.Bookshelf.DarkOak.name">Dark Oak Bookshelf</entry> <entry key="tile.Fence.Oak.name">Oak Fence</entry> <entry key="tile.Fence.Spruce.name">Spruce Fence</entry> <entry key="tile.Fence.Birch.name">Birch Fence</entry> <entry key="tile.Fence.Jungle.name">Jungle Fence</entry> <entry key="tile.Fence.Acacia.name">Acacia Fence</entry> <entry key="tile.Fence.DarkOak.name">Dark Oak Fence</entry> <entry key="tile.FenceGate.Oak.name">Oak FenceGate</entry> <entry key="tile.FenceGate.Spruce.name">Spruce FenceGate</entry> <entry key="tile.FenceGate.Birch.name">Birch FenceGate</entry> <entry key="tile.FenceGate.Jungle.name">Jungle FenceGate</entry> <entry key="tile.FenceGate.Acacia.name">Acacia FenceGate</entry> <entry key="tile.FenceGate.DarkOak.name">Dark Oak FenceGate</entry> <entry key="tile.Button.Oak.name">Oak Button</entry> <entry key="tile.Button.Spruce.name">Spruce Button</entry> <entry key="tile.Button.Birch.name">Birch Button</entry> <entry key="tile.Button.Jungle.name">Jungle Button</entry> <entry key="tile.Button.Acacia.name">Acacia Button</entry> <entry key="tile.Button.DarkOak.name">Dark Oak Button</entry> <entry key="tile.PressurePlate.Oak.name">Oak Pressure Plate</entry> <entry key="tile.PressurePlate.Spruce.name">Spruce Pressure Plate</entry> <entry key="tile.PressurePlate.Birch.name">Birch Pressure Plate</entry> <entry key="tile.PressurePlate.Jungle.name">Jungle Pressure Plate</entry> <entry key="tile.PressurePlate.Acacia.name">Acacia Pressure Plate</entry> <entry key="tile.PressurePlate.DarkOak.name">Dark Oak Pressure Plate</entry> <entry key="tile.Lever.Oak.name">Oak Lever</entry> <entry key="tile.Lever.Spruce.name">Spruce Lever</entry> <entry key="tile.Lever.Birch.name">Birch Lever</entry> <entry key="tile.Lever.Jungle.name">Jungle Lever</entry> <entry key="tile.Lever.Acacia.name">Acacia Lever</entry> <entry key="tile.Lever.DarkOak.name">Dark Oak Lever</entry> <entry key="tile.Ladder.Oak.name">Oak Ladder</entry> <entry key="tile.Ladder.Spruce.name">Spruce Ladder</entry> <entry key="tile.Ladder.Birch.name">Birch Ladder</entry> <entry key="tile.Ladder.Jungle.name">Jungle Ladder</entry> <entry key="tile.Ladder.Acacia.name">Acacia Ladder</entry> <entry key="tile.Ladder.DarkOak.name">Dark Oak Ladder</entry> <entry key="tile.TorchOn.Oak.name">Oak Torch</entry> <entry key="tile.TorchOn.Spruce.name">Spruce Torch</entry> <entry key="tile.TorchOn.Birch.name">Birch Torch</entry> <entry key="tile.TorchOn.Jungle.name">Jungle Torch</entry> <entry key="tile.TorchOn.Acacia.name">Acacia Torch</entry> <entry key="tile.TorchOn.DarkOak.name">Dark Oak Torch</entry> <entry key="item.Stick.Oak.name">Oak Stick</entry> <entry key="item.Stick.Spruce.name">Spruce Stick</entry> <entry key="item.Stick.Birch.name">Birch Stick</entry> <entry key="item.Stick.Jungle.name">Jungle Stick</entry> <entry key="item.Stick.Acacia.name">Jungle Stick</entry> <entry key="item.Stick.DarkOak.name">Dark Oak Stick</entry> <entry key="item.Stick.EBXL.Acacia.name">Acacia Stick</entry> <entry key="item.Stick.EBXL.BaldCypress.name">Bald Cypress Stick</entry> <entry key="item.Stick.EBXL.Cypress.name">Cypres Stick</entry> <entry key="item.Stick.EBXL.JapaneseMaple.name">Japanes Maple Stick</entry> <entry key="item.Stick.EBXL.RainbowEucalyptus.name">Rainbow Eucalyptus Stick</entry> <entry key="item.Stick.EBXL.Redwood.name">Redwood Stick</entry> <entry key="item.Stick.EBXL.Sakura.name">Sakura Blossom Stick</entry> <entry key="item.Stick.EBXL.Autumn.name">Autumn Stick</entry> <entry key="item.Stick.EBXL.Fir.name">Fir Stick</entry> <entry key="item.Bowl.Oak.name">Oak Bowl</entry> <entry key="item.Bowl.Spruce.name">Spruce Bowl</entry> <entry key="item.Bowl.Birch.name">Birch Bowl</entry> <entry key="item.Bowl.Jungle.name">Jungle Bowl</entry> <entry key="item.Bowl.Acacia.name">Jungle Bowl</entry> <entry key="item.Bowl.DarkOak.name">Dark Oak Bowl</entry> <entry key="item.Bowl.EBXL.Acacia.name">Acacia Bowl</entry> <entry key="item.Bowl.EBXL.BaldCypress.name">Bald Cypress Bowl</entry> <entry key="item.Bowl.EBXL.Cypress.name">Cypres Bowl</entry> <entry key="item.Bowl.EBXL.JapaneseMaple.name">Japanes Maple Bowl</entry> <entry key="item.Bowl.EBXL.RainbowEucalyptus.name">Rainbow Eucalyptus Bowl</entry> <entry key="item.Bowl.EBXL.Redwood.name">Redwood Bowl</entry> <entry key="item.Bowl.EBXL.Sakura.name">Sakura Blossom Bowl</entry> <entry key="item.Bowl.EBXL.Autumn.name">Autumn Bowl</entry> <entry key="item.Bowl.EBXL.Fir.name">Fir Bowl</entry> <entry key="item.Soup.Oak.name">Oak Soup</entry> <entry key="item.Soup.Spruce.name">Spruce Soup</entry> <entry key="item.Soup.Birch.name">Birch Soup</entry> <entry key="item.Soup.Jungle.name">Jungle Soup</entry> <entry key="item.Soup.Acacia.name">Jungle Soup</entry> <entry key="item.Soup.DarkOak.name">Dark Oak Soup</entry> <entry key="item.Soup.EBXL.Acacia.name">Acacia Soup</entry> <entry key="item.Soup.EBXL.BaldCypress.name">Bald Cypress Soup</entry> <entry key="item.Soup.EBXL.Cypress.name">Cypres Soup</entry> <entry key="item.Soup.EBXL.JapaneseMaple.name">Japanes Maple Soup</entry> <entry key="item.Soup.EBXL.RainbowEucalyptus.name">Rainbow Eucalyptus Soup</entry> <entry key="item.Soup.EBXL.Redwood.name">Redwood Soup</entry> <entry key="item.Soup.EBXL.Sakura.name">Sakura Blossom Soup</entry> <entry key="item.Soup.EBXL.Autumn.name">Autumn Soup</entry> <entry key="item.Soup.EBXL.Fir.name">Fir Soup</entry> <entry key="item.Arrow.Oak.name">Oak Arrow</entry> <entry key="item.Arrow.Spruce.name">Spruce Arrow</entry> <entry key="item.Arrow.Birch.name">Birch Arrow</entry> <entry key="item.Arrow.Jungle.name">Jungle Arrow</entry> <entry key="item.Arrow.Acacia.name">Jungle Arrow</entry> <entry key="item.Arrow.DarkOak.name">Dark Oak Arrow</entry> <entry key="item.Arrow.EBXL.Acacia.name">Acacia Arrow</entry> <entry key="item.Arrow.EBXL.BaldCypress.name">Bald Cypress Arrow</entry> <entry key="item.Arrow.EBXL.Cypress.name">Cypres Arrow</entry> <entry key="item.Arrow.EBXL.JapaneseMaple.name">Japanes Maple Arrow</entry> <entry key="item.Arrow.EBXL.RainbowEucalyptus.name">Rainbow Eucalyptus Arrow</entry> <entry key="item.Arrow.EBXL.Redwood.name">Redwood Arrow</entry> <entry key="item.Arrow.EBXL.Sakura.name">Sakura Blossom Arrow</entry> <entry key="item.Arrow.EBXL.Autumn.name">Autumn Arrow</entry> <entry key="item.Arrow.EBXL.Fir.name">Fir Arrow</entry> <entry key="item.Sword.Oak.Oak.name">Wooden Sword</entry> <entry key="item.Sword.Oak.Spruce.name">Wooden Sword</entry> <entry key="item.Sword.Oak.Birch.name">Wooden Sword</entry> <entry key="item.Sword.Oak.Jungle.name">Wooden Sword</entry> <entry key="item.Sword.Spruce.Oak.name">Wooden Sword</entry> <entry key="item.Sword.Spruce.Spruce.name">Wooden Sword</entry> <entry key="item.Sword.Spruce.Birch.name">Wooden Sword</entry> <entry key="item.Sword.Spruce.Jungle.name">Wooden Sword</entry> <entry key="item.Sword.Birch.Oak.name">Wooden Sword</entry> <entry key="item.Sword.Birch.Spruce.name">Wooden Sword</entry> <entry key="item.Sword.Birch.Birch.name">Wooden Sword</entry> <entry key="item.Sword.Birch.Jungle.name">Wooden Sword</entry> <entry key="item.Sword.Jungle.Oak.name">Wooden Sword</entry> <entry key="item.Sword.Jungle.Spruce.name">Wooden Sword</entry> <entry key="item.Sword.Jungle.Birch.name">Wooden Sword</entry> <entry key="item.Sword.Jungle.Jungle.name">Wooden Sword</entry> <entry key="item.Sword.Stone.Oak.name">Stone Sword</entry> <entry key="item.Sword.Stone.Spruce.name">Stone Sword</entry> <entry key="item.Sword.Stone.Birch.name">Stone Sword</entry> <entry key="item.Sword.Stone.Jungle.name">Stone Sword</entry> <entry key="item.Sword.Iron.Oak.name">Iron Sword</entry> <entry key="item.Sword.Iron.Spruce.name">Iron Sword</entry> <entry key="item.Sword.Iron.Birch.name">Iron Sword</entry> <entry key="item.Sword.Iron.Jungle.name">Iron Sword</entry> <entry key="item.Sword.Gold.Oak.name">Gold Sword</entry> <entry key="item.Sword.Gold.Spruce.name">Gold Sword</entry> <entry key="item.Sword.Gold.Birch.name">Gold Sword</entry> <entry key="item.Sword.Gold.Jungle.name">Gold Sword</entry> <entry key="item.Sword.Diamond.Oak.name">Diamond Sword</entry> <entry key="item.Sword.Diamond.Spruce.name">Diamond Sword</entry> <entry key="item.Sword.Diamond.Birch.name">Diamond Sword</entry> <entry key="item.Sword.Diamond.Jungle.name">Diamond Sword</entry> <entry key="item.Shovel.Oak.Oak.name">Wooden Shovel</entry> <entry key="item.Shovel.Oak.Spruce.name">Wooden Shovel</entry> <entry key="item.Shovel.Oak.Birch.name">Wooden Shovel</entry> <entry key="item.Shovel.Oak.Jungle.name">Wooden Shovel</entry> <entry key="item.Shovel.Spruce.Oak.name">Wooden Shovel</entry> <entry key="item.Shovel.Spruce.Spruce.name">Wooden Shovel</entry> <entry key="item.Shovel.Spruce.Birch.name">Wooden Shovel</entry> <entry key="item.Shovel.Spruce.Jungle.name">Wooden Shovel</entry> <entry key="item.Shovel.Birch.Oak.name">Wooden Shovel</entry> <entry key="item.Shovel.Birch.Spruce.name">Wooden Shovel</entry> <entry key="item.Shovel.Birch.Birch.name">Wooden Shovel</entry> <entry key="item.Shovel.Birch.Jungle.name">Wooden Shovel</entry> <entry key="item.Shovel.Jungle.Oak.name">Wooden Shovel</entry> <entry key="item.Shovel.Jungle.Spruce.name">Wooden Shovel</entry> <entry key="item.Shovel.Jungle.Birch.name">Wooden Shovel</entry> <entry key="item.Shovel.Jungle.Jungle.name">Wooden Shovel</entry> <entry key="item.Shovel.Stone.Oak.name">Stone Shovel</entry> <entry key="item.Shovel.Stone.Spruce.name">Stone Shovel</entry> <entry key="item.Shovel.Stone.Birch.name">Stone Shovel</entry> <entry key="item.Shovel.Stone.Jungle.name">Stone Shovel</entry> <entry key="item.Shovel.Iron.Oak.name">Iron Shovel</entry> <entry key="item.Shovel.Iron.Spruce.name">Iron Shovel</entry> <entry key="item.Shovel.Iron.Birch.name">Iron Shovel</entry> <entry key="item.Shovel.Iron.Jungle.name">Iron Shovel</entry> <entry key="item.Shovel.Gold.Oak.name">Gold Shovel</entry> <entry key="item.Shovel.Gold.Spruce.name">Gold Shovel</entry> <entry key="item.Shovel.Gold.Birch.name">Gold Shovel</entry> <entry key="item.Shovel.Gold.Jungle.name">Gold Shovel</entry> <entry key="item.Shovel.Diamond.Oak.name">Diamond Shovel</entry> <entry key="item.Shovel.Diamond.Spruce.name">Diamond Shovel</entry> <entry key="item.Shovel.Diamond.Birch.name">Diamond Shovel</entry> <entry key="item.Shovel.Diamond.Jungle.name">Diamond Shovel</entry> <entry key="item.Pickaxe.Oak.Oak.name">Wooden Pickaxe</entry> <entry key="item.Pickaxe.Oak.Spruce.name">Wooden Pickaxe</entry> <entry key="item.Pickaxe.Oak.Birch.name">Wooden Pickaxe</entry> <entry key="item.Pickaxe.Oak.Jungle.name">Wooden Pickaxe</entry> <entry key="item.Pickaxe.Spruce.Oak.name">Wooden Pickaxe</entry> <entry key="item.Pickaxe.Spruce.Spruce.name">Wooden Pickaxe</entry> <entry key="item.Pickaxe.Spruce.Birch.name">Wooden Pickaxe</entry> <entry key="item.Pickaxe.Spruce.Jungle.name">Wooden Pickaxe</entry> <entry key="item.Pickaxe.Birch.Oak.name">Wooden Pickaxe</entry> <entry key="item.Pickaxe.Birch.Spruce.name">Wooden Pickaxe</entry> <entry key="item.Pickaxe.Birch.Birch.name">Wooden Pickaxe</entry> <entry key="item.Pickaxe.Birch.Jungle.name">Wooden Pickaxe</entry> <entry key="item.Pickaxe.Jungle.Oak.name">Wooden Pickaxe</entry> <entry key="item.Pickaxe.Jungle.Spruce.name">Wooden Pickaxe</entry> <entry key="item.Pickaxe.Jungle.Birch.name">Wooden Pickaxe</entry> <entry key="item.Pickaxe.Jungle.Jungle.name">Wooden Pickaxe</entry> <entry key="item.Pickaxe.Stone.Oak.name">Stone Pickaxe</entry> <entry key="item.Pickaxe.Stone.Spruce.name">Stone Pickaxe</entry> <entry key="item.Pickaxe.Stone.Birch.name">Stone Pickaxe</entry> <entry key="item.Pickaxe.Stone.Jungle.name">Stone Pickaxe</entry> <entry key="item.Pickaxe.Iron.Oak.name">Iron Pickaxe</entry> <entry key="item.Pickaxe.Iron.Spruce.name">Iron Pickaxe</entry> <entry key="item.Pickaxe.Iron.Birch.name">Iron Pickaxe</entry> <entry key="item.Pickaxe.Iron.Jungle.name">Iron Pickaxe</entry> <entry key="item.Pickaxe.Gold.Oak.name">Gold Pickaxe</entry> <entry key="item.Pickaxe.Gold.Spruce.name">Gold Pickaxe</entry> <entry key="item.Pickaxe.Gold.Birch.name">Gold Pickaxe</entry> <entry key="item.Pickaxe.Gold.Jungle.name">Gold Pickaxe</entry> <entry key="item.Pickaxe.Diamond.Oak.name">Diamond Pickaxe</entry> <entry key="item.Pickaxe.Diamond.Spruce.name">Diamond Pickaxe</entry> <entry key="item.Pickaxe.Diamond.Birch.name">Diamond Pickaxe</entry> <entry key="item.Pickaxe.Diamond.Jungle.name">Diamond Pickaxe</entry> <entry key="item.Axe.Oak.Oak.name">Wooden Axe</entry> <entry key="item.Axe.Oak.Spruce.name">Wooden Axe</entry> <entry key="item.Axe.Oak.Birch.name">Wooden Axe</entry> <entry key="item.Axe.Oak.Jungle.name">Wooden Axe</entry> <entry key="item.Axe.Spruce.Oak.name">Wooden Axe</entry> <entry key="item.Axe.Spruce.Spruce.name">Wooden Axe</entry> <entry key="item.Axe.Spruce.Birch.name">Wooden Axe</entry> <entry key="item.Axe.Spruce.Jungle.name">Wooden Axe</entry> <entry key="item.Axe.Birch.Oak.name">Wooden Axe</entry> <entry key="item.Axe.Birch.Spruce.name">Wooden Axe</entry> <entry key="item.Axe.Birch.Birch.name">Wooden Axe</entry> <entry key="item.Axe.Birch.Jungle.name">Wooden Axe</entry> <entry key="item.Axe.Jungle.Oak.name">Wooden Axe</entry> <entry key="item.Axe.Jungle.Spruce.name">Wooden Axe</entry> <entry key="item.Axe.Jungle.Birch.name">Wooden Axe</entry> <entry key="item.Axe.Jungle.Jungle.name">Wooden Axe</entry> <entry key="item.Axe.Stone.Oak.name">Stone Axe</entry> <entry key="item.Axe.Stone.Spruce.name">Stone Axe</entry> <entry key="item.Axe.Stone.Birch.name">Stone Axe</entry> <entry key="item.Axe.Stone.Jungle.name">Stone Axe</entry> <entry key="item.Axe.Iron.Oak.name">Iron Axe</entry> <entry key="item.Axe.Iron.Spruce.name">Iron Axe</entry> <entry key="item.Axe.Iron.Birch.name">Iron Axe</entry> <entry key="item.Axe.Iron.Jungle.name">Iron Axe</entry> <entry key="item.Axe.Gold.Oak.name">Gold Axe</entry> <entry key="item.Axe.Gold.Spruce.name">Gold Axe</entry> <entry key="item.Axe.Gold.Birch.name">Gold Axe</entry> <entry key="item.Axe.Gold.Jungle.name">Gold Axe</entry> <entry key="item.Axe.Diamond.Oak.name">Diamond Axe</entry> <entry key="item.Axe.Diamond.Spruce.name">Diamond Axe</entry> <entry key="item.Axe.Diamond.Birch.name">Diamond Axe</entry> <entry key="item.Axe.Diamond.Jungle.name">Diamond Axe</entry> <entry key="item.Hoe.Oak.Oak.name">Wooden Hoe</entry> <entry key="item.Hoe.Oak.Spruce.name">Wooden Hoe</entry> <entry key="item.Hoe.Oak.Birch.name">Wooden Hoe</entry> <entry key="item.Hoe.Oak.Jungle.name">Wooden Hoe</entry> <entry key="item.Hoe.Spruce.Oak.name">Wooden Hoe</entry> <entry key="item.Hoe.Spruce.Spruce.name">Wooden Hoe</entry> <entry key="item.Hoe.Spruce.Birch.name">Wooden Hoe</entry> <entry key="item.Hoe.Spruce.Jungle.name">Wooden Hoe</entry> <entry key="item.Hoe.Birch.Oak.name">Wooden Hoe</entry> <entry key="item.Hoe.Birch.Spruce.name">Wooden Hoe</entry> <entry key="item.Hoe.Birch.Birch.name">Wooden Hoe</entry> <entry key="item.Hoe.Birch.Jungle.name">Wooden Hoe</entry> <entry key="item.Hoe.Jungle.Oak.name">Wooden Hoe</entry> <entry key="item.Hoe.Jungle.Spruce.name">Wooden Hoe</entry> <entry key="item.Hoe.Jungle.Birch.name">Wooden Hoe</entry> <entry key="item.Hoe.Jungle.Jungle.name">Wooden Hoe</entry> <entry key="item.Hoe.Stone.Oak.name">Stone Hoe</entry> <entry key="item.Hoe.Stone.Spruce.name">Stone Hoe</entry> <entry key="item.Hoe.Stone.Birch.name">Stone Hoe</entry> <entry key="item.Hoe.Stone.Jungle.name">Stone Hoe</entry> <entry key="item.Hoe.Iron.Oak.name">Iron Hoe</entry> <entry key="item.Hoe.Iron.Spruce.name">Iron Hoe</entry> <entry key="item.Hoe.Iron.Birch.name">Iron Hoe</entry> <entry key="item.Hoe.Iron.Jungle.name">Iron Hoe</entry> <entry key="item.Hoe.Gold.Oak.name">Gold Hoe</entry> <entry key="item.Hoe.Gold.Spruce.name">Gold Hoe</entry> <entry key="item.Hoe.Gold.Birch.name">Gold Hoe</entry> <entry key="item.Hoe.Gold.Jungle.name">Gold Hoe</entry> <entry key="item.Hoe.Diamond.Oak.name">Diamond Hoe</entry> <entry key="item.Hoe.Diamond.Spruce.name">Diamond Hoe</entry> <entry key="item.Hoe.Diamond.Birch.name">Diamond Hoe</entry> <entry key="item.Hoe.Diamond.Jungle.name">Diamond Hoe</entry> <entry key="lore.head.sword">Head</entry> <entry key="lore.handle.sword">Handle</entry> <entry key="lore.head.shovel">Head</entry> <entry key="lore.handle.shovel">Handle</entry> <entry key="lore.head.pickaxe">Head</entry> <entry key="lore.handle.pickaxe">Handle</entry> <entry key="lore.head.axe">Head</entry> <entry key="lore.handle.axe">Handle</entry> <entry key="lore.head.hoe">Head</entry> <entry key="lore.handle.hoe">Handle</entry> <entry key="lore.oak">Oak Wood</entry> <entry key="lore.spruce">Spruce Wood</entry> <entry key="lore.birch">Birch Wood</entry> <entry key="lore.jungle">Jungle Wood</entry> <entry key="lore.stone">Stone</entry> <entry key="lore.iron">Iron</entry> <entry key="lore.gold">Gold</entry> <entry key="lore.diamond">Diamond</entry> </properties> Could somebody help me, please? Thanks
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