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RenderWorldLastEvent not being fired


ProPercivalalb

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I was recoding my Map Making Tools mod for 1.7.2 when I discovered that RenderWorldLastEvent not being fired was not being fired. Originally i thought my rendering code was wrong but then I just tryed making it log "Hi" but nothing happened. Can anyone else confirm this and please my it be fixed as soon as possible because I need it for my mod. My code

 

/**

* @author ProPercivalalb

*/

public class WorldOverlayHandler {

 

private static Minecraft mc = Minecraft.getMinecraft();

private static boolean hasCheckedVersion = false;

 

@SubscribeEvent

public void onWorldRenderLast(RenderWorldLastEvent event) {

//if(!hasCheckedVersion) {

// if(mc.thePlayer != null) {

// VersionHelper.checkVersion(Type.COLOURED);

// this.hasCheckedVersion = true;

// }

//}

FMLLog.info("Hi");

if(PlayerAccess.canEdit(mc.thePlayer) || !ClientData.playerData.hasSelectedPoints() )//|| (!ItemStackHelper.isItem(mc.thePlayer.getHeldItem(), Constants.QUICK_BUILD_ITEM)) || ItemEdit.isWrench(mc.thePlayer.getHeldItem())) return;

return;

GL11.glPushMatrix();

PlayerData data = ClientData.playerData;

 

int minX = data.getMinX();

int minY = data.getMinY();

int minZ = data.getMinZ();

int maxX = data.getMaxX() + 1;

int maxY = data.getMaxY() + 1;

int maxZ = data.getMaxZ() + 1;

 

And i have registered the class...

 

  MinecraftForge.EVENT_BUS.register(new WorldOverlayHandler());

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  • 1 month later...

Although I'm registering this Event through a different method, the RenderWorldLastEvent isn't firing for me at all either... Although other events are.

 

Were you able to fix this or does anyone else know what's going on?

 

==EDIT==

 

Whoops, nevermind... I found the github issue (Fixed RenderWorldLastEvent never being called #932)... Sorry! :D

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