Jump to content

[1.7.2] Changing a block at an (x, y, z)


libarclite

Recommended Posts

Probably the same way.  Except that that function likely isn't deobfuscated yet.

 

You need to look for a function that returns void and takes 6 integers as an input.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

World.func_147449_b(Xcoord, Ycoord, Zcoord, Blocks.stone);

Like Draco18s said

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

I'm finding this really helpful:

 

bbdiff forge/mcp/src/minecraft/net/minecraft/world/World.java MinecraftForge/eclipse/Forge/src/main/java/net/minecraft/world/World.java

 

Diffing the older sources against the new ones. This tells me that

 

World.getBlockId() now maps to World.func_147439_a(), which now returns a Block.

 

What's the best way to contribute these findings to mcp?

Link to comment
Share on other sites

  • 3 weeks later...

The function that seems to be the equivalent, with the metadata and flags variables seems to be:

 

world.func_147446_b(x, y, z, block, a, b);

 

...now if I could just figure out a way to get all the block names/references -- the list of static final Block variables having been replaced with something else is looking like a nightmare to me.

Developer of Doomlike Dungeons.

Link to comment
Share on other sites

I'm finding this really helpful:

 

bbdiff forge/mcp/src/minecraft/net/minecraft/world/World.java MinecraftForge/eclipse/Forge/src/main/java/net/minecraft/world/World.java

 

Diffing the older sources against the new ones. This tells me that

 

World.getBlockId() now maps to World.func_147439_a(), which now returns a Block.

 

What's the best way to contribute these findings to mcp?

 

have you used the icq MCPbot before?  It's a bit clunky to do it manually but if you are any good at scripting that might be the easiest.

 

DieSieben has expressed some interest in writing a decent web interface for querying and making suggestions about mappings.  I'd recommend talking to him about it; you could try contacting the MCP guys but I haven't had much luck with that myself, they are very busy folks.

 

Ultimately I dream of a day when Mojang just release their source directly (with comments removed and variable names anonymised, of course).  Would save everyone a whole heap of trouble and speed up the release cycle a huge amount.  I'm sure the idea has been thought of, don't know why it hasn't happened since I can't see any disadvantage for Mojang.  Anything which helps the modding community will help extend the life of Minecraft, which is getting rather mature now.  Anyway that's for more influential folks than me to progress...

 

-TGG

 

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.