Posted April 2, 20241 yr I created a server side recipe and want the mod to mainly run on the server. The goal is to create a custom item from the crafting what is handled most easily with a recipe. Trying on a single player world worked fine. Sadly, the registrys seem to make issues. When trying to connect to the server, there comes the error: "failed to synchronize registry data from the server, closing connection" Is there anything I can do to fix that? Can I trick the client to ignor the the recipe in any way? Would be happy over any suggestions
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.