Posted December 3, 201311 yr I understand that everything in Minecraft is in 16x16 px textures per block but I saw in some mods textures that are not 16x16 but more than that almost like they were HD maybe not 720px but more pixels than 16. My question is: Is it possible and if yes how? Don't explain it to me in code but explain in general how is it possible please.
December 3, 201311 yr Author Put a square texture any size in your mod, register it, done. What about armor textures? How do I make a rendering texture?
December 4, 201311 yr Because of how minecraft works, it shrinks down all textures to the correct size ingame, although their resolution remains the same. This means you can get away with replacing any texture, with a higher res one.... EG. Go to a dirt block, replace the dirt's .png with a 256x256 texture. And watch as in game dirt suddenly uses the new texture. Textures can be any size provided their dimensions are divisible by 2 The difference between stupidity and genius is that genius has its limits. - Albert Einstein
December 4, 201311 yr Because of how minecraft works, it shrinks down all textures to the correct size ingame, although their resolution remains the same. This means you can get away with replacing any texture, with a higher res one.... EG. Go to a dirt block, replace the dirt's .png with a 256x256 texture. And watch as in game dirt suddenly uses the new texture. Textures can be any size provided their dimensions are divisible by 2 Or not, and animated. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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