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My Texture Isn't Loading Correctly[SOLVED]


starwarsmace

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Hello. I am making a mod and wanted to add a texture for my item. So this the line of code I used.

 

cookedZombieFlesh=(new ItemFood(5000,6 ,0.2F, false).setUnlocalizedName("cookedZombieFlesh").setCreativeTab(CreativeTabs.tabFood).setTextureName("even_more_recipes:cooked_zombie_flesh"));

 

Note:I put my texture in assets/even_more_recipes/textures/items

 

When I ran my minecraft I got the missing texture image.

In the console log this was there

2013-12-25 23:12:35 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: even_more_recipes:textures/items/cooked_zombie_flesh.png

 

 

Can someone please tell me how to make this work?

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make sure the texture is copying to your  workspace for running it ... not just your src assets folder sometimes it doesnt copy it over automaticly. this happens to me occasionaly.

 

MAKE sure your texure name in the folder is not capital letters minecraft wont recognise it

Developer of Quantumcraft - a quantum mechanics based mod

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ok so for me i use eclipse and i have the mcp/src/minecraft/assets/ ... and so on. this is where i put my textures and eclipse when it runs mc it will copy the textures over to mcp/eclipse/Minecraft/bin/assets/ ... if the texture does get put in here also it wont load the texture...

 

unless your talking about when your mod is compiled and in a jar?

Developer of Quantumcraft - a quantum mechanics based mod

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Firstly,I'm sorry about not being that clear. Secondly, I discovered that the problem that you get can also apply to gradle users. Now I'm going to try to copy the texture over to the assets folder in the bin. I'll tell you the results after.

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I use the gradle setup so a lot of things are different.

 

Gradle subforum, for all your issues using Gradle.

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