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Posted

I'm having trouble with a custom particle I've made. The particle itself is registered and functions, however when I try to change any of its attributes in its constructor (size, color, etc...) I observe no changes whatsoever. I'm pretty confused, so I've included the code for the particle class here. Any help would be great.

 

package com.gmail.damoruso321.bomb.particles;

import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.particle.Particle;
import net.minecraft.client.particle.ParticleProvider;
import net.minecraft.client.particle.SmokeParticle;
import net.minecraft.client.particle.SpriteSet;
import net.minecraft.core.particles.SimpleParticleType;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;

public class GasParticle extends SmokeParticle {
    protected GasParticle(ClientLevel p_107685_, double p_107686_, double p_107687_, double p_107688_, double p_107689_, double p_107690_, double p_107691_, float p_107692_, SpriteSet p_107693_) {
        super(p_107685_, p_107686_, p_107687_, p_107688_, p_107689_, p_107690_, p_107691_, p_107692_, p_107693_);

        // This doesn't work for some reason...
        this.rCol = 0f;
        this.gCol = 1f;
        this.bCol = 0f;

        this.quadSize *= 100f;
    }

    @OnlyIn(Dist.CLIENT)
    public static class Provider implements ParticleProvider<SimpleParticleType> {
        private final SpriteSet sprites;

        public Provider(SpriteSet p_107696_) {
            this.sprites = p_107696_;
        }

        public Particle createParticle(SimpleParticleType p_107707_, ClientLevel p_107708_, double p_107709_, double p_107710_, double p_107711_, double p_107712_, double p_107713_, double p_107714_) {
            return new GasParticle(p_107708_, p_107709_, p_107710_, p_107711_, p_107712_, p_107713_, p_107714_, 1.0F, this.sprites);
        }
    }
}

 

Posted

So I actually managed to fix this issue. I have absolutely no idea why it suddenly started showing changes for me other than changing the createParticle method to create an instance of the particle before returning it. 

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