1.12.2 Minecraft Forge 1.12.2 Pixel format error
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One of my players is suddenly unable to join a locally hosted MC Eternal server. We have been playing on this server for about 2-3 weeks now. I have tried erasing his player files and his reputation file, and now it just coughs up this and kicks him out: [User Authenticator #5/INFO] [minecraft/NetHandlerLoginServer]: UUID of player EthosTheGod is 7692d8db-02c3-424f-a4ab-0e4e259b106b [20:25:36] [User Authenticator #4/INFO] [minecraft/NetHandlerLoginServer]: UUID of player EthosTheGod is 7692d8db-02c3-424f-a4ab-0e4e259b106b [20:29:35] [Server thread/WARN] [minecraft/MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 575849ms behind, skipping 11516 tick(s) [20:29:35] [Server thread/INFO] [minecraft/NetHandlerLoginServer]: com.mojang.authlib.GameProfile@4a6c63f1[id=7692d8db-02c3-424f-a4ab-0e4e259b106b,name=EthosTheGod,properties={textures=[com.mojang.authlib.properties.Property@241ea89e]},legacy=false] (/IP.ADDRESS) lost connection: Disconnected [20:29:35] [Server thread/INFO] [minecraft/NetHandlerLoginServer]: com.mojang.authlib.GameProfile@6ab6c661[id=7692d8db-02c3-424f-a4ab-0e4e259b106b,name=EthosTheGod,properties={textures=[com.mojang.authlib.properties.Property@7f19aae3]},legacy=false] (/IP.ADDRESS) lost connection: Disconnected It just says "connection timed out" on his end. Any ideas?
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I'm trying to migrate my mod from 1.20 to 1.21. Some packages in the forge api were changed so my mod did have some classes not working. I've changed everything i needed but still is getting me the following error error: cannot access Registry DeferredRegister.create(ForgeRegistries.BLOCKS, FarmMod.MOD_ID); ^ class file for net.minecraft.core.Registry not found The piece of code that is wrong is public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, FarmMod.MOD_ID); And here are my imports import com.lucas.farmmod.FarmMod; import com.lucas.farmmod.block.custom.BaseIrrigatorBlock; import com.lucas.farmmod.item.ModItems; import com.lucas.farmmod.item.custom.BaseIrrigatorBlockItem; import net.minecraft.world.item.BlockItem; import net.minecraft.world.item.Item; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraftforge.eventbus.api.IEventBus; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.ForgeRegistries; import net.minecraftforge.registries.RegistryObject; The class DeferredRegister is throwing the error in the print below I've tried running rebuilding my project in every way possible, tried refreshing my dependencies but nothing works. What can i do?
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By williamwild009 · Posted
It sounds like there might be a synchronization issue with your PartEntity. Ensure that the part entity’s position is updated in your entity's tick method to continuously match the main entity’s location. -
Thx, i've tried removing it and it works now
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By williamwild009 · Posted
For keyboard and mouse inputs, Minecraft Forge utilizes the event system to manage interactions, making it easier to handle across different mods. If you’re looking to bypass this and read inputs directly, you’d typically look into the KeyboardListener and MouseListener classes in the game's code. These classes process input events directly from the user's hardware. If you're experimenting with inputs a lot, you might find a compact keypad handy for quick commands. Check out numeric keyboard . It can speed up your coding workflow! Good luck!
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