Posted April 26, 20241 yr Hi. I created a custom grass block (as below) and everything works as it should, except the sheep don't eat the grass. I can't find anything about how to force a block to be consumable. Can anyone suggest what to look for? public class GrassesBlock extends GrassBlock implements BonemealableBlock { public GrassesBlock() { super(BlockBehaviour.Properties.copy(Blocks.GRASS_BLOCK)); this.registerDefaultState(this.defaultBlockState()); } And then many methods like canSustainPlant or isValidBonemealTarget
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