Posted November 12, 2024Nov 12 Hello, me and my friends have been playing a modded Minecraft server together and everything has been fine, however, all of the sudden out of nowhere the server keeps on crashing, I am not sure why. It does not matter where we are or what we are doing. We are running on 1.12.2 with the Latest version of forge for that version, I have attached here a crash report log file. Thank you all in advance for any help received! Crash Report https://www.dropbox.com/scl/fo/1m7dqw6yuq4xr6x8wx568/AEu414y1iQ5Pg5_qr8MAYl4?rlkey=6j0qpsax234mxgbsgxxw9oiyx&st=upc5d8xi&dl=0
November 12, 2024Nov 12 Are there changes if you set max-tick-time to -1 in the server.properties? Try my Modpack >>Link to Curseforge<<
November 12, 2024Nov 12 Author Tried that this morning, but the lag just stuck and I was booted from the server and unable to rejoin until I restarted the server because it thinks I am still there.
November 12, 2024Nov 12 Maybe an issue with IC2 or a broken chunk Try my Modpack >>Link to Curseforge<<
November 12, 2024Nov 12 Author If that is the case How would I go about fixing that? Does the crash log not say what it might be?
November 13, 2024Nov 13 Backup the world and make a test without this mod Try my Modpack >>Link to Curseforge<<
November 13, 2024Nov 13 Author Alright, well before removing IC2 I changed the max chunks from 15 to 6, and that seems to have fixed most of it, BUT, the console log keeps spamming out this "[16:01:09] [File IO Thread/WARN] [FML]: Large Chunk Detected: (11, 19) Size: 578 ./servermodworld2024oct/region/r.5.2.mca", and it is still lagging a little. What exactly does this mean and by some chance is this a chunk I can find and fix? If so how can I find it? After testing the server without IC2, the same error message still shows up, and the server continues to suffer in terms of lag. Edited November 13, 2024Nov 13 by jimkerman
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