Jump to content

How can I detect if a mob is spawned?


Recommended Posts

Forge events.  There's one, I believe, for entity spawns, but you could also use EntityLivingEvent which occurs every tick.  Just test to see if the entity passed is an instance of EntityBat, and if it is, kill the entity (setDead() will just remove it from the world without triggering death sounds, etc. unlike kill())

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.


Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.


DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites



It kind of depends on what you want to do.


Is your entity like a sentinel or something, that sits and waits until a bat comes into range then hunts it down?

Or do you want bats to never spawn at all if there is at least one of your entity in the world?

Or do you want the entity to instantly know if a bat is spawned, then move to it and kill it?


Different answers in each case...



Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...

Important Information

By using this site, you agree to our Terms of Use.