Posted January 2, 201411 yr I was recoding my Map Making Tools mod for 1.7.2 when I discovered that RenderWorldLastEvent not being fired was not being fired. Originally i thought my rendering code was wrong but then I just tryed making it log "Hi" but nothing happened. Can anyone else confirm this and please my it be fixed as soon as possible because I need it for my mod. My code /** * @author ProPercivalalb */ public class WorldOverlayHandler { private static Minecraft mc = Minecraft.getMinecraft(); private static boolean hasCheckedVersion = false; @SubscribeEvent public void onWorldRenderLast(RenderWorldLastEvent event) { //if(!hasCheckedVersion) { // if(mc.thePlayer != null) { // VersionHelper.checkVersion(Type.COLOURED); // this.hasCheckedVersion = true; // } //} FMLLog.info("Hi"); if(PlayerAccess.canEdit(mc.thePlayer) || !ClientData.playerData.hasSelectedPoints() )//|| (!ItemStackHelper.isItem(mc.thePlayer.getHeldItem(), Constants.QUICK_BUILD_ITEM)) || ItemEdit.isWrench(mc.thePlayer.getHeldItem())) return; return; GL11.glPushMatrix(); PlayerData data = ClientData.playerData; int minX = data.getMinX(); int minY = data.getMinY(); int minZ = data.getMinZ(); int maxX = data.getMaxX() + 1; int maxY = data.getMaxY() + 1; int maxZ = data.getMaxZ() + 1; And i have registered the class... MinecraftForge.EVENT_BUS.register(new WorldOverlayHandler());
February 13, 201411 yr Although I'm registering this Event through a different method, the RenderWorldLastEvent isn't firing for me at all either... Although other events are. Were you able to fix this or does anyone else know what's going on? ==EDIT== Whoops, nevermind... I found the github issue (Fixed RenderWorldLastEvent never being called #932)... Sorry!
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