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Posted

Ok so I am making a big mod and I have broken it down into parts. This is the MagicTools piece of it and it works fine on single player, but when I try multiplayer it crashes?

 

Also even with only forge in the minecraft_server.jar it never starts up completely, it only gets to 2 mods loaded?

 

Anyway, here is the error code i get:

 

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and here are the mod files:

EnumToolMaterial:

 

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mod_MagicTools

 

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MagicArmor

 

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MagicAxe

 

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MagicHoe

 

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MagicItem

 

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MagicPick

 

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MagicSpade

 

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MagicSword

 

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And I know its probably something blaintly obvious that I missed, but this is the first time I've ever tried SMP modding and there I couldn't find an updated tutorial to save my life.

 

Please help.

1) You're editing base classes by adding your tool types to the enums, use Forge's EnumHelper classes

2) You can condense all of those addRecipie calls down to one line each, you do not need to wrap them in Object[]'s..

 

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

  • Author

Ok, now it gives me a different error.

 

 

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I made the change for the tools and the armor and I also fixed one error myself.

 

Here is the new mod_MagicTools:

 

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And i did reset the base files back to their original code.

 

Also, like I said before when I try to load up a server with only forge installed it gets stuck on "MinecraftForge v4.0.0.228 Initialized"

Seems like you arnt installing forge properly thats all I can say as that function does exist.

You need to start from scratch and try agian.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

  • Author

I fixed the server and everything, it loads up now. I just had to move the PreloadTextures thing into a different function and it worked fine.

 

But now when I try to join it I the client crashes.

Here is the error log:

 

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