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Featured Replies

Posted

Hi all,

 

How does one specify the metadata in a method such as:

 

public Icon getIcon(int par1, int par2)

    {

if(this.getUnlocalizedName() == "SpruceFenceGate")

{

return Block.planks.getBlockTextureFromSide(par1);  <-----I want spruce planks texture here

}

else {

return Block.planks.getBlockTextureFromSide(par1);

}

    }

 

and also is this the best way of doing such a thing? baring in mind that I have more "ifs" to add to this block. I could case switch it but still is looping here the right way?

 

 

 

 

Meta is passed in with the par2 argument. As for the second part of your post, I dont understand what you are saying.

  • Author

par2 is on getIcon, I need to specify in the line ive marked that I want the spruce texture.

 

This is a BlockCustomFenceGate.class that is shared by a metadata block, I want to say if this is the spruce fencegate use the spruce planks texture, birch fencegate use the birch planks etc..

 

The second part of my OP pertains to the above is this the right way to achieve this outcome?

par2 is on getIcon, I need to specify in the line ive marked that I want the spruce texture.

 

return Block.planks.getBlockTextureFromSide(par1, par2); //returns spruce texture

 

OMG ITS MAGIC! :o

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • Author

But doing that gives me:

 

The method getBlockTextureFromSide(int) in the type Block is not applicable for the arguments (int, int)

Sorry, use

getIcon(par1, par2)

 

I mean hell, you're overriding getIcon, you'd think you'd be able to *GASP* use that method on another block.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • Author

but as im already in getIcon doing this, thats gonna loop forever...Im a little lost here. Ive managed to do everything else I wanted including metadata blocks with multisided textures..thats easy compared to this it seems.

 

I just need a way of grabbing an icon based on a blockID and metadata passed. I can see there used to be a "getBlockTextureFromSideAndMetadata" does this not exist anymore or was it renamed to one of the ones im using...im guessing getIcon...

It was renamed getIcon.

No, it isn't going to loop, unless you call your own block getIcon method.

 

Block.blocksList[id].getIcon(side, meta);//don't use this.blockId, or infinite loop it is

but as im already in getIcon doing this, thats gonna loop forever...

 

No, it's not.  You're not saying

this.getIcon(par1,par2)

, you're saying

Block.planks.getIcon(par1,par2)

 

So unless your block IS Block.planks (highly unlikely as it is final) then it won't loop forever.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • Author

ok that makes sense and I can see how that would work, however this:

 

public Icon getIcon(int par1, int par2)

    {

    if(this.getUnlocalizedName().substring(5) == "SpruceFenceGate")

    {

    return Block.planks.getIcon(par1,par2);

    }

    else

    {

    System.out.println(this.getUnlocalizedName().substring(5));

    return Block.planks.getBlockTextureFromSide(par1);

    }

    }

 

always returns in the "else" and i can see from the debug in there that "SpruceFenceGate" is the unlocalized name, any clues as to why the IF statement is failing, it wasnt working before as I forgot the "tile." thing with unlocalized names.

Its because of the magic of Java and Strings.

 

http://stackoverflow.com/questions/513832/how-do-i-compare-strings-in-java

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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