Posted November 28, 201311 yr 1. Is there a way to run something every tick from the mod class and how? 2. How can I get the client to press buttons as if they were being pressed by the keyboard (specifically A and D) "you seem to be THE best modder I've seen imo." ~spynathan ლ(́◉◞౪◟◉‵ლ
November 28, 201311 yr Hi 1. Yes there is- search for tutorials on ITickHandler. 2. Yes there is - lots of options! For more information see http://greyminecraftcoder.blogspot.com/2013/10/user-input.html You can intercept the keybindings as per this sample code http://gist.github.com/TheGreyGhost/7033821 or for a&d using the MovementInput as per this post http://www.minecraftforge.net/forum/index.php/topic,13727.msg70723.html#msg70723 or alternatively you can just force the appropriate keyBinding to true before GameSettings.updatePlayerMoveState (GameSettings.keyBindLeft etc - see MovementInputFromOptions) -TGG
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