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Posted

I got a problem when I try to load localized Strings for my items etc. How I do that is I read a specific file, instanciate a java.util.Properties, let that read my mappings and register it with

 

LanguageRegistry#addStringLocalization(properties);

 

As far as I know that works correctly (I debugged) but still after I registered the Strings I get displayed in game are not correctly replaced. Is this a common problem that will be fixed? Anything I'm doing wrong?

  • Author

Ok thanks, I guess en_US is used if the mapping doesn't exist for the selected language, right?

Also when will I be able to select languages like I can in normal minecraft? Antime soon? I just want to check if I didn't mistype something etc...

  • Author

That's not the problem, the problem is that I can't select any language INGAME. It is not a question of how to add other language mappings but I can't select any other language in the game menu.

 

Also I noticed that the Icons aren't displayed correctly (I register them with registerIcons(IIconRegister par1). The texture seams not to be loaded correctly. EDIT: though the strange thing got fixed I still don't see any icon... I will make a new topic, look here: http://www.minecraftforge.net/forum/index.php/topic,15601.new.html

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