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Creating custom recipe types in Forge 48


JacksStuff

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I'm somewhat of a beginner at forge and I'm trying to add custom recipe types to my mod. I've been trying to adapt the solution from https://www.youtube.com/watch?v=IOFbegpYY0k and update it to 1.20.2 with the help of the forge docs without success.

Does anyone know anything about creating such behaviour? Any help would be appreciated.

My recipe is a simple recipe similar to the legacy smithing recipe, heres a JSON example (the "//" will be replaced with some items):

{
  "type": "magic_overhaul:rune_inscribing",
  "base": {
    "item": "//base item"
  },
  "template": {
    "item": "//template item"
  },
  "output": {
    "count": 1,
    "item": "//output item"
  }
}

What I'm interested most is how to implement the RecipeSerializer and RecipeType classes within my Recipe class.

Here's my current RecipeSerializer:

Spoiler
public static class Serializer implements RecipeSerializer<RuneInscribingRecipe> {
        private static final Codec<RuneInscribingRecipe> CODEC = RecordCodecBuilder.create(
                (builder) -> builder.group(
                        Ingredient.CODEC.fieldOf("template").forGetter(RuneInscribingRecipe::getTemplate),
                        Ingredient.CODEC.fieldOf("base").forGetter(RuneInscribingRecipe::getBase),
                        ItemStack.CODEC.fieldOf("output").forGetter((RuneInscribingRecipe recipe) -> recipe.output)
                ).apply(builder, RuneInscribingRecipe::new));


        public Serializer() {

        }

        @Override
        public Codec<RuneInscribingRecipe> codec() {
            return CODEC;
        }


        @Override
        public @Nullable RuneInscribingRecipe fromNetwork(FriendlyByteBuf friendlyByteBuf) {
            Ingredient base = Ingredient.fromNetwork(friendlyByteBuf);
            Ingredient template = Ingredient.fromNetwork(friendlyByteBuf);

            ItemStack output = friendlyByteBuf.readItem();

            return new RuneInscribingRecipe(base, template, output);
        }

        @Override
        public void toNetwork(FriendlyByteBuf friendlyByteBuf, RuneInscribingRecipe runeInscribingRecipe) {
            runeInscribingRecipe.base.toNetwork(friendlyByteBuf);
            runeInscribingRecipe.template.toNetwork(friendlyByteBuf);

            friendlyByteBuf.writeItemStack(runeInscribingRecipe.output, false);
        }
    }

 

Here's the RecipeType:

Spoiler
public static class Type implements RecipeType<RuneInscribingRecipe> {
        @Override
        public String toString() {
            return MagicOverhaul.MOD_ID + ":rune_inscribing";
        }
    }

 

 

Please comment if you need any more code fragments.

Edited by JacksStuff
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1 hour ago, dee12452 said:

I don't spot anything obvious. Can you post the code where you register the serializer?

public class ModRecipes {
    public static final DeferredRegister<RecipeSerializer<?>> SERIALIZERS =
            DeferredRegister.create(ForgeRegistries.RECIPE_SERIALIZERS, MagicOverhaul.MOD_ID);

    public static final RegistryObject<RecipeSerializer<RuneInscribingRecipe>> RUNE_INSCRIBING_SERIALIZER =
            SERIALIZERS.register("rune_inscribing", () -> new RuneInscribingRecipe.Serializer());


    public static void register(IEventBus eventBus){
        SERIALIZERS.register(eventBus);
    }
}

 

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29 minutes ago, dee12452 said:

Yeah this looks good, alright post all of `RuneInscribingRecipe`

Spoiler
public class RuneInscribingRecipe implements Recipe<SimpleContainer> {
    private final Ingredient base;
    private final Ingredient template;
    private final ItemStack output;


    public RuneInscribingRecipe(Ingredient base, Ingredient template, ItemStack output) {
        this.base = base;
        this.template = template;
        this.output = output;
    }

    @Override
    public boolean matches(SimpleContainer simpleContainer, Level level) {
        if (level.isClientSide()) {
            return false;
        }

        return base.test(simpleContainer.getItem(RuneInscriberMenu.BASE_INPUT_SLOT)) && template.test(simpleContainer.getItem(RuneInscriberMenu.TEMPLATE_INPUT_SLOT));
    }

    @Override
    public ItemStack assemble(SimpleContainer simpleContainer, RegistryAccess registryAccess) {
        return output.copy();
    }

    @Override
    public boolean canCraftInDimensions(int i, int i1) {
        return true;
    }

    @Override
    public ItemStack getResultItem(RegistryAccess registryAccess) {
        return output.copy();
    }


    @Override
    public RecipeSerializer<?> getSerializer() {
        return ModRecipes.RUNE_INSCRIBING_SERIALIZER.get();
    }


    public Ingredient getTemplate() {
        return this.template;
    }

    public Ingredient getBase() {
        return this.base;
    }


    @Override
    public RecipeType<?> getType() {
        return new Type();
    }

    @Override
    public int hashCode() {
        return super.hashCode();
    }



    public static class Type implements RecipeType<RuneInscribingRecipe> {
        @Override
        public String toString() {
            return MagicOverhaul.MOD_ID + ":rune_inscribing";
        }
    }


    public static class Serializer implements RecipeSerializer<RuneInscribingRecipe> {
        private static final Codec<RuneInscribingRecipe> CODEC = RecordCodecBuilder.create(
                (builder) -> builder.group(
                        Ingredient.CODEC.fieldOf("template").forGetter(RuneInscribingRecipe::getTemplate),
                        Ingredient.CODEC.fieldOf("base").forGetter(RuneInscribingRecipe::getBase),
                        ItemStack.CODEC.fieldOf("output").forGetter((RuneInscribingRecipe recipe) -> recipe.output)
                ).apply(builder, RuneInscribingRecipe::new));


        public Serializer() {

        }

        @Override
        public Codec<RuneInscribingRecipe> codec() {
            return CODEC;
        }


        @Override
        public @Nullable RuneInscribingRecipe fromNetwork(FriendlyByteBuf friendlyByteBuf) {
            Ingredient base = Ingredient.fromNetwork(friendlyByteBuf);
            Ingredient template = Ingredient.fromNetwork(friendlyByteBuf);

            ItemStack output = friendlyByteBuf.readItem();

            return new RuneInscribingRecipe(base, template, output);
        }

        @Override
        public void toNetwork(FriendlyByteBuf friendlyByteBuf, RuneInscribingRecipe runeInscribingRecipe) {
            runeInscribingRecipe.base.toNetwork(friendlyByteBuf);
            runeInscribingRecipe.template.toNetwork(friendlyByteBuf);

            friendlyByteBuf.writeItemStack(runeInscribingRecipe.output, false);
        }
    }
}

 

 

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There's a couple of discrepancies between my 1.20.2 implementation that's working and yours here but nothing I'd imagine is directly causing an issue. 

What's the exact problem that's happening? Is there a crash? Are you using a custom crafting menu you made from scratch (i.e. a new class that likely extends AbstractContainerMenu + a screen to go along with it)?  

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Posted (edited)
6 hours ago, dee12452 said:

There's a couple of discrepancies between my 1.20.2 implementation that's working and yours here but nothing I'd imagine is directly causing an issue. 

What's the exact problem that's happening? Is there a crash? Are you using a custom crafting menu you made from scratch (i.e. a new class that likely extends AbstractContainerMenu + a screen to go along with it)?  

1.The game doesn't crash, everything seems normal, but when i insert the designated items into the block entity, the result item does not show up.

2.Yes, I'm using a custom menu, here's the source code:

Spoiler
public class RuneInscriberMenu extends AbstractContainerMenu {
    private final RuneInscriberBlockEntity blockEntity;
    private final ContainerLevelAccess levelAccess;
    private final ItemStackHandler inventory;

    public static final int BASE_INPUT_SLOT = 0;
    public static final int TEMPLATE_INPUT_SLOT = 1;
    public static final int OUTPUT_SLOT = 2;

    private ArrayList<ItemStack> stored = new ArrayList<>();



    //Client Constructor
    public RuneInscriberMenu(int pContainerId, Inventory inv, FriendlyByteBuf extraData) {
        this(pContainerId, inv, inv.player.level().getBlockEntity(extraData.readBlockPos()));
    }

    //Server Constructor
    public RuneInscriberMenu(int pContainerId, Inventory inv, BlockEntity entity) {
        super(ModMenuTypes.RUNE_INSCRIBER_MENU.get(), pContainerId);
        if (entity instanceof RuneInscriberBlockEntity be) {
            this.blockEntity = be;
        }
        else {
            throw new IllegalStateException("Incorrect block entity class (%s) passed into RuneInscriberMenu".formatted(entity.getClass().getCanonicalName()));
        }

        this.levelAccess = ContainerLevelAccess.create(blockEntity.getLevel(), blockEntity.getBlockPos());
        this.inventory = blockEntity.getInventory();
        createPlayerHotbar(inv);
        createPlayerInventory(inv);
        createBlockEntityInventory(blockEntity);
    }





    @Override
    public ItemStack quickMoveStack(Player playerIn, int pIndex) {
        Slot fromSlot = getSlot(pIndex);
        ItemStack fromStack = fromSlot.getItem();

        if(fromStack.getCount() <= 0)
            fromSlot.set(ItemStack.EMPTY);

        if(!fromSlot.hasItem())
            return ItemStack.EMPTY;

        ItemStack copyFromStack = fromStack.copy();

        if(pIndex < 36) {
            // We are inside of the player's playerInventory
            if(!moveItemStackTo(fromStack, 36, 37, false))
                return ItemStack.EMPTY;
        } else if (pIndex < 63) {
            // We are inside of the block entity playerInventory
            if(!moveItemStackTo(fromStack, 0, 36, false))
                return ItemStack.EMPTY;
        } else {
            System.err.println("Invalid slot index: " + pIndex);
            return ItemStack.EMPTY;
        }

        fromSlot.setChanged();
        fromSlot.onTake(playerIn, fromStack);

        return copyFromStack;
    }

    private boolean isEmpty() {
        return inventory.getStackInSlot(BASE_INPUT_SLOT).isEmpty() &&
                inventory.getStackInSlot(TEMPLATE_INPUT_SLOT).isEmpty() &&
                inventory.getStackInSlot(OUTPUT_SLOT).isEmpty();
    }

    private boolean isCrafted = false;

    @Override
    public boolean stillValid(Player player) {
        return stillValid(this.levelAccess, player, ModBlocks.RUNE_INSCRIBER.get());
    }


    public RuneInscriberBlockEntity getBlockEntity() {
        return blockEntity;
    }

    private boolean hasRecipe() {
        Optional<RecipeHolder<RuneInscribingRecipe>> recipe = getCurrentRecipe();

        if (recipe.isEmpty()) {
            return false;
        }

        return !isEmpty() &&
                recipe.get().value().getBase().test(inventory.getStackInSlot(RuneInscriberMenu.BASE_INPUT_SLOT)) &&
                recipe.get().value().getTemplate().test(inventory.getStackInSlot(RuneInscriberMenu.TEMPLATE_INPUT_SLOT));
    }

    private void suggestCraft()
    {

        if (!hasRecipe()) {
            clearOutput();
            return;
        }
        Optional<RecipeHolder<RuneInscribingRecipe>> recipe = getCurrentRecipe();
        ItemStack result = recipe.get().value().getResultItem(this.blockEntity.getLevel().registryAccess());


        blockEntity.getInventory().setStackInSlot(OUTPUT_SLOT, result);
    }

 
    private void craft() {
        Optional<RecipeHolder<RuneInscribingRecipe>> recipe = getCurrentRecipe();
        blockEntity.getInventory().setStackInSlot(BASE_INPUT_SLOT, new ItemStack(Items.AIR));
        isCrafted = true;
    }


	//Clears the output item from the block entity inventory
    private void clearOutput() {
        ItemStack stack = inventory.getStackInSlot(OUTPUT_SLOT);
        stack.shrink(1);
        inventory.setStackInSlot(OUTPUT_SLOT, stack);
    }

    @Override
    public void removed(Player pPlayer) {
        clear(pPlayer, blockEntity.getInventory().getStackInSlot(BASE_INPUT_SLOT));
        clear(pPlayer, blockEntity.getInventory().getStackInSlot(TEMPLATE_INPUT_SLOT));
        isEmpty();
        if (isCrafted) {
            clear(pPlayer, blockEntity.getInventory().getStackInSlot(OUTPUT_SLOT));
        }
        clearOutput();

        super.removed(pPlayer);
    }

	//Clears the item from the block entity inventory
    private void clear(Player pPlayer, ItemStack stack) {
        if (pPlayer instanceof ServerPlayer) {
            if (!stack.isEmpty()) {
                if (pPlayer.isAlive() && !((ServerPlayer) pPlayer).hasDisconnected()) {
                    pPlayer.getInventory().placeItemBackInInventory(stack);
                } else {
                    pPlayer.drop(stack, false);
                }
                stored.clear();
            }
        }
    }



    private Optional<RecipeHolder<RuneInscribingRecipe>> getCurrentRecipe() {
        SimpleContainer inventory = new SimpleContainer(2);
        inventory.setItem(BASE_INPUT_SLOT, this.inventory.getStackInSlot(BASE_INPUT_SLOT));
        inventory.setItem(TEMPLATE_INPUT_SLOT, this.inventory.getStackInSlot(TEMPLATE_INPUT_SLOT));
        List<RecipeHolder<RuneInscribingRecipe>> list = this.blockEntity.getLevel().getRecipeManager().getRecipesFor(new RuneInscribingRecipe.Type(), inventory, this.blockEntity.getLevel());
        if (list.isEmpty()) {
            return Optional.empty();
        }

        return Optional.of(list.get(0));
    }


    private void createBlockEntityInventory(RuneInscriberBlockEntity be) {
        be.getOptional().ifPresent(inventory -> {
            this.addSlot(new SlotItemHandler(inventory, BASE_INPUT_SLOT, 26, 35) {
                @Override
                public void setChanged() {
                    if (getItem().is(Tags.Items.STONE)) {
                        suggestCraft();
                    }
                    else {
                        clearOutput();
                    }
                    super.setChanged();
                }


                @Override
                public boolean mayPlace(@NotNull ItemStack stack) {
                    return stack.is(Tags.Items.STONE);
                }


                @Override
                public int getMaxStackSize() {
                    return 1;
                }

                @Override
                public int getMaxStackSize(@NotNull ItemStack stack) {
                    return 1;
                }
            });

            this.addSlot(new SlotItemHandler(inventory, TEMPLATE_INPUT_SLOT, 80, 35) {
                @Override
                public void setChanged() {
                    suggestCraft();
                    super.setChanged();
                }


                @Override
                public boolean mayPlace(@NotNull ItemStack stack) {
                    return stack.is(ModTags.Items.RUNE_TEMPLATES);
                }


                @Override
                public int getMaxStackSize() {
                    return 1;
                }

                @Override
                public int getMaxStackSize(@NotNull ItemStack stack) {
                    return 1;
                }
            });

            this.addSlot(new RuneOutputSlot(inventory, OUTPUT_SLOT, 133, 35));
        });
    }

    private void createPlayerInventory (Inventory playerInventory) {
        for (int row = 0; row < 3; row++) {
            for (int column = 0; column < 9; column++) {
                this.addSlot(new Slot(playerInventory, 9 + column + row * 9, 8 + column * 18, 84 + row * 18));
            }
        }
    }


    private void createPlayerHotbar (Inventory playerInventory) {
        for (int column = 0; column < 9; column++) {
            this.addSlot(new Slot(playerInventory, column, 8 + column * 18, 142));
        }
    }

    public class RuneOutputSlot extends SlotItemHandler {

        public RuneOutputSlot(IItemHandler itemHandler, int index, int xPosition, int yPosition) {
            super(itemHandler, index, xPosition, yPosition);
        }

        @Override
        public void setChanged() {
            if (this.hasItem())
                craft();
            super.setChanged();
        }

        @Override
        public void onTake(Player pPlayer, ItemStack pStack) {
            super.onTake(pPlayer, pStack);
        }


        @Override
        public boolean mayPlace(@NotNull ItemStack stack) {
            return false;
        }
    }

}

 

 

Edited by JacksStuff
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Ok yeah I think this might be where the problem starts.

For starters, I think you can get rid of your RecipeType impl and make it a static constant instead. I'm not 100% sure this will fix it but it's posssible.

RuneInscribingRecipe

    public class RuneInscribingRecipe implements Recipe<SimpleContainer> {
        public static final RecipeType<RuneInscribingRecipe> RECIPE_TYPE = new RecipeType<>(){};
        
        // ....

        @Override
        public RecipeType<?> getType() {
            return RECIPE_TYPE;
        }
        
        // ....
    }

RuneInscriberMenu

    private Optional<RecipeHolder<RuneInscribingRecipe>> getCurrentRecipe() {
        SimpleContainer inventory = new SimpleContainer(2);
        inventory.setItem(BASE_INPUT_SLOT, this.inventory.getStackInSlot(BASE_INPUT_SLOT));
        inventory.setItem(TEMPLATE_INPUT_SLOT, this.inventory.getStackInSlot(TEMPLATE_INPUT_SLOT));
        List<RecipeHolder<RuneInscribingRecipe>> list = this.blockEntity.getLevel().getRecipeManager().getRecipesFor(RuneInscribingRecipe.RECIPE_TYPE, inventory, this.blockEntity.getLevel());
        if (list.isEmpty()) {
            return Optional.empty();
        }

        return Optional.of(list.get(0));
    }

 

Also, this here is a little suspicious where you're getting the `this.inventory.getStackInSlot` calls. I'd try and make sure those are what you expect they are with either a Debug line in IDE or print statement

SimpleContainer inventory = new SimpleContainer(2);
inventory.setItem(BASE_INPUT_SLOT, this.inventory.getStackInSlot(BASE_INPUT_SLOT));
System.out.printf("CHECKING BASE INPUT OF RECIPE: %s\n", this.inventory.getStackInSlot(BASE_INPUT_SLOT));
inventory.setItem(TEMPLATE_INPUT_SLOT, this.inventory.getStackInSlot(TEMPLATE_INPUT_SLOT));
System.out.printf("CHECKING TEMPLATE INPUT OF RECIPE: %s\n", this.inventory.getStackInSlot(TEMPLATE_INPUT_SLOT));

^ See what the result of those print statements are, make sure they're right

Edited by dee12452
Remove potential false info
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2 hours ago, dee12452 said:

Ok yeah I think this might be where the problem starts.

For starters, I think you can get rid of your RecipeType impl and make it a static constant instead. I'm not 100% sure this will fix it but it's posssible.

RuneInscribingRecipe

    public class RuneInscribingRecipe implements Recipe<SimpleContainer> {
        public static final RecipeType<RuneInscribingRecipe> RECIPE_TYPE = new RecipeType<>(){};
        
        // ....

        @Override
        public RecipeType<?> getType() {
            return RECIPE_TYPE;
        }
        
        // ....
    }

RuneInscriberMenu

    private Optional<RecipeHolder<RuneInscribingRecipe>> getCurrentRecipe() {
        SimpleContainer inventory = new SimpleContainer(2);
        inventory.setItem(BASE_INPUT_SLOT, this.inventory.getStackInSlot(BASE_INPUT_SLOT));
        inventory.setItem(TEMPLATE_INPUT_SLOT, this.inventory.getStackInSlot(TEMPLATE_INPUT_SLOT));
        List<RecipeHolder<RuneInscribingRecipe>> list = this.blockEntity.getLevel().getRecipeManager().getRecipesFor(RuneInscribingRecipe.RECIPE_TYPE, inventory, this.blockEntity.getLevel());
        if (list.isEmpty()) {
            return Optional.empty();
        }

        return Optional.of(list.get(0));
    }

 

Also, this here is a little suspicious where you're getting the `this.inventory.getStackInSlot` calls. I'd try and make sure those are what you expect they are with either a Debug line in IDE or print statement

SimpleContainer inventory = new SimpleContainer(2);
inventory.setItem(BASE_INPUT_SLOT, this.inventory.getStackInSlot(BASE_INPUT_SLOT));
System.out.printf("CHECKING BASE INPUT OF RECIPE: %s\n", this.inventory.getStackInSlot(BASE_INPUT_SLOT));
inventory.setItem(TEMPLATE_INPUT_SLOT, this.inventory.getStackInSlot(TEMPLATE_INPUT_SLOT));
System.out.printf("CHECKING TEMPLATE INPUT OF RECIPE: %s\n", this.inventory.getStackInSlot(TEMPLATE_INPUT_SLOT));

^ See what the result of those print statements are, make sure they're right

Thanks for the suggestions, but nothing seemed to change after applying them. Also the "this.inventory.getStackInSlot" thing prints the correct items.

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Hm yeah sorry, not seeing anything else that's sticking out, I'd need to debug myself probably. Do you have a github or bitbucket repo? I could poke around when I have time to see what the problem might be.

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2 hours ago, dee12452 said:

Hm yeah sorry, not seeing anything else that's sticking out, I'd need to debug myself probably. Do you have a github or bitbucket repo? I could poke around when I have time to see what the problem might be.

Here's my github repo https://github.com/JacksStuff0905/magic-overhaul-1.20.X, maybe you might find something. Either way thanks a lot for all the help.

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Sure, I'm sorry I couldn't be more helpful so far.

 

 Does this always return empty?

List<RecipeHolder<RuneInscribingRecipe>> list = this.blockEntity.getLevel().getRecipeManager().getRecipesFor(RuneInscribingRecipe.RECIPE_TYPE, inventory, this.blockEntity.getLevel());

 

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10 minutes ago, dee12452 said:

Sure, I'm sorry I couldn't be more helpful so far.

 

 Does this always return empty?

List<RecipeHolder<RuneInscribingRecipe>> list = this.blockEntity.getLevel().getRecipeManager().getRecipesFor(RuneInscribingRecipe.RECIPE_TYPE, inventory, this.blockEntity.getLevel());

 

Yeah, always an empty list, I checked multiple times. 

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{
  "type": "magic_overhaul:rune_inscribing",
  "base": {
    "item": "//base item"
  },
  "template": {
    "item": "//template item"
  },
  "output": {
    "count": 1,
    "item": "//output item"
  }
}

^ Ok, where is your recipe JSON placed in your file structure? What's it called? And paste the actual JSON you're testing with, because it needs to be valid.

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14 hours ago, dee12452 said:
{
  "type": "magic_overhaul:rune_inscribing",
  "base": {
    "item": "//base item"
  },
  "template": {
    "item": "//template item"
  },
  "output": {
    "count": 1,
    "item": "//output item"
  }
}

^ Ok, where is your recipe JSON placed in your file structure? What's it called? And paste the actual JSON you're testing with, because it needs to be valid.

I accidentally forgot to push the recent changes, so all the stuff about the recipes is missing from github. Just fixed that. The JSON is located in the data/magic_overhaul/recipes folder and looks like this:

{
  "type": "magic_overhaul:rune_inscribing",
  "base": {
    "item": "minecraft:stone"
  },
  "template": {
    "item": "magic_overhaul:rune_template_acnar"
  },
  "output": {
    "count": 1,
    "item": "magic_overhaul:rune_acnar"
  }
}

 

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@JacksStuff looks like at least one of your problems is your recipe JSON. ItemStack's CODEC isn't defined the way you're thinking it is. Try this instead

{
  "type": "magic_overhaul:rune_inscribing",
  "base": {
    "item": "minecraft:stone"
  },
  "template": {
    "item": "magic_overhaul:rune_template_acnar"
  },
  "output": {
    "Count": 1,
    "id": "magic_overhaul:rune_acnar"
  }
}

 

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16 hours ago, chxr said:

Im running on a similar problem. Codecs are hurting my head more than they should

Yeah CODECs are super funky the first time you start working with them, I definitely had a few woes in the beginning when moving to 1.20.2. What's the JSON structure of your recipe? I'm sure either I or ChatGPT can whip you up a CODEC for it pretty quickly lol.

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2 hours ago, dee12452 said:

Yeah CODECs are super funky the first time you start working with them, I definitely had a few woes in the beginning when moving to 1.20.2. What's the JSON structure of your recipe? I'm sure either I or ChatGPT can whip you up a CODEC for it pretty quickly lol.

Funny enough, Chatgpt is confusing me even more. My BE works like a furnace, you need 8 items and two fuel to make a third item. Here is an example recipe. In this case, 8 aberrant shards, each one in one slot, and two of aberrant fuel, each one on one slot for a total of 10 slots. Supposedly any block with the tag aberrant_fuel should be accepted but im not sure this is how the json should look:

 

{
  "type": "relativedimensions:particle_rebound",
  "inputItem": [
    {
      "item": "relativedimensions:aberrant_shard"
    }
  ],
  "fuelItem": [
    {
      "tag": "relativedimensions:block/aberrant_fuel"
    }
  ],
  "output": {
    "Count": 1,
    "id": "relativedimensions:aberrant_ingot"
  }
}

 

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@chxr

Looks like you're making some sort of a crafting table / furnace hybrid? Are the inputs needing arranging like a shaped recipe, or is it shapeless?

I'll assume it's shapeless since that just adds a lot more complexity. In that case I'd probably do something like this

{
  "type": "relativedimensions:particle_rebound",
  "inputs": [
    {
      "ingredient": {
        "item": "relativedimensions:aberrant_shard"
      },
      "count": 8
    }
  ],
  "fuel": {
    "tag": "relativedimensions:block/aberrant_fuel"
  },
  "output": {
    "Count": 1,
    "id": "relativedimensions:aberrant_ingot"
  }
}

inputs: A list of ingredients and how many are needed. The count among each input adds up to 8. Since there's only 1 ingredient, the count is set to 8.

fuel: Same thing as before but remove the list and just make it an object with a tag.

output: Kept the same.

 

In this case the Codec I would make is

    public record ParticleReboundIngredient(Ingredient ingredient, int count) {
        public static final Codec<ParticleReboundIngredient> CODEC = RecordCodecBuilder.create(
                builder -> builder.group(
                        Ingredient.CODEC.fieldOf("ingredient").forGetter((i) -> i.ingredient),
                        Codec.INT.fieldOf("count").forGetter(i -> i.count)
                ).apply(builder, ParticleReboundIngredient::new)
        );
    }
    
    public record ParticleReboundFuel(String tag) {
        public static final Codec<ParticleReboundFuel> CODEC = RecordCodecBuilder.create(
                builder -> builder.group(Codec.STRING.fieldOf("tag").forGetter(f -> f.tag)).apply(builder, ParticleReboundFuel::new)
        );
        
        public boolean isFuel(ItemStack stack) {
            // TODO: Check if fuel item matches the tag
        }
    }

    public record ParticleReboundRecipe(List<ParticleReboundIngredient> inputs, ParticleReboundFuel fuel, ItemStack output) {
        public static final Codec<ParticleReboundRecipe> CODEC = RecordCodecBuilder.create(
                builder -> builder.group(
                        ParticleReboundIngredient.CODEC.listOf().fieldOf("inputs").forGetter(r -> r.inputs),
                        ParticleReboundFuel.CODEC.fieldOf("fuel").forGetter(r -> r.fuel),
                        ItemStack.CODEC.fieldOf("output").forGetter(r -> r.output)
                ).apply(builder, ParticleReboundRecipe::new)
        );
    }

 

There might be a more proper Codec for the fuel and the tag that's built into minecraft / forge, but I didn't look

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3 hours ago, dee12452 said:

@chxr

Looks like you're making some sort of a crafting table / furnace hybrid? Are the inputs needing arranging like a shaped recipe, or is it shapeless?

I'll assume it's shapeless since that just adds a lot more complexity. In that case I'd probably do something like this

{
  "type": "relativedimensions:particle_rebound",
  "inputs": [
    {
      "ingredient": {
        "item": "relativedimensions:aberrant_shard"
      },
      "count": 8
    }
  ],
  "fuel": {
    "tag": "relativedimensions:block/aberrant_fuel"
  },
  "output": {
    "Count": 1,
    "id": "relativedimensions:aberrant_ingot"
  }
}

inputs: A list of ingredients and how many are needed. The count among each input adds up to 8. Since there's only 1 ingredient, the count is set to 8.

fuel: Same thing as before but remove the list and just make it an object with a tag.

output: Kept the same.

 

In this case the Codec I would make is

    public record ParticleReboundIngredient(Ingredient ingredient, int count) {
        public static final Codec<ParticleReboundIngredient> CODEC = RecordCodecBuilder.create(
                builder -> builder.group(
                        Ingredient.CODEC.fieldOf("ingredient").forGetter((i) -> i.ingredient),
                        Codec.INT.fieldOf("count").forGetter(i -> i.count)
                ).apply(builder, ParticleReboundIngredient::new)
        );
    }
    
    public record ParticleReboundFuel(String tag) {
        public static final Codec<ParticleReboundFuel> CODEC = RecordCodecBuilder.create(
                builder -> builder.group(Codec.STRING.fieldOf("tag").forGetter(f -> f.tag)).apply(builder, ParticleReboundFuel::new)
        );
        
        public boolean isFuel(ItemStack stack) {
            // TODO: Check if fuel item matches the tag
        }
    }

    public record ParticleReboundRecipe(List<ParticleReboundIngredient> inputs, ParticleReboundFuel fuel, ItemStack output) {
        public static final Codec<ParticleReboundRecipe> CODEC = RecordCodecBuilder.create(
                builder -> builder.group(
                        ParticleReboundIngredient.CODEC.listOf().fieldOf("inputs").forGetter(r -> r.inputs),
                        ParticleReboundFuel.CODEC.fieldOf("fuel").forGetter(r -> r.fuel),
                        ItemStack.CODEC.fieldOf("output").forGetter(r -> r.output)
                ).apply(builder, ParticleReboundRecipe::new)
        );
    }

 

There might be a more proper Codec for the fuel and the tag that's built into minecraft / forge, but I didn't look

Pretty much, although all the recipes im planning to make on it are shapeless. The idea is that the chamber uses energy to "fuse" the items in each of the center slots together, in this case an ingot. The two slots at the sides are fuel. (A special kind of wood in this case).

Here is an image of the interface just for reference (The center slot is the output)

spacer.png

 

As for the code- Can you elaborate a little bit on it? Seeing three different record classes has confused me a lot. (Elaborate as in why make them in three different records. I understand the code itself more or less)

Edited by chxr
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35 minutes ago, chxr said:

 

Pretty much, although all the recipes im planning to make on it are shapeless. The idea is that the chamber uses energy to "fuse" the items in each of the center slots together, in this case an ingot. The two slots at the sides are fuel. (A special kind of wood in this case).

Here is an image of the interface just for reference (The center slot is the output)

spacer.png

 

As for the code- Can you elaborate a little bit on it? Seeing three different record classes has confused me a lot. (Elaborate as in why make them in three different records. I understand the code itself more or less)

That looks pretty cool, nice!

 

Sure, so looking at that JSON file I posted, I pretty much made a record class for each "custom" data type in that JSON. The Input is a good example of why

```

"inputs": [ { "ingredient": { "item": "relativedimensions:aberrant_shard" }, "count": 8 } ],

```

So here's the inputs, it's an array, which we can use the Codec builder's builder.listOf to define an array. Each Item is of some arbitrary object with keys "ingredient" (which we know is an Ingredient) and a "count" which is an int. You don't have to have an intermediate class to map this to necessarily but I found that it's just easier to see the data that way, hence the 'ParticleReboundIngredient' represents one of these inputs.

 

Let me know if that makes sense or not. 

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33 minutes ago, dee12452 said:

That looks pretty cool, nice!

 

Sure, so looking at that JSON file I posted, I pretty much made a record class for each "custom" data type in that JSON. The Input is a good example of why

```

"inputs": [ { "ingredient": { "item": "relativedimensions:aberrant_shard" }, "count": 8 } ],

```

So here's the inputs, it's an array, which we can use the Codec builder's builder.listOf to define an array. Each Item is of some arbitrary object with keys "ingredient" (which we know is an Ingredient) and a "count" which is an int. You don't have to have an intermediate class to map this to necessarily but I found that it's just easier to see the data that way, hence the 'ParticleReboundIngredient' represents one of these inputs.

 

Let me know if that makes sense or not. 

It does but I'm struggling to see how to make it work in my recipe? (Its structure is the same as OP's, with a serializer subclass)

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 public class ParticleReboundRecipe implements Recipe<CraftingContainer> {
   private List<ParticleReboundIngredient> inputs;
   private ParticleReboundFuel fuel; 
   private ItemStack output;
   
   public ParticleReboundRecipe(List<ParticleReboundIngredient> inputs, ParticleReboundFuel fuel, ItemStack output) {
     this.inputs = inputs;
     this.fuel = fuel;
     this.output = output;
   }
   
    // TODO: Implement interface ...
   
   // TODO: Move to separate file if desired
	public record ParticleReboundIngredient(Ingredient ingredient, int count) {
        public static final Codec<ParticleReboundIngredient> CODEC = RecordCodecBuilder.create(
                builder -> builder.group(
                        Ingredient.CODEC.fieldOf("ingredient").forGetter((i) -> i.ingredient),
                        Codec.INT.fieldOf("count").forGetter(i -> i.count)
                ).apply(builder, ParticleReboundIngredient::new)
        );
    }
    
   // TODO: Move to separate file if desired
    public record ParticleReboundFuel(String tag) {
        public static final Codec<ParticleReboundFuel> CODEC = RecordCodecBuilder.create(
                builder -> builder.group(Codec.STRING.fieldOf("tag").forGetter(f -> f.tag)).apply(builder, ParticleReboundFuel::new)
        );
        
        public boolean isFuel(ItemStack stack) {
            // TODO: Check if fuel item matches the tag
        }
    }
   
   public class Serializer implements RecipeSerializer<ParticleReboundRecipe> {
     public static final Codec<ParticleReboundRecipe> CODEC = RecordCodecBuilder.create(
       builder -> builder.group(
         ParticleReboundIngredient.CODEC.listOf().fieldOf("inputs").forGetter(r -> r.inputs),
         ParticleReboundFuel.CODEC.fieldOf("fuel").forGetter(r -> r.fuel),
         ItemStack.CODEC.fieldOf("output").forGetter(r -> r.output)
       ).apply(builder, ParticleReboundRecipe::new)
     );

     @Override
     public @NotNull Codec<ParticleReboundRecipe> codec() {
       return CODEC;
     }
     
     // TODO: The rest ...
   }
 }

 

?

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14 hours ago, dee12452 said:
 public class ParticleReboundRecipe implements Recipe<CraftingContainer> {
   private List<ParticleReboundIngredient> inputs;
   private ParticleReboundFuel fuel; 
   private ItemStack output;
   
   public ParticleReboundRecipe(List<ParticleReboundIngredient> inputs, ParticleReboundFuel fuel, ItemStack output) {
     this.inputs = inputs;
     this.fuel = fuel;
     this.output = output;
   }
   
    // TODO: Implement interface ...
   
   // TODO: Move to separate file if desired
	public record ParticleReboundIngredient(Ingredient ingredient, int count) {
        public static final Codec<ParticleReboundIngredient> CODEC = RecordCodecBuilder.create(
                builder -> builder.group(
                        Ingredient.CODEC.fieldOf("ingredient").forGetter((i) -> i.ingredient),
                        Codec.INT.fieldOf("count").forGetter(i -> i.count)
                ).apply(builder, ParticleReboundIngredient::new)
        );
    }
    
   // TODO: Move to separate file if desired
    public record ParticleReboundFuel(String tag) {
        public static final Codec<ParticleReboundFuel> CODEC = RecordCodecBuilder.create(
                builder -> builder.group(Codec.STRING.fieldOf("tag").forGetter(f -> f.tag)).apply(builder, ParticleReboundFuel::new)
        );
        
        public boolean isFuel(ItemStack stack) {
            // TODO: Check if fuel item matches the tag
        }
    }
   
   public class Serializer implements RecipeSerializer<ParticleReboundRecipe> {
     public static final Codec<ParticleReboundRecipe> CODEC = RecordCodecBuilder.create(
       builder -> builder.group(
         ParticleReboundIngredient.CODEC.listOf().fieldOf("inputs").forGetter(r -> r.inputs),
         ParticleReboundFuel.CODEC.fieldOf("fuel").forGetter(r -> r.fuel),
         ItemStack.CODEC.fieldOf("output").forGetter(r -> r.output)
       ).apply(builder, ParticleReboundRecipe::new)
     );

     @Override
     public @NotNull Codec<ParticleReboundRecipe> codec() {
       return CODEC;
     }
     
     // TODO: The rest ...
   }
 }

 

?

Yeah sorry i just managed to make it now, i shouldn't have tried to make it work in my head yesterday late at night. It correctly is recognizing the recipe. Im running on some other errors but they are now due to my recipe's inner workings and not the game not recognizing the recipe itself

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Unexpecteded ClassMetadataNotFoundException whilst transforming the mixin class: [MAIN Applicator Phase -> mixins.oculus.compat.dh.json:NonCullingFrustumMixin -> Apply Methods -> (IILcom/seibel/distanthorizons/coreapi/util/math/Mat4f;)V:update -> Transform Descriptor -> desc=Lcom/seibel/distanthorizons/coreapi/util/math/Mat4f;]     at org.spongepowered.asm.mixin.transformer.MixinTargetContext.transformMethod(MixinTargetContext.java:491) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyNormalMethod(MixinApplicatorStandard.java:532) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMethods(MixinApplicatorStandard.java:518) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMixin(MixinApplicatorStandard.java:386) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:325) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:383) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:365) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:363) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     ... 30 more Caused by: org.spongepowered.asm.mixin.throwables.ClassMetadataNotFoundException: com.seibel.distanthorizons.coreapi.util.math.Mat4f     at org.spongepowered.asm.mixin.transformer.MixinTargetContext.transformSingleDescriptor(MixinTargetContext.java:983) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinTargetContext.transformSingleDescriptor(MixinTargetContext.java:943) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinTargetContext.transformMethodDescriptor(MixinTargetContext.java:998) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinTargetContext.transformDescriptor(MixinTargetContext.java:899) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinTargetContext.transformMethod(MixinTargetContext.java:448) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyNormalMethod(MixinApplicatorStandard.java:532) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMethods(MixinApplicatorStandard.java:518) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMixin(MixinApplicatorStandard.java:386) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:325) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:383) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:365) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:363) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     ... 30 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Suspected Mods: NONE Stacktrace:     at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:392) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:250) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.service.modlauncher.MixinTransformationHandler.processClass(MixinTransformationHandler.java:131) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.launch.MixinLaunchPluginLegacy.processClass(MixinLaunchPluginLegacy.java:131) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at cpw.mods.modlauncher.serviceapi.ILaunchPluginService.processClassWithFlags(ILaunchPluginService.java:156) ~[modlauncher-10.0.9.jar:10.0.9+10.0.9+main.dcd20f30] {}     at cpw.mods.modlauncher.LaunchPluginHandler.offerClassNodeToPlugins(LaunchPluginHandler.java:88) ~[modlauncher-10.0.9.jar:?] {}     at cpw.mods.modlauncher.ClassTransformer.transform(ClassTransformer.java:120) ~[modlauncher-10.0.9.jar:?] {}     at cpw.mods.modlauncher.TransformingClassLoader.maybeTransformClassBytes(TransformingClassLoader.java:50) ~[modlauncher-10.0.9.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.readerToClass(ModuleClassLoader.java:113) ~[securejarhandler-2.1.10.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.lambda$findClass$15(ModuleClassLoader.java:219) ~[securejarhandler-2.1.10.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.loadFromModule(ModuleClassLoader.java:229) ~[securejarhandler-2.1.10.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.findClass(ModuleClassLoader.java:219) ~[securejarhandler-2.1.10.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.loadClass(ModuleClassLoader.java:135) ~[securejarhandler-2.1.10.jar:?] {}     at java.lang.ClassLoader.loadClass(ClassLoader.java:525) ~[?:?] {}     at net.minecraft.client.Minecraft.<init>(Minecraft.java:505) ~[client-1.20.1-20230612.114412-srg.jar%23536!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:alexscaves.mixins.json:client.MinecraftMixin,pl:mixin:APP:combatroll.mixins.json:MinecraftClientMixin,pl:mixin:APP:dynamiclightsreforged.mixins.json:MinecraftClientMixin,pl:mixin:APP:mixins.hammerlib.json:client.MinecraftMixin,pl:mixin:APP:apoli.mixins.json:MinecraftClientMixin,pl:mixin:APP:neat.mixins.json:MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.blast_search_trees.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin,pl:mixin:APP:modernfix-forge.mixins.json:feature.measure_time.MinecraftMixin_Forge,pl:mixin:APP:balm.mixins.json:MinecraftMixin,pl:mixin:APP:botania_xplat.mixins.json:client.MinecraftAccessor,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_PipelineManagement,pl:mixin:APP:mixins.essential.json:client.Mixin_RunEssentialTasks,pl:mixin:APP:mixins.essential.json:client.MixinMinecraft,pl:mixin:APP:mixins.essential.json:client.gui.Mixin_FixKeybindUnpressedInEmoteWheel,pl:mixin:APP:mixins.essential.json:client.gui.Mixin_RecalculateMenuScale,pl:mixin:APP:mixins.essential.json:compatibility.vanilla.Mixin_WorkaroundBrokenFramebufferBlitBlending,pl:mixin:APP:mixins.essential.json:feature.emote.Mixin_AllowMovementDuringEmoteWheel_HandleKeybinds,pl:mixin:APP:mixins.essential.json:feature.skin_overwrites.Mixin_InstallTrustingServicesKeyInfo,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientAccessor,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientInject,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:immediatelyfast-common.mixins.json:core.MixinMinecraftClient,pl:mixin:APP:embeddiumplus.mixin.json:fps.GpuUsageMixin,pl:mixin:APP:bookshelf.common.mixins.json:accessors.client.AccessorMinecraft,pl:mixin:APP:railways-common.mixins.json:conductor_possession.MixinMinecraft,pl:mixin:APP:mixins.ipnext.json:MixinMinecraftClient,pl:mixin:APP:monolib.mixins.json:MixinMinecraft,pl:mixin:APP:ichunutil.mixins.json:client.MinecraftMixin,pl:mixin:APP:moonlight-common.mixins.json:MinecraftMixin,pl:mixin:APP:ae2.mixins.json:PickColorMixin,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:APP:embeddium.mixins.json:core.render.MinecraftAccessor,pl:mixin:APP:embeddium.mixins.json:core.MinecraftClientMixin,pl:mixin:A,pl:runtimedistcleaner:A} -- Initialization -- Details:     Modules:          ADVAPI32.dll:Advanced Windows 32 Base API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         COMCTL32.dll:User Experience Controls Library:6.10 (WinBuild.160101.0800):Microsoft Corporation         CRYPT32.dll:Crypto API32:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         CRYPTSP.dll:Cryptographic Service Provider API:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         ColorAdapterClient.dll:Microsoft Color Adapter Client:10.0.19041.4648 (WinBuild.160101.0800):Microsoft Corporation         CoreMessaging.dll:Microsoft CoreMessaging Dll:10.0.19041.4355:Microsoft Corporation         CoreUIComponents.dll:Microsoft Core UI Components Dll:10.0.19041.3636:Microsoft Corporation         DBGHELP.DLL:Windows Image Helper:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         DEVOBJ.dll:Device Information Set DLL:10.0.19041.4355 (WinBuild.160101.0800):Microsoft Corporation         DNSAPI.dll:DNS Client API DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         GDI32.dll:GDI Client DLL:10.0.19041.4474 (WinBuild.160101.0800):Microsoft Corporation         GLU32.dll:OpenGL Utility Library DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         IMM32.DLL:Multi-User Windows IMM32 API Client DLL:10.0.19041.4474 (WinBuild.160101.0800):Microsoft Corporation         IPHLPAPI.DLL:IP Helper API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         KERNEL32.DLL:Windows NT BASE API Client DLL:10.0.19041.4717 (WinBuild.160101.0800):Microsoft Corporation         KERNELBASE.dll:Windows NT BASE API Client DLL:10.0.19041.4717 (WinBuild.160101.0800):Microsoft Corporation         MMDevApi.dll:MMDevice API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         MSCTF.dll:MSCTF Server DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         MpOav.dll:IOfficeAntiVirus Module:4.18.24070.5 (e798126f926dd886b32c6c109a80cc3baf14090c):Microsoft Corporation         NLAapi.dll:Network Location Awareness 2:10.0.19041.4123 (WinBuild.160101.0800):Microsoft Corporation         NSI.dll:NSI User-mode interface DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         NTASN1.dll:Microsoft ASN.1 API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         OLEAUT32.dll:OLEAUT32.DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         OpenAL.dll:Main implementation library:1.21.1:         POWRPROF.dll:Power Profile Helper DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         PROPSYS.dll:Microsoft Property System:7.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         PSAPI.DLL:Process Status Helper:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         Pdh.dll:Windows Performance Data Helper DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         RPCRT4.dll:Remote Procedure Call Runtime:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         SETUPAPI.dll:Windows Setup API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         SHCORE.dll:SHCORE:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         SHELL32.dll:Windows Shell Common Dll:10.0.19041.4123 (WinBuild.160101.0800):Microsoft Corporation         UMPDC.dll         USER32.dll:Multi-User Windows USER API Client DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         USERENV.dll:Userenv:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         VCRUNTIME140.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation         VERSION.dll:Version Checking and File Installation Libraries:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         WINHTTP.dll:Windows HTTP Services:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         WINMM.dll:MCI API DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         WINSTA.dll:Winstation Library:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         WINTRUST.dll:Microsoft Trust Verification APIs:10.0.19041.4780 (WinBuild.160101.0800):Microsoft Corporation         WS2_32.dll:Windows Socket 2.0 32-Bit DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         WSOCK32.dll:Windows Socket 32-Bit DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         WTSAPI32.dll:Windows Remote Desktop Session Host Server SDK APIs:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         Wldp.dll:Windows Lockdown Policy:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         amsi.dll:Anti-Malware Scan Interface:10.0.19041.4355 (WinBuild.160101.0800):Microsoft Corporation         apphelp.dll:Application Compatibility Client Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         awt.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         bcrypt.dll:Windows Cryptographic Primitives Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         bcryptPrimitives.dll:Windows Cryptographic Primitives Library:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         cfgmgr32.dll:Configuration Manager DLL:10.0.19041.3996 (WinBuild.160101.0800):Microsoft Corporation         clbcatq.dll:COM+ Configuration Catalog:2001.12.10941.16384 (WinBuild.160101.0800):Microsoft Corporation         combase.dll:Microsoft COM for Windows:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         cryptbase.dll:Base cryptographic API DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         cryptnet.dll:Crypto Network Related API:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         dbgcore.DLL:Windows Core Debugging Helpers:10.0.19041.4355 (WinBuild.160101.0800):Microsoft Corporation         dhcpcsvc.DLL:DHCP Client Service:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         dhcpcsvc6.DLL:DHCPv6 Client:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         dinput8.dll:Microsoft DirectInput:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         drvstore.dll:Driver Store API:10.0.19041.4355 (WinBuild.160101.0800):Microsoft Corporation         dwmapi.dll:Microsoft Desktop Window Manager API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         dxcore.dll:DXCore:10.0.19041.4474 (WinBuild.160101.0800):Microsoft Corporation         fwpuclnt.dll:FWP/IPsec User-Mode API:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         gdi32full.dll:GDI Client DLL:10.0.19041.4717 (WinBuild.160101.0800):Microsoft Corporation         glfw.dll:GLFW 3.4.0 DLL:3.4.0:GLFW         icm32.dll:Microsoft Color Management Module (CMM):10.0.19041.4648 (WinBuild.160101.0800):Microsoft Corporation         inputhost.dll:InputHost:10.0.19041.4355 (WinBuild.160101.0800):Microsoft Corporation         java.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         javaw.exe:OpenJDK Platform binary:17.0.8.0:Microsoft         jemalloc.dll         jimage.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         jli.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         jna16409281814196370323.dll:JNA native library:6.1.4:Java(TM) Native Access (JNA)         jsvml.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         jvm.dll:OpenJDK 64-Bit server VM:17.0.8.0:Microsoft         kernel.appcore.dll:AppModel API Host:10.0.19041.3758 (WinBuild.160101.0800):Microsoft Corporation         lwjgl.dll         lwjgl_opengl.dll         lwjgl_stb.dll         management.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         management_ext.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         msasn1.dll:ASN.1 Runtime APIs:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         mscms.dll:Microsoft Color Matching System DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         msvcp140.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation         msvcp_win.dll:Microsoft® C Runtime Library:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         msvcrt.dll:Windows NT CRT DLL:7.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         mswsock.dll:Microsoft Windows Sockets 2.0 Service Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         napinsp.dll:E-mail Naming Shim Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         ncrypt.dll:Windows NCrypt Router:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         net.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         nio.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         ntdll.dll:NT Layer DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         ntmarta.dll:Windows NT MARTA provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         nvoglv64.dll:NVIDIA Compatible OpenGL ICD:31.0.15.3203:NVIDIA Corporation         nvspcap64.dll:NVIDIA Game Proxy:3.28.0.417:NVIDIA Corporation         ole32.dll:Microsoft OLE for Windows:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         opengl32.dll:OpenGL Client DLL:10.0.19041.4717 (WinBuild.160101.0800):Microsoft Corporation         perfos.dll:Windows System Performance Objects DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         pnrpnsp.dll:PNRP Name Space Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         profapi.dll:User Profile Basic API:10.0.19041.4355 (WinBuild.160101.0800):Microsoft Corporation         rasadhlp.dll:Remote Access AutoDial Helper:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         rsaenh.dll:Microsoft Enhanced Cryptographic Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         sechost.dll:Host for SCM/SDDL/LSA Lookup APIs:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         shlwapi.dll:Shell Light-weight Utility Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         sunmscapi.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         textinputframework.dll:"TextInputFramework.DYNLINK":10.0.19041.4651 (WinBuild.160101.0800):Microsoft Corporation         ucrtbase.dll:Microsoft® C Runtime Library:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         uxtheme.dll:Microsoft UxTheme Library:10.0.19041.4529 (WinBuild.160101.0800):Microsoft Corporation         vcruntime140_1.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation         verify.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         win32u.dll:Win32u:10.0.19041.4717 (WinBuild.160101.0800):Microsoft Corporation         windows.storage.dll:Microsoft WinRT Storage API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         winrnr.dll:LDAP RnR Provider DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         wintypes.dll:Windows Base Types DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         wshbth.dll:Windows Sockets Helper DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         wshunix.dll:AF_UNIX Winsock2 Helper DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         xinput1_4.dll:Microsoft Common Controller API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         zip.dll:OpenJDK Platform binary:17.0.8.0:Microsoft Stacktrace:     at net.minecraft.client.main.Main.main(Main.java:182) ~[forge-47.3.6.jar:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:flywheel.mixins.json:ClientMainMixin,pl:mixin:A,pl:runtimedistcleaner:A}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {}     at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}     at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] {re:mixin}     at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) ~[fmlloader-1.20.1-47.3.6.jar:?] {}     at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) ~[fmlloader-1.20.1-47.3.6.jar:?] {}     at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$makeService$0(CommonClientLaunchHandler.java:25) ~[fmlloader-1.20.1-47.3.6.jar:?] {}     at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) ~[modlauncher-10.0.9.jar:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) ~[modlauncher-10.0.9.jar:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) ~[modlauncher-10.0.9.jar:?] {}     at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) ~[modlauncher-10.0.9.jar:?] {}     at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) ~[modlauncher-10.0.9.jar:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) ~[modlauncher-10.0.9.jar:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) ~[modlauncher-10.0.9.jar:?] {}     at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) ~[bootstraplauncher-1.1.2.jar:?] {}  
    • Thanks for the help, I finally found a way
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