ThunderPotato Posted January 4 Posted January 4 I had finally got my world up again until I messed around with the mods a little and now I get "the game crashed whilst rendering overlay error: java.lang.exceptionininitializererror: null" Heres the crash log: https://paste.ee/p/V8pf7 Quote
TileEntity Posted January 4 Posted January 4 Make a test without nochatreports Quote Try my Modpack >>Link to Curseforge<<
ThunderPotato Posted January 4 Author Posted January 4 I assume you mean the mod. I disabled and tried to load everything up again but I got this message instead "The game crashed whilst unexpected error Error: java.lang.IllegalStateException: Config property is not linked yet" Quote
TileEntity Posted January 4 Posted January 4 Add the new crash-report or log Quote Try my Modpack >>Link to Curseforge<<
TileEntity Posted January 4 Posted January 4 Also remove controllable Quote Try my Modpack >>Link to Curseforge<<
ThunderPotato Posted January 4 Author Posted January 4 It says "The game crashed whilst rendering screen Error: java.lang.NullPointerException: Cannot read field "existingSave" because the return value of "com.epherical.serverbrowser.client.CommonClient.getInstance()" is null" Crash log: https://paste.ee/p/eDQPK Quote
TileEntity Posted January 4 Posted January 4 Also remove the mod serverbrowser Quote Try my Modpack >>Link to Curseforge<<
ThunderPotato Posted January 4 Author Posted January 4 "The game crashed whilst mouseclicked event handler Error: java.lang.IllegalStateException: Some intrusive holders were not registered: [Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}, Reference{null=air}] Hint: Did you register all your registry objects? Registry stage: ACTIVE" https://paste.ee/p/nPZlT Quote
TileEntity Posted January 4 Posted January 4 Remove CIT Resewn 1 Quote Try my Modpack >>Link to Curseforge<<
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