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Run modded Minecraft launcherless?


BenjNator

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I'm currently fiddling with a mod, and being a typical programmer, have no style whatsoever. I've conscripted in a friend who would rather not use an IDE, just be able to edit the art and see it in action. I know that the IDE manages to run it without a launcher, so is there any way of writing a Shell script (he's on Mac) for him which compiles and runs the modded minecraft, all within my forge directory?

 

There doesn't seem to be much out there on Google for this, and I can't find anything in the forums on it. So far I seem to be able to build it (I've got Intellij IDEA to build an ant script for me), which works when I click the Run button within the IDE, after using the Ant script; but I can't seem to be able to get it to work IDE-less?

 

Is there a solution, or should I just force an IDE down his throat?

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I've tried to look at the launch parameters, but cant get it to work. A command to run would be helpful...

 

I'm not silly enough to attempt to write Java without an IDE, this is for my artist who wants to just edit textures and press a button to compile and launch, so he can see his textures in action. Should I just set him up with Eclipse and tell him to press the big green button?

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No you should tell him to run the mod like normal as a client, and just create a directory based texture pack and fiddle with that. You can swap textures packs mid-game so it'd be easier then setting up a IDE.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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