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Posted

I am currently making a modpack for myself and I want to change the recipe for waypoints*. How do I do this? Is there a simply way to change an existing recipe (or to delete the old one and make a new one). I only need a for 1 single player world.

My coding Knowledge is limited to arduinos but I feel I could teach myself some Java if needed

*waypoint mod by BlayTheNinth

Do you mean waystones?

 

You can use KubeJS to remove and add a changed recipe for it:

https://www.curseforge.com/minecraft/mc-mods/kubejs

 

Add KubeJS and start the modpack once to generate the files for the mod

 

In your modpack folder, you will find now a kubejs folder

Go to server_scripts (create the folder if missing) - yes, also for singleplayer, use the server_scripts folder

Create a new file "reciperemove.js"

Edit this file and add the recipe for the waypoint mod:

ServerEvents.recipes(event => {

    let toRemove = [
        {output: 'waystones:example_item'},
    ];
    
      for (const remove of toRemove) {
        event.remove(remove);
    }
})

Just make sure you are using the correct item ID

 

Create another file "recipes.js" in the server_scripts folder and use:

ServerEvents.recipes(event => {

    event.shaped(
        Item.of('waystones:example_item'),
        [
            'AAA',
            'BCB',
            'AAA'
        ],
        {
		A: 'minecraft:stone',
		B: 'waystones:item_1',
		C: 'waystones:item_2'

        }
    )
})

 

The Letter Block with AAA etc is a crafting table - so there you define the recipe and the items

 

 

 

Try my Modpack

spacer.png

>>Link to Curseforge<<

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